Stunning Display
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Stunning Display
Description
Phase I deals 1 hit of 10% and 1 hit of 738% light damage to enemies directly ahead, draws them toward the center, increases the user's energy level by one stage, and activates "Skill Shift" if the attack connects.
Phase II deals 2 hits of 10% and 2 hits of 369% light damage, draws them toward the center and increases the user's energy level by two stages instead, while Phase III deals 3 hits of 10% and 3 hits of 321% light damage, and draws them towards the center.
Phase II deals 2 hits of 10% and 2 hits of 369% light damage, draws them toward the center and increases the user's energy level by two stages instead, while Phase III deals 3 hits of 10% and 3 hits of 321% light damage, and draws them towards the center.
SP CostAmount a skill needs to be charged before the skill can be cast.
3051
Shared SP CostAmount a skill needs to be charged before the skill can be cast as a shared skill.
6102
Phase I deals 1 hit of 10% and 1 hit of 775% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the user's energy level by one stage, and activates "Skill Shift" if the attack connects.
Phase II deals 2 hits of 10% and 2 hits of 388% light damage, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the user's energy level by two stages instead, while Phase III deals 3 hits of 10% and 3 hits of 337% light damage, draws them towards the center, and inflicts stun for 5-6 seconds with 100% base chance.
Phase II deals 2 hits of 10% and 2 hits of 388% light damage, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the user's energy level by two stages instead, while Phase III deals 3 hits of 10% and 3 hits of 337% light damage, draws them towards the center, and inflicts stun for 5-6 seconds with 100% base chance.
SP CostAmount a skill needs to be charged before the skill can be cast.
3051
Shared SP CostAmount a skill needs to be charged before the skill can be cast as a shared skill.
6102
Phase I deals 1 hit of 10% and 1 hit of 814% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the user's energy level by one stage, and activates "Skill Shift" if the attack connects.
Phase II deals 2 hits of 10% and 2 hits of 407% light damage, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the user's energy level by two stages instead, while Phase III deals 3 hits of 10% and 3 hits of 354% light damage, draws them towards the center, and inflicts stun for 6-7 seconds with 110% base chance.
Phase II deals 2 hits of 10% and 2 hits of 407% light damage, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the user's energy level by two stages instead, while Phase III deals 3 hits of 10% and 3 hits of 354% light damage, draws them towards the center, and inflicts stun for 6-7 seconds with 110% base chance.
SP CostAmount a skill needs to be charged before the skill can be cast.
3051
Shared SP CostAmount a skill needs to be charged before the skill can be cast as a shared skill.
6102
Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
2.2 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
Yes
Adventurers with this skill
Error: Table Adventurers not found.
Weapons with this skill
Error: Table Weapons not found.
Dragons with this skill
Error: Table Dragons not found.