Pages without language links
Jump to navigation
Jump to search
The following pages do not link to other language versions.
Showing below up to 50 results in range #301 to #350.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)
- (Flame) Strength +60%
- (Flame) Strength +60% (Alt)
- (Flame) Strength III & HP 50% = Strength +20%
- (Flame) Strength II & HP 50% = Strength +20%
- (Flame) Strength IV & HP 50% = Strength +20%
- (Flame) Strength I & HP 50% = Strength +20%
- (Flame) Strength V & HP 50% = Strength +20%
- (Flame) Striking Haste & Gauge Decelerator
- (Flame) Striking Haste II & Gauge Decelerator +30%
- (Flame) Striking Haste II & Gauge Decelerator +30% (Alt)
- (Flame) Striking Haste I & Gauge Decelerator +30%
- (Flame) Striking Haste I & Gauge Decelerator +30% (Alt)
- (Flame) Svalinn
- (Flame) Taking Damage = Strength
- (Flame) Taking Damage = Strength +10%
- (Flame) Taking Damage = Strength +13%
- (Flame) Taking Damage = Strength +7%
- (Flame) Taking Damage = Strength +8%
- (Flame) Taking Damage = Strength +9%
- (Flame) Tempest Chimera's Bane
- (Flame) Tempest Chimera's Bane +20%
- (Flame) Tempest Chimera's Bane +30%
- (Flame) Thaumian's Bane
- (Flame) Thaumian's Bane +10%
- (Flame) Thaumian's Bane +15%
- (Flame) Undead's Bane
- (Flame) Undead's Bane +10%
- (Flame) Undead's Bane +15%
- (Flame) Unyielding Offense
- (Flame) Unyielding Offense +2%
- (Flame) Unyielding Offense +4%
- (Lance) Skill Damage
- (Lance) Skill Damage +30%
- (Lance) Skill Damage +35%
- (Lance) Skill Damage +40%
- (Light) Above 10 Hits = Critical Rate
- (Light) Above 10 Hits = Critical Rate +7%
- (Light) Above 10 Hits = Critical Rate +8%
- (Light) Above 10 Hits = Critical Rate +9%
- (Light) Above 10 Hits = Shadow Res
- (Light) Above 10 Hits = Shadow Res +10%
- (Light) Above 10 Hits = Shadow Res +5%
- (Light) Above 10 Hits = Shadow Res +6%
- (Light) Above 10 Hits = Shadow Res +7%
- (Light) Above 10 Hits = Shadow Res +8%
- (Light) Above 10 Hits = Shadow Res +9%
- (Light) Above 10 Hits = Strength
- (Light) Above 10 Hits = Strength +13%
- (Light) Above 10 Hits = Strength +6%
- (Light) Above 10 Hits = Strength +7%