Crisis Modifiers

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Crisis is a mechanic that changes the damage modifiers of some skills, according to the amount of HP missing on the adventurer.

All skills with this mechanic use the same formula, but have different modifiers, called Crisis Modifiers.

Adventurers that use this mechanic and favor low HP are colloquially referred to as Enmity adventurers.

Adventurers that use this mechanic and favor high HP are colloquially referred to as Stamina adventurers.

Formula

This is the general formula to calculate the bonus damage modifier at a given HP value for a skill with a Crisis Modifier Bonus.

Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle [({HP\ Lost\ %}) ^ 2 * ({Crisis\ Modifier}-1)] + 1 = {Crisis\ Bonus\ Multiplier}}

Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle [({\color{BrickRed}HP\ Lost\ %}) ^ 2 * ({\color{RoyalPurple}Crisis\ Modifier}-1)] + 1 = {\color{OliveGreen}Crisis\ Bonus\ Multiplier}}

  • A Crisis Modifier above 1 favors low HP. Therefore, the skill will become stronger as HP decreases. (Enmity)
  • A Crisis Modifier below 1 favors high HP. Therefore, the skill will become weaker as HP decreases. (Stamina)

Skills with Crisis Modifiers

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Name Adventurers with Skill Weapons with Skill Dragons with Skill Crisis Modifier

Crisis Modifier Calculator