(Wind) Poison = User Critical Rate +7%
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(Wind) Poison = User Critical Rate +7%
Description
If a team member is attuned to Wind: increases their critical rate by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Generic Name
Adventurers with this co-ability
Error: Table Adventurers not found.