Overdamage

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Revision as of 11:38, 15 August 2020 by >Boblers (drafting up page)
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Bonus Damage, colloquially known as Echo Damage, is a mechanic that adds an extra damaging hit to all hits of an affected adventurer's attacks. This includes standard attacks, force strikes, and skills.

As of August 14, 2020, the only adventurer that grants this effect is

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. Bonus damage counts towards passives and chain co-abilities that count the number of hits dealt by certain skills. For example,

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's

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[[
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]]Lv. 1:
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passive will count both the regular hits of

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Howling MeteorLv. 1:
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and the bonus damage hits it generates towards satisfying its condition.

Formula

This is the general formula to calculate the bonus damage. It is also used in the regular damage formula to replace all player sided parts.

  • The bonus damage granted by
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    is non-elemental and does not benefit from buffs, passives, punishers or killers on the buff receiver.
  • Bonus Damage is not affected by attenuation (decaying damage per hit) such as on
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    's unique force strike. It will do bonus damage based on the full modifier on each hit.