Tier List/Shark3143/Healers

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Portrait Name Tier Role Preference Notes
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Hildegarde S Healer All Hildegarde is the quintessential healer, boasting multiple heals, shields, and 100% Skill Prep with which to use them, bringing tons of survivability to her team. Her S1 is a standard burst heal with the added benefit of cleansing the curse affliction, and her S2 grants shields and a large regen at the same time. Hildegarde’s shields are quite large as they’re based off 30% of her max health, which is highly beneficial since healers are generally best equipping HP boosting dragons with which to scale their recovery potency. Hildegarde’s healing, shields, and ability to cleanse curse are all highly welcome in High Zodiark’s Trial, where her presence is a staple.
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Valentine's Hildegarde S Healer All Valentine's Hildegarde has a powerful, well-rounded healing and support kit thanks to her regen heal, shields, and team energy building. She starts strong out of the gate thanks to her Skill Prep +100%, allowing her to grant 3 stacks of energy to the team immediately. Repeated use of Hildegarde's skills will allow her to quickly energize her teammates, even without any outside support. With energy, she's able to increase the total damage of her team, while also strengthening her own heals. To compensate, both of her skills have higher than average SP costs, meaning that she might not always have a skill available when someone needs healing. Hildegarde’s Striking Strength Debilitator isn’t quite as useful as it looks, since overly focusing on force strikes will result in less SP gain over time, and it’s more important to charge up heals and shields. When comparing Hildegarde to her closest competitor, Verica, she doesn't have as much healing, and her shields have trouble blocking damage from High Midgardsormr, where they're most commonly used. However, she provides a significant contribution to damage that generally outweighs this and places her among the best healers in the game.
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Nurse Aeleen S Healer All Aeleen boasts very high healing output thanks to her potent regen heal that additionally applies small buffs on phases II and III. She has another healing skill on top of this that cleanses stun afflictions, but it’s not nearly as useful as her first skill, as it only affects nearby allies and is limited by its slow charge rate and low recovery potency. She easily outperforms other water healers such as Thaniel and Ricardt in terms of healing output, and she additionally has a Skill Prep passive over them to boot. Aeleen can excel in all water-advantaged content, but requires a specific setup for High Brunhilda, as reaching 100% burn resistance through wyrmprints doesn’t leave her room to equip Volcanic Queen, so she’ll likely need to equip the Full HP = Defense void staff to survive the initial blast. It’s not recommended for Aeleen to attempt the fight without burn immunity, as a number of burn afflictions are unavoidable and will leave her at 1 HP without a way to deal with it. The downside in range on her proximity heal isn’t a big problem in High Brunhilda since the whole party will naturally stack together many times to handle the fight mechanics.
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Verica A+ Healer All One of the game's top healers since launch, Verica boasts very high healing output thanks to her kit that includes a potent regen heal, which features a lower SP cost than most other regen heal skills. She's commonly used in High Midgardsormr's Trial, since she's immune to stun and can also clear stun with her S1.
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Summer Verica A+ Healer All Summer Verica’s healing output is absurdly high and has no difficulty keeping her teammates completely full. However, her kit isn’t well designed for current content, so her incredible healing isn’t strongly in demand. She’s a poor choice for High Jupiter’s Trial as she doesn’t have any resistance to paralysis, and her excessive healing output isn’t very helpful as the fight mechanics are extremely punishing towards players that take additional damage and she doesn’t have any form of support to mitigate forced damage. Verica’s unparalleled healing output will likely shine in the future, and she can still find use in events and astral raids, even if current permanent content has no strong foothold for her outside of Void Jeanne, which doesn’t demand a healer outside of full-auto teams.
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Lowen A Healer High Mercury Lowen is the best wind-attuned healer, with a coherent and effective kit that serves him well. His healing output isn't exceptional because he lacks a regen heal skill like Verica and Vixel, but he can clear bog with his S1, adding to his utility in quests like High Mercury's Trial. His S2 is what makes him stand out from other healers, though - it provides the whole team with a 10% HP buff and a 20% Defense buff. With the right setup, he can reach 100% Skill Prep and use it right at the start of the quest, making his teammates much more durable as well as increasing the potency of his own heals.
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Wedding Xania A Healer All Xania’s kit is built to handle freeze, which isn’t terribly useful for current content as freeze isn’t common, and the unique capability to cleanse freeze isn’t that exciting when any other adventurer can fix a frozen person by whacking them. However, she has solid healing output and a skill prep passive, so she can perform if you just need a generic healer. Her charge rates on her skills are quite slow, but she makes up for it by having access to multiple healing skills.
