Difference between revisions of "Crisis Modifiers"

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>Boblers
(adding points clarifying crisis mods above or below 1)
>Boblers
(adding points clarifying crisis mods above or below 1)

Revision as of 21:33, 5 August 2020

Certain skills in Dragalia Lost scale with the amount of missing HP of the adventurer. They all use the same formula, but have different modifiers.

Formula

This is the general formula to calculate the bonus damage modifier at a given HP value for a skill with a Crisis Modifier Bonus.

Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle [({HP\ Lost\ \%})^{2}*({Crisis\ Modifier}-1)]+1={Crisis\ Bonus\ Multiplier}}

Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle [({\color {BrickRed}HP\ Lost\ \%})^{2}*({\color {RoyalPurple}Crisis\ Modifier}-1)]+1={\color {OliveGreen}Crisis\ Bonus\ Multiplier}}

  • A Crisis Modifier above 1 will cause the skill to become more powerful at low HP
  • A Crisis Modifier below 1 will cause the skill to become less powerful at low HP

Skills with Crisis Modifiers

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Name Adventurers with Skill Weapons with Skill Dragons with Skill Crisis Modifier

Crisis Modifier Calculator