Tier List/Shark3143/Wind
Jump to navigation
Jump to search
| Portrait | Name | Tier | Role | Preference | Notes |
|---|---|---|---|---|---|
Lua error: Error: Table Adventurers not found..
|
Lin You | S | Attacker | High Mercury | Lin You’s damage is fantastic since her S1 is very powerful, and she has access to the 5.3 wind axe with its great attack skill. While her self buff suffers from a below average charge rate, the attack speed buff helps her charge SP faster to compensate, making it possible to get off two boosted S1 hits during the duration of a single S2 if you don’t have to stop attacking to dodge. Her damage alone is worthy of praise, and she’s also capable of inflicting 6-7 second sleeps in some content, giving her strong utility value on top of her damage. Lin You’s capable of equipping Long Long over Zephyr thanks to her high critical rate, but be sure to include a critical rate wyrmprint such as Kung Fu Masters. |
Lua error: Error: Table Adventurers not found..
|
Wedding Elisanne | S | Attacker | High Mercury | Wedding Elisanne brings a lot of damage to the table, as well as a solid amount of team support. Her S1 creates healing fields on top of dealing respectable damage, and her S2 creates defense-down debuff fields. Her healing fields are limited by proximity and don’t have the healing potency of dedicated healing skills, but wind-advantaged content doesn’t demand strong healing and Elly’s healing can comfortably enable compositions without a dedicated healer versus High Mercury. Her defense-down debuffs have great potency, but do require the target to stay within the field, which isn’t really a problem in Mercurial Gauntlet, or against the mostly-stationary High Mercury. Her base kit doesn’t provide a way to trigger her own Strength Doublebuff passive, but the 5.3 core wind sword provides a self defense buff. Elly performs well by herself in a variety of content, and excels further as a team player in specific compositions. |
Lua error: Error: Table Adventurers not found..
|
Victor | S | Attacker | High Mercury | Victor’s damage output is incredible by sheer virtue of the potent bleed applied by his S1. His kit additionally includes minor support through buffs and shields, but the potency on these buffs are small enough to be forgettable and aren’t a defining feature of his kit. Victor excels at High Mercury and Mercurial Gauntlet due to his massive damage output. |
Lua error: Error: Table Adventurers not found..
|
Noelle | S | Support | All | Noelle possesses a ludicrously strong 25% teamwide strength buff that charges quickly enough to maintain multiple stacks, partially in thanks to her Buff Time passive. As a dedicated support, Noelle scales extremely well with increases to Skill Haste from wyrmprints, bow co-abilties, and Freyja. The only caveat is that her buffs only affect fellow wind adventurers, preventing her from reaching even greater heights. Her Primed Defense passive can be utilized for team support in Raids and The Mercurial Gauntlet, as an AI-controlled Noelle can trigger on the lead character and proc effects such as Strength Doublebuff. She excels in High Mercury, with her buffs contributing massively to the DPS race nature of the fight. |
Lua error: Error: Table Adventurers not found..
|
Addis | S | Attacker | Imperial Onslaught High Mercury |
Addis has great damage output because he inflicts powerful bleeds when you use his S1 during his S2 self buff, which can even be done twice over the course of one buff, taking advantage of the extra stacking damage mechanic of bleeds. Addis is particularly good versus High Mercury, since he’s able to attack without interruption for long periods of time while his ranged teammates are baiting attacks, while enables him to pull off two bleeds over one S2. While he lacks any resistance to bog, the bog ailment is largely avoidable and not a serious hindrance in that fight specifically. |
Lua error: Error: Table Adventurers not found..
|
Maribelle | A+ | Attacker | High Mercury | With her Full HP = Skill Damage and 100% Skill Prep passives, she starts off quests very strong. She has great AoE coverage and can help maintain Full HP = Skill Damage thanks to the self heal ability from the 5.3 wind wand, but her damage output won’t excel if she can’t maintain it. Maribelle performs well in High Mercury, since it’s very reasonable to maintain full health for nearly the entire fight, and the High Mercury’s Bane void weapon is a large upgrade to her damage output compared to her selection of core weaponry. |
Lua error: Error: Table Adventurers not found..
