Difference between revisions of "Version Changelog/Ver 1.11.0 Version Update"

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* Additionally, for the [[poison]], [[burn]], [[paralysis]], and [[blindness]] afflictions, the affliction chance for the second time onward when adventurers attempt to inflict the same affliction on the same enemy has been adjusted.
 
* Additionally, for the [[poison]], [[burn]], [[paralysis]], and [[blindness]] afflictions, the affliction chance for the second time onward when adventurers attempt to inflict the same affliction on the same enemy has been adjusted.
 
* Enemies will now be more susceptible to becoming afflicted from the second time onward.
 
* Enemies will now be more susceptible to becoming afflicted from the second time onward.
 +
 +
====Reduced the Size of Data Downloads From the App Store====
 +
* The size of data dowloads from the App Store when the Dragalia Lost app updates on iOS devices has been reduced.
 +
* As part of this, be aware that the player will be required to download a large amount of data the first time they open the app after updating to version 1.11.0
 +
* Future updates, however, will require smaller data downloads.
 +
* This makes it possible to reduce the amount of data downloaded in future updates.
  
 
===Balance Adjustments===
 
===Balance Adjustments===

Revision as of 08:03, 26 August 2019

Ver 1.11.0 Version Update (Aug 27, 2019)

Update Details

Improvements for Various Displays During Quests

  • With the increase in the types of skills and abilities in the game, an icon showing the effects of skills and abilities will display for a short period of time during quests.
  • The player can hide these displays by tapping the icon, or by disabling them in Options.
  • Icons for buffs, debuffs, and afflictions now indicate their values and durations.
  • Skill icons have been changed to make it easier to tell whether the skill gauge is full.
  • Finally, in order to improve game performance, co-abilities no longer display at the start of quests.

Auto Feature Usable in Certain Co-op Quests

  • The player will now be able to use the Auto feature in certain co-op quests.
    • Note: The player will not be able to change the game speed.

Screen UI Adjustments in The Mercurial Gauntlet

  • Displays on several screens have been adjusted to make it easier to play The Mercurial Gauntlet.
  • The player will now receive a notification on the game's home page when they are able to claim the Victor's Trove on the 15th of each month.
  • On the results screen when the player is victorious, it will now automatically check whether the player wishes to fight on.
  • The quest selection screen will now show the player's progress to make it easier to see what the highest currently unlocked quest level is.
  • Additionally, the item count will now display in the item details when the player taps Next Reward in the top-right corner of the screen.
  • When the player clears the highest quest level currently unlocked, it will now display as "Complete" on the quest selection screen.
  • Finally, a celebratory illustration will now display when the player clears the highest quest level.
    • Note: If the player already completed the highest quest level before updating to version 1.11.0, the celebratory illustration will not display. It will display when new levels are added and the player clears the highest quest level after their addition.

Display Improvements for Rewards on the Results Screen

  • How the number of drop rewards obtained and the number of items held are displayed on the Item Details window when you clear a quest has been improved.

New Animation for Legendary Items

  • An animation has been added for when Legendary items, which are even rarer than Rare items, drop during quests.

Note: This will also be applied to certain items in a data update around 10:30 PM, Aug 28, 2019.

Adjustment to the Way 3D Models Are Viewed on the Details Screen

  • How 3D models for adventurers or dragons can be viewed on the details screen has been adjusted.

Changes to How Afflictions Work

  • The changes to how afflictions work were postponed from the previous update, and will now be implemented.
    • Note: These changes were applied in a data update around August 28, 2019 2:30 UTC.
  • The effects of certain afflictions adventurers apply to enemies have been adjusted.
    • Note: There will be no changes to the effects of afflictions adventurers receive from enemies.
  • With the exception of afflictions that prevent enemies from acting, it will be possible to stack multiple afflictions.
  • See the following chart for more information.
  • ○: Stacks
  • ×: Does not stack
Affliction Poison Burn Paralysis Blindness Bog Freeze Stun Sleep
Poison
Burn
Paralysis
Blindness ×
Bog ×
Freeze × × ×
Stun × × ×
Sleep × × ×
  • Additionally, for the poison, burn, paralysis, and blindness afflictions, the affliction chance for the second time onward when adventurers attempt to inflict the same affliction on the same enemy has been adjusted.
  • Enemies will now be more susceptible to becoming afflicted from the second time onward.

Reduced the Size of Data Downloads From the App Store

  • The size of data dowloads from the App Store when the Dragalia Lost app updates on iOS devices has been reduced.
  • As part of this, be aware that the player will be required to download a large amount of data the first time they open the app after updating to version 1.11.0
  • Future updates, however, will require smaller data downloads.
  • This makes it possible to reduce the amount of data downloaded in future updates.

Balance Adjustments

  • In [[File:Icon Element
    Error: Table Quests not found.
    .png|19px|middle|link=]]
    Zodiark's Trial, AI adventurers will now dodge Zodiark's Accursed Venom attack.
  • When
    Error: Table Adventurers not found.
    has used her
    Error: Table Skills not found.
    skill and the Altered Strike buff is in effect, it is now possible to cancel her force strikes after activating them by dodging or moving.

The following adjustment were applied in a data update around August 28, 2019 2:30 UTC.

  • The range at which AI adventurers use skills has been adjusted.

Other Changes

  • The Japanese voice for when
    Error: Table Adventurers not found.
    uses his
    Error: Table Skills not found.
    skill has been changed.
  • The Recovery Complete pop-up after recovering insufficient stamina at the start of a quest has been removed.
  • The Retry pop-up after recovering insufficient stamina when challenging a quest again has been removed.
  • In Advanced Dragon Trials, the day of the week has been added to the reset text for the bonus count on the quest selection screen.
  • Skill Insets have been removed from the option menu during quests in order to improve game performance.
  • Responsiveness to screen taps for item icons and facilities in the castle grounds has been improved.
  • The UI on some screens has been adjusted.

Issues Fixed

The following issues have been fixed in this version:

  • In The Mercurial Gauntlet, the dragon sometimes fell back when the player switched adventurers after shapeshifting and using the dragon's skill.
  • Error: Table Adventurers not found.
    Ezelith's Icon Ability 1020002.png Flurry Debilitator +X% ability did not activate.
  • With certain adventurers selected as Helper, it was possible to use force strike as the Helper adventurer by using force strike during the Helper Skill.
  • In [[File:Icon Element
    Error: Table Quests not found.
    .png|19px|middle|link=]]
    Void Zephyr Strike, certain skills would not hit when used while right next to Void Zephyr.
  • Sometimes the number of times the following skills hit would be decreased while devices were performing slowly.
    • Error: Table Skills not found.
      ( weapon:
      Error: Table Weapons not found.
      )
    • Error: Table Skills not found.
      (weapon:
      Error: Table Weapons not found.
      )
    • Error: Table Skills not found.
      (weapon:
      Error: Table Weapons not found.
      )
    • Error: Table Skills not found.
      (weapon:
      Error: Table Weapons not found.
      )
    • Error: Table Skills not found.
      (adventurer:
      Error: Table Adventurers not found.
      )

The following fixes were applied in a data update around August 28, 2019 2:30 UTC.

  • Sometimes there was a delay when AI adventurers wielding daggers would act again after a series of consecutive attacks.
  • Sometimes the AI adventurer
    Error: Table Adventurers not found.
    would not use her
    Error: Table Skills not found.
    skill.