Conditions

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Revision as of 08:16, 11 March 2019 by >Mornsta-gpuser (→‎Unique Skill Conditions)
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See: Combat Mechanics


Conditions are status effects applied to units. These can come in the form of afflictions, buffs, debuffs, special effects, and unique skill conditions.

Afflictions

List of Afflictions

Afflictions are temporary debilitating states inflicted by attacks or traps within a quest. Being afflicted also:

  • Prevents an adventurer from shapeshifting.
  • Removes all energy level stacks.

Additionally, afflictions have a base chance to apply, which is also affected by a unit's affliction resistance. For example, adventurers can have the Stun Res ability while enemies may have built-in affliction resistance.

Affliction proc rates, damage, damage rate and duration vary across adventurers, enemies, skills, attacks and quest difficulty level. In general, for an enemy of a specific difficulty, the attacks and skills have varying proc rates, but the same damage, damage rate and duration. The following table lists the afflictions ingame.

Trying to apply the same affliction onto an enemy that already has that affliction will have no effect. Afflictions of Group 1 will stack with Afflictions of Group 2. Afflictions of the same group will overwrite each other.

Icon Affliction Name Description Group
Affliction poison large icon.png Poison Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage. 1
Affliction burn large icon.png Burn Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage. 1
Affliction freeze large icon.png Freeze Freezes user in a block of ice, preventing action and movement for a limited amount of time. Can be removed by allies attacking the block of ice.
(Note: on lower graphics settings, the block of ice may not be visible, but the afflicted will look locked in place with their struck animation.)
2
Affliction paralysis large icon.png Paralysis Deals a percentage of the afflicted user's maximum HP and causes stagger every few seconds for a limited amount of time. Cannot deal lethal damage. 1
Affliction blindness large icon.png Blind Causes attacks to miss with a fixed chance for a limited amount of time. 1
Affliction stun large icon.png Stun Locks a character in place and prevents all action for a limited amount of time. After a brief period, can be removed instantly if the afflicted adventurer is attacked. 2
Affliction curse large icon.png Curse Stops SP gain and usage of skills, as well as helper skills for a limited amount of time. 1
Affliction bog large icon.png Bog Movement speed is reduced by 50% and damage received is increased by 50% for a limited amount of time. 2
Affliction sleep large icon.png Sleep Locks a character in place and prevents all action for a limited amount of time. After a brief period, can be removed instantly if the afflicted adventurer is attacked. 2

Affliction Chance Formula

The assumed affliction chance formula is as follows (this does not factor in building resistance):

if Resistance% >= 100% : Affliction Chance% = 0
if Resistance% <  100% : Affliction Chance% = (Proc Chance% - Resistance%) 

When an affliction has been 100% resisted, the RESIST text will be in yellow instead of white.
(This is not to be confused with when a condition such as Dull has been 100% resisted, where the RESIST text will be in blue).

Affliction Chance appears to decrease on every successful proc by a set percentage.

Variable Description
Affliction Chance The overall % chance to inflict the affliction
Proc Chance The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs)
Resistance The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions)
No enemies or adventurers possess any Strength Down or Defense Down resistance. For a list of resistances by affliction type, see individual affliction pages.

Partial List of High HP Enemies Not Immune to Afflictions

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Affliction Relief

These are conditions which remove afflictions. Note that enemies that transition into overdrive mode will recover from all ailments.

Icon Condition Name Description Related Skill(s)
Affliction poison large icon.png Poison Relief Removes poison affliction.

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Affliction burn large icon.png Burn Relief Removes burn affliction.

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Affliction freeze large icon.png Freeze Relief Removes freeze affliction.

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Affliction paralysis large icon.png Paralysis Relief Removes paralysis affliction.

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Affliction blindness large icon.png Blindness Relief Removes blind affliction.

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Affliction stun large icon.png Stun Relief Removes stun affliction.

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Affliction curse large icon.png Curse Relief Removes curse affliction.

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Affliction bog large icon.png Bog Relief Removes bog affliction.

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Affliction sleep large icon.png Sleep Relief Removes sleep affliction.

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Offensive Buff Effects

Icon Condition Name Description
File:Strength Up.png Strength Up Increases user's strength.
File:Attack Rate Up.png Attack Rate Up Increases user's attack speed.
File:Critical Rate Up.png Critical Rate Up Increases user's critical rate.
File:Critical Damage Up.png Enhanced Crit Increases user's critical damage.
File:Force Strike Upgrade.png Force Damage Up Increases user's force strike damage or enhances force strike's effect.
File:Skill Upgrade.png Skill Damage Up Increases user's skill damage or enhances skill's effect.
File:Skill Upgrade - Poison.pngFile:Skill Upgrade - Burn.pngFile:Skill Upgrade - Freeze.pngFile:Skill Upgrade - Paralysis.pngFile:Skill Upgrade - Blind.pngFile:Skill Upgrade - Stun.pngFile:Skill Upgrade - Curse.pngFile:Skill Upgrade - Bog.png Skill Upgrade - Effects Upgrades user's skill to apply specific infliction. See the specific affliction pages for related skills (e.g. Blind).