|
Melody | A+ | Support | All | A support character with a 15% team strength boost as her S1, which charges quickly enough for her to maintain multiple stacks if she’s allowed to attack uninterrupted. Due to the value of increasing the damage of the whole team, the total damage she brings to a mission is higher than those ranked below her. Melody is a good pick for High Mercury to increase your team’s damage output, as the fight is a bit of a DPS race. |
Lua error: Error: Table Adventurers not found..
|
Gala Ranzal | A+ | Attacker | All | Gala Ranzal has solid damage output on top of dual resistances that allow him to function in all wind advantaged content. However, his damage is difficult to optimize in practice thanks to his separate gauges, and he can’t reach the high bar set by the S tier wind adventurers. |
Lua error: Error: Table Adventurers not found..
|
Musashi | A+ | Attacker | All | Musashi’s S1 can function as an enabler for Pazuzu and potentially help an entire team benefit from Poisoned Punisher, which works well considering both High Mercury and Fafnir Roy have 0% resistance to poison. His potential is held back because his S2 self buff lacks the potency to make up for its minimal 5 second duration, making it not only worse than the average attack skill, but also worse when compared to the self buff skills seen on other blades such as Mikoto, Celliera, and Addis. Despite his full resistance to bog, he’s generally overshadowed by Addis and Melody among wind blades when it comes to High Mercury outside of team-wide Pazuzu comps, as the fight heavily favors damage output over resistances. |
Lua error: Error: Table Adventurers not found..
|
Louise | A | Attacker | High Mercury | Louise doesn’t have the greatest damage output, but she can serve as an enabler for Pazuzu’s Poisoned Punisher passive across the whole team, and the ease of maintaining poison uptime helps her consistently achieve the bonus damage her S2 deals to poisoned enemies. Poison is a viable strategy to lean on as High Mercury and Fafnir Roy have 0% resistance to poison. |
Lua error: Error: Table Adventurers not found..
|
Sylas | A | Attacker Support |
All | Sylas has incredibly potent buffs on his S2, but is held back by its extremely slow charge rate as well as the inconsistency of random buffs, and his own damage output is nothing to write home about. However, he can function as a support for adventurers equipped with Pazuzu, as he can reasonably maintain great uptime on poisons. Poison is a viable strategy to lean on as High Mercury and Fafnir Roy have 0% resistance to poison. |
Lua error: Error: Table Adventurers not found..
|
Wedding Aoi | A | Attacker | Imperial Onslaught Void Battles |
Aoi’s kit is built around inflicting and benefiting from sleep. Her S2 doubles in power when used against sleeping enemies, and her Sleep = Team Strength passive applies a great buff to the team every time she inflicts sleep. However, her kit is worthless in sleep immune fights such as High Mercury, and her S1 tends to whiff some of its smaller hits unless the target has a huge hitbox. Her kit faces problems in later levels of Mercurial Gauntlet, as she only gets a single chance to put Fafnir Roy to sleep. |
Lua error: Error: Table Adventurers not found..
|
Johanna | A | Attacker | Imperial Onslaught | Johanna has hard hitting skills with good animation speeds, and the 5.3 wind axe she has access to is very powerful. Her resistances are a disorganized mess, but her damage output is quite good even when it’s not topped off by Slayer’s Strength. |
Lua error: Error: Table Adventurers not found..
|
Ku Hai | A | Attacker | None | Ku Hai boasts a unique playstyle around spamming his alternate force strike granted by his S2. His damage and mobility are good, but he's held back slightly since his alternate force strike can put him too far out of position to connect with immediate followups, or one of the 3 hits from the force strike may whiff when used at point blank. Ku Hai scales very well with increases to critical rate, thanks to his multiple critical damage passives. |
Lua error: Error: Table Adventurers not found..