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Vixel A Healer All Vixel's kit lacks optimization, but his s1 ties for the strongest heal in the game among adventurer abilties, giving him a niche over several other light-attuned healers despite his other shortcomings. His S2 has a lower SP cost than his S1, meaning that he'll always have it available to boost the recovery potency of his regen healing. To add to this, because he has Skill Prep +50%, which can be increased all the way to 100% with the right equipment, he can start firing off his powerful heals right away. However, the team energy it provides isn't very impactful, as without extra support it will take him a long time to energize his teammates. Unfortunately, Vixel has Sleep Res, giving him immunity to an affliction that no shadow enemies currently inflict and thus limiting his effectiveness in on-element content.
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Heinwald A+ Healer High Jupiter Heinwald is a rare hybrid character, capable of both moderate healing and damage. The recovery potency on his S1 is minimal, and scales poorly with dragons that increase HP. Instead, because his S1 also heals based on the damage it deals, Heinwald can use a dragon that increases strength to maximize his healing output while also focusing on his damage. Each individual use of S1 doesn't heal very much at once, but it has a much lower SP cost than other healers' skills, allowing him to heal roughly as much many other healers. Heinwald doesn't do quite as much damage as a focused attacker, and his overall healing output doesn't excel either, but he's valuable regardless since he's capable of doing both simultaneously, which is perfect for High Jupiter’s Trial.
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Ricardt A Healer All Ricardt has access to two healing skills, but he’s slightly held back by their poor charge times and his lack of a Skill Prep passive. His S2 is a much-coveted regen with high recovery potency, and the 4.3 water staff provides an additional healing skill. Ricardt is usable for High Brunhilda, as he can reach full burn immunity through equipping a pair of burn res prints, and his Full HP = Defense passive helps him attain enough survivability even if he doesn’t have a spare slot to equip Volcanic Queen. While Nurse Aeleen somewhat obsoletes Ricardt, it’s possible for him to enter High Brunhilda with the healing 4.3 water staff rather than relying on the Full HP = Defense void staff to survive the opening blast.
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Thaniel A Healer High Brunhilda Thaniel is a staple in the High Brunhilda fight due to his innate burn resistance, team wide defense buff, and burn cleanse on his primary heal. However, he does exceedingly poorly elsewhere due to his low healing output and lack of useful passive abilities.
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Cleo A Healer High Jupiter Cleo’s healing output is unimpressive, but her defense buff is valuable for mitigating the huge blasts of unavoidable damage in High Jupiter’s Trial. While her damage output is much smaller, Cleo is a very reasonable pick over Heinwald for High Jupiter as she makes it much easier to skimp out on defenses elsewhere, such as bypassing the need for King of the Skies or defensive co-abilities. Theoretically her ability to cleanse paralysis would be valuable for specific adventurers, but Shadow adventurers as a whole lean heavily towards full immunity to paralysis.
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Felicia B+ Healer Imperial Onslaught Felicia’s healing output is moderate, but she has access to shields to help mitigate damage, cleanse poison, and potentially block enemies from applying ailments. Shield skills perform notably better on healers, since the strength of shields are determined by the max health of the user, rather than the recipient. She has some poor passives between a half ailment resistance and the very niche Undead Res, but her 50% Skill Prep is welcome since a healer’s worth is mostly measured by skill activations.
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Estelle B+ Healer All Like Ricardt, having access to two heals puts her on par with many of the 4* healers. Her S1 charges faster than most other healer’s, but is only a single target burst heal. It’s great if one person in the quest is consistently taking more damage than the others, but less so otherwise, since it heals less overall than a distributed group heal. Her S2 is a very powerful regen, but it’s held back by its very slow charge time, which hurts since she doesn’t have a Skill Prep passive. Her extra force strike damage isn’t particularly good on a healer and her resistances are a mess.
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Halloween Althemia B Healer None While her S1 is a decent party heal, her S2 is, oddly enough, an attack, and not a particularly useful one due to its low power, poor charge rate, and small AoE. Althemia may be immune to curse, but she lacks the healing output to be seriously considered for High Zodiark’s Trial.
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Edward B Healer Imperial Onslaught Edward’s healing output isn’t good and his shields lack potency, but he’s not worthless for Light IO since his shields can block blind afflictions, which can be difficult to avoid in the chaos.
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Hope C Healer None Hopelessly outclassed by every other light healer, since he lacks tools like Skill Prep or regen heals.
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Sophie C Healer None Her healing output is low since she lacks multiple heals or Skill Prep. Her S2 contributes very little due to its low damage and range as well as its poor charge time.
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Aurien C Healer
Attacker
None Aurien tries to be a hybrid healer/damage unit without doing either well. He has bad charge time, damage, and range on his S2, as well as a total lack of support for healing built into his kit.