Template:HunterSarisseFS

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FS Level Charge Level Damage Multiplier* Type Hits SP Gain OD Modifier Effect
Lv1 1 66%, 19.8%, 5.94%... Movable, Directional 3~20 500 x2.5 Reduce Strength by 15% for 10 seconds
2 75%, 22.5%, 6.75%... Movable, Directional 3~20 710 x2.5 Reduce Strength by 15% for 10 seconds
3 84%, 25.2%, 7.56%... Movable, Directional 3~20 920 x2.5 Reduce Strength by 15% for 10 seconds
4 116%, 34.8%, 10.44%... Movable, Directional 3~20 1140 x2.5 Reduce Strength by 15% for 10 seconds
Lv2 1 74%, 22.2%, 6.66%... Movable, Directional 3~20 500 x2.5 Reduce Strength by 15% for 10 seconds
2 84%, 25.2%, 7.56%... Movable, Directional 3~20 710 x2.5 Reduce Strength by 15% for 10 seconds
3 94%, 28.2%, 8.46%... Movable, Directional 3~20 920 x2.5 Reduce Strength by 15% for 10 seconds
4 129%, 38.7%, 11.61%... Movable, Directional 3~20 1140 x2.5 Reduce Strength by 15% for 10 seconds
  • Number of hits depends on the size of the enemy and whether they move in the direction of the arrow.
  • Damage multipliers are applied in groups of 4 hits, where each set of 4 hits deals 70% less damage than the previous.
    • So with a base multiplier of 129%, hits 1-4 deal 129% damage, hits 5-8 deal 38.7% damage, hits 9-12 deal 11.61% damage, hits 13-16 deal 3.483% damage... and so on.