Defensive Buff Effects

Icon Condition Name Description
File:Max HP Up.png HP Up Increases user's maximum HP. This caps at +30% maximum HP.
File:Defense Up.png Defense Up Increases user's defense.
File:Damage Shield.png Shield Creates a one time use shield for a target that nullifies damage once up to a percentage of the one being shielded's maximum HP.
File:Flame Damage Shield.pngFile:Water Damage Shield.pngFile:Wind Damage Shield.pngFile:Light Damage Shield.pngFile:Shadow Damage Shield.png Elemental Shield Creates a shield for a target that nullifies the specific element's damage once up to a percentage of the one being shielded's maximum HP. Not currently used or known where to be used.
File:Defense.png Damage Resistance Reduces damage taken.
File:Flame Defense.pngFile:Water Defense.pngFile:Wind Defense.pngFile:Light Defense.pngFile:Shadow Defense.png Elemental Damage Resistance Reduces damage taken from a specific element.
File:Recovery Potency Up.png Recovery Up Increases user's recovery potency.
File:HP Recovery.png HP Regen Heals user for a certain amount every few seconds for the duration of the buff.

Debuff Effects

Icon Condition Name Description
File:Attack Down.png Strength Down Decreases user's strength.
File:Dull.png Dull Significantly decreases adventurer's strength.
File:Critical Rate Down.png Critical Rate Down Decreases user's critical rate. Not currently used or known where to be used.
File:Critical Damage Down.png Critical Damage Down Decreases user's critical damage. Not currently used or known where to be used.
File:Force Strike Debuff.png Force Damage Down Decreases user's force strike damage. Not currently used or known where to be used.
File:Skill Debuff.png Skill Damage Down Decreases user's skill damage. Not currently used or known where to be used.
File:Max HP Down.png HP Down Decreases user's maximum HP. Not currently used or known where to be used.
File:Defense Down.png Defense Down Decreases user's defense.
File:Healing Potency Down.png Recovery Potency Down Decreases user's recovery potency. Not currently used or known where to be used.

Special Effects

Icon Condition Name Description
File:Bleeding.png Bleeding A debuff that causes damage for 30 seconds every 4.99 seconds that can stack up to three times, increasing damage by 50% with each stack. Cannot deal lethal damage.
File:Energized.png Energy/Energized "Energy" is a special kind of buff which upgrades certain skills once five energy levels have been accumulated. Once five energy levels have been accumulated, an adventurer becomes "Energized", and their next attack skill / recovery skill will be upgraded to deal 50% more damage or recover 50% more health.

Using a skill upgraded by energized resets the user's energy level and ends the energized state. Furthermore, becoming afflicted will also have the same effect.

For skills and abilities that are boosted by the number of buffs applied, unlike other buffs, energy counts count as one buff no matter how many times the user's energy levels are increased.

- Skill Shift Skill Shift is a system in which certain skills are upgraded when they connect with a foe.

When Skill Shift has activated once, the skill is said to be in "Phase II". If Skill Shift activates once more, it will then be in "Phase III". Not all skills have this many phases, however; the number of phases a skill has will depend on the individual skill.

Skill Shift resets when you successfully connect during the final phase, returning the skill to its original capabilities. Successfully connecting with the skill again after this will activate Skill Shift once more.

Mikoto's Ravenous Fire is a special skill that implements Skill Shift, but has a time limit on his Skill Shifts.

Unique Skill Conditions

These are effects unique to certain adventurer skills.

Icon Condition Name Related Adventurer Related Skill(s)
File:Flare Ruin Stance.png Flare / Ruin Stance
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Mikoto
File:Brilliant Inferno.png Inferno Mode
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Ezelith
File:Blade Formation.png Blade Formation
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Ieyasu
File:Radiant Bauble.png Crystalline Blades Buffed
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Naveed
File:Skill Upgrade - Freeze.png Ardent Stream Upgraded
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Celliera
File:Skill Upgrade.png Bamboo Cutter Buffed
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Addis
File:Skill Upgrade.png Abyssal Connection
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Heinwald
File:Electrified.png Electrified
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Albert
File:Heaven's Breath.png Heaven's Breath
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Lin You
File:Heaven's Breath.png Apsaras Formation
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Ku Hai
File:Force Strike Upgrade.png Stunning Knives
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Fritz
File:Force Strike Upgrade.png Blinding Knives
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Vida
File:Force Strike Upgrade.png Slumber Strike Stance
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Sazanka
File:Force Strike Upgrade.png Shackling Arrows
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Hawk
File:Force Strike Upgrade.png Twilight Arrows
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Nefaria
File:Force Strike Upgrade.png Gifts Ready
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Dragonyule Nefaria
File:Glorious Guard.png Indomitable Spirit
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Julietta