|
Eleonora | A | Attacker | None | Her kit is entirely based around repeatedly inflicting poison with both skills. While her own damage isn’t top of the line by any means, she can function as an enabler for those equipped with Pazuzu, since she is more than capable of maintaining poison uptime for the whole team to benefit from Poisoned Punisher. Additionally, endgame content such as High Mercury and Fafnir Roy have 0% resistance to poison, allowing Eleonora to poison at-will without being largely concerned with running out of chances to apply poison. Eleonora is very reliant on poison to contribute, and should not be used without synergy or versus poison immune enemies. |
Lua error: Error: Table Adventurers not found..
|
Hawk | B+ | Attacker | Imperial Onslaught Void Battles |
Hawk’s kit is entirely built around stuns, both inflicting them and increasing his damage against stunned enemies. He also has synergy with strength dragons such as Roc and Zephyr that enable him to leverage his extra Stunned Punisher damage in dragon form during the break. However, his damage output is seriously limited in content with stun immune enemies, such as versus High Mercury, Void Poseidon, and raid battles, so he’s not worth using in those fights since he’s entirely dependent on stuns to have any amount of damage or utility value. Hawk is a very poor choice for higher levels of Mercurial Gauntlet, as Fafnir Roy has a 80% resistance to stun that results in him becoming immune after a single affliction. |
Lua error: Error: Table Adventurers not found..
|
Ranzal | B+ | Attacker | All | Ranzal’s damage output doesn’t excel, his AoE coverage and Slayer’s Strength passive are not useful in the vast majority of content, and his shields lack a real niche. While Ranzal isn’t the worst adventurer out there by any means, he doesn’t fit in well in the current landscape. |
Lua error: Error: Table Adventurers not found..
|
Su Fang | B+ | Attacker | Void Battles | Su Fang’s Therion’s Bane passive is relevant for the Greedy Manticore fight, which salvages his otherwise low damage output. Additionally, his ability to stun manticore improves the rest of the team's damage uptime. Su Fang isn’t a good pick for other content, since his S1 is unusually weak and stun isn’t relevant in a majority of wind-advantaged content. |
Lua error: Error: Table Adventurers not found..
|
Aeleen | B | Attacker Support |
Imperial Onslaught | A generally solid choice for Water IO thanks to her immunity to freeze as well as Slayer’s Strength. Unfortunately her damage is on the low end due to her lack of multiple attack skills, so she’s not a great choice for most content, but she is a good pair for doublebuff characters like Louise since she has a team-wide defense buff. |
Lua error: Error: Table Adventurers not found..
|
Nicolas | B | Attacker | Imperial Onslaught | His damage is okay and he has a chance at stunning enemies with his S2, but the stun lacks duration, and he doesn’t have strong passives or damage skills from elemental weapons to increase his damage. Healing Doublebuff synergizes with Lowen and Aeleen, but he can’t trigger it himself without using a suboptimal weapon. |
Lua error: Error: Table Adventurers not found..
|
Francesca | C | Attacker | None | While Francesca has access to multiple damage skills, they’re lacking in base damage and her overall damage output is low as a result. Her Force Strike damage passive isn’t interesting, since it lacks potency and the dagger force strike isn’t very powerful. |
Lua error: Error: Table Adventurers not found..
|
Philia | C | Attacker | None | Full HP = 10% Strength patches up her damage output somewhat if she manages to keep it active, but her damage output is very low otherwise, and her ailment resistance is off element. |
Lua error: Error: Table Adventurers not found..
|
Pia | C | Attacker Support |
Mercury | Has energy synergy in an element without any other energy characters, so her S2 doesn’t really do anything, and its single stack of energy would be low-impact even if there were a demand for it. It’s possible to reach energy full stacks on the right team through Energy Doublebuff, but energized skill damage doesn’t make up for her lack of damage elsewhere. |