Template:HunterSarisseFS
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| FS Level | Charge Level | Damage Multiplier* | Type | Hits | SP Gain | OD Modifier | Effect |
|---|---|---|---|---|---|---|---|
| Lv1 | 1 | 66%, 19.8%, 5.94%... | Movable, Directional | 3~20 | 500 | x2.5 | Reduce Strength by 15% for 10 seconds |
| 2 | 75%, 22.5%, 6.75%... | Movable, Directional | 3~20 | 710 | x2.5 | Reduce Strength by 15% for 10 seconds | |
| 3 | 84%, 25.2%, 7.56%... | Movable, Directional | 3~20 | 920 | x2.5 | Reduce Strength by 15% for 10 seconds | |
| 4 | 116%, 34.8%, 10.44%... | Movable, Directional | 3~20 | 1140 | x2.5 | Reduce Strength by 15% for 10 seconds | |
| Lv2 | 1 | 74%, 22.2%, 6.66%... | Movable, Directional | 3~20 | 500 | x2.5 | Reduce Strength by 15% for 10 seconds |
| 2 | 84%, 25.2%, 7.56%... | Movable, Directional | 3~20 | 710 | x2.5 | Reduce Strength by 15% for 10 seconds | |
| 3 | 94%, 28.2%, 8.46%... | Movable, Directional | 3~20 | 920 | x2.5 | Reduce Strength by 15% for 10 seconds | |
| 4 | 129%, 38.7%, 11.61%... | Movable, Directional | 3~20 | 1140 | x2.5 | Reduce Strength by 15% for 10 seconds |
- Number of hits depends on the size of the enemy and whether they move in the direction of the arrow.
- Damage multipliers are applied in groups of 4 hits, where each set of 4 hits deals 70% less damage than the previous.
- So with a base multiplier of 129%, hits 1-4 deal 129% damage, hits 5-8 deal 38.7% damage, hits 9-12 deal 11.61% damage, hits 13-16 deal 3.483% damage... and so on.