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Showing below up to 50 results in range #51 to #100.

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  1. (Flame) Blinded Punisher +15%
  2. (Flame) Burn = Critical Rate
  3. (Flame) Burn = Critical Rate +7%
  4. (Flame) Burn = Critical Rate +8%
  5. (Flame) Burn = Critical Rate +9%
  6. (Flame) Burn = User Strength
  7. (Flame) Burn = User Strength +13%
  8. (Flame) Burn = User Strength +6%
  9. (Flame) Burn = User Strength +7%
  10. (Flame) Burn = User Strength +8%
  11. (Flame) Burn = User Strength +9%
  12. (Flame) Burn = User Wind Res
  13. (Flame) Burn = User Wind Res +3%
  14. (Flame) Burn = User Wind Res +4%
  15. (Flame) Burn = User Wind Res +5%
  16. (Flame) Burn = User Wind Res +6%
  17. (Flame) Burn = User Wind Res +7%
  18. (Flame) Burn = User Wind Res +8%
  19. (Flame) Burning Edge
  20. (Flame) Burning Edge +20%
  21. (Flame) Burning Edge +25%
  22. (Flame) Burning Edge +30%
  23. (Flame) Burning Edge +35%
  24. (Flame) Burning Edge +40%
  25. (Flame) Burning Punisher
  26. (Flame) Burning Punisher +15%
  27. (Flame) Burning Punisher +15% (Alt)
  28. (Flame) Burning Punisher +20%
  29. (Flame) Burning Punisher +20% (Alt)
  30. (Flame) Combo = Energy Level Up
  31. (Flame) Combo = Energy Level Up I
  32. (Flame) Combo = Energy Level Up II
  33. (Flame) Combo = Energy Level Up III
  34. (Flame) Combo = Energy Level Up IV
  35. (Flame) Combo = Energy Level Up VI
  36. (Flame) Combo Time
  37. (Flame) Combo Time I
  38. (Flame) Combo Time II
  39. (Flame) Combo Time III
  40. (Flame) Combo Time IV
  41. (Flame) Combo Time VI
  42. (Flame) Damage Taken = Force Strike Damage
  43. (Flame) Damage Taken = Force Strike Damage I
  44. (Flame) Damage Taken = Force Strike Damage II
  45. (Flame) Damage Taken = Force Strike Damage III
  46. (Flame) Damage Taken = Force Strike Damage IV
  47. (Flame) Damage Taken = Force Strike Damage VI
  48. (Flame) Dragon's Claws
  49. (Flame) Dragon's Claws I
  50. (Flame) Dragon's Claws II

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