Blindness is an affliction which causes attacks to miss with a fixed chance for a limited amount of time.
When inflicted onto an enemy, applies 50% chance to miss.
When inflicted into an adventurer, the chance to miss varies by the source of the affliction.
- Enemies tend to apply 80% chance to miss, though weaker ones may apply 50% chance to miss instead.
- Environmental hazards and traps apply 20% chance to miss.
Inflictors
Skills that Inflict Blindness
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Abilities that Inflict Blindness
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Co-Abilities that Inflict Blindness
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Chain Co-Abilities that Inflict Blindness
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Punishers
Skills with Additional Effects against Blindness-Afflicted Foes
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Abilities with Additional Effects against Blindness-Afflicted Foes
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Co-Abilities with Additional Effects against Blindness-Afflicted Foes
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Chain Co-Abilities with Additional Effects against Blindness-Afflicted Foes
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Chain Effects
Abilities with Effects that activate upon Inflicting Blindness
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Co-Abilities with Effects that activate upon Inflicting Blindness
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Chain Co-Abilities with Effects that activate upon Inflicting Blindness
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Curers
Skills that remove Blindness
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Resistance
Abilities with Blindness Resistance
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Enemies with Blindness Resistance
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| v · d · eCondition Pages |
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| | Afflictions | | | | Offensive Effects | | | | Defensive Effects | | | | Debuff Effects | | | | Special Effects | | | | Void Enemy-Exclusive Effects | | | | Agito-Exclusive Effects | |
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