Difference between revisions of "Tier List/Shark3143/Wind"
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>Shark3143 |
>Shark3143 |
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|{{TL|Lin You}} | |{{TL|Lin You}} | ||
|style="text-align:center;"|Lin You | |style="text-align:center;"|Lin You | ||
| − | |style="text-align:center;"|S | + | |style="text-align:center;"|S |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
| − | |style="text-align:center;"|Mercury | + | |style="text-align:center;"|High Mercury |
| − | |Lin You’s damage is fantastic since her S1 is very powerful, and she has access to the 5 | + | |Lin You’s damage is fantastic since her S1 is very powerful, and she has access to the 5.3 wind axe with its great attack skill. While her self buff suffers from a below average charge rate, the attack speed buff helps her charge SP faster to compensate, making it possible to get off two boosted S1 hits during the duration of a single S2 if you don’t have to stop attacking to dodge. Her damage alone is worthy of praise, and she’s also capable of inflicting 6-7 second sleeps in some content, giving her strong utility value on top of her damage. Lin You’s capable of equipping Long Long over Zephyr thanks to her high critical rate, but be sure to include a critical rate wyrmprint such as Kung Fu Masters. |
|- | |- | ||
|{{TL|Addis}} | |{{TL|Addis}} | ||
|style="text-align:center;"|Addis | |style="text-align:center;"|Addis | ||
| − | |style="text-align:center;"|S | + | |style="text-align:center;"|S |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
| − | |style="text-align:center;"|Imperial Onslaught | + | |style="text-align:center;"|Imperial Onslaught<br>High Mercury |
| − | |Addis has great damage output because he inflicts powerful bleeds when you use his S1 during his S2 self buff, which can even be done twice over the course of one buff, taking advantage of the extra stacking damage mechanic of bleeds. Addis might not reasonably maintain uptime on Bleed Punisher alone, but nothing stops a co-op room from running multiple Addis on the same team and stacking multiple bleeds for obscene damage. | + | |Addis has great damage output because he inflicts powerful bleeds when you use his S1 during his S2 self buff, which can even be done twice over the course of one buff, taking advantage of the extra stacking damage mechanic of bleeds. Addis might not reasonably maintain uptime on Bleed Punisher alone, but nothing stops a co-op room from running multiple Addis on the same team and stacking multiple bleeds for obscene damage. Addis is particularly good versus High Mercury, since he’s able to attack without interruption for long periods of time while his ranged teammates are baiting attacks, while enables him to pull off two bleeds over one S2. While he lacks any resistance to bog, the bog ailment is largely avoidable and not a serious hindrance in that fight specifically. |
|- | |- | ||
|{{TL|Melody}} | |{{TL|Melody}} | ||
| style="text-align:center;" |Melody | | style="text-align:center;" |Melody | ||
| − | | style="text-align:center;" | | + | | style="text-align:center;" |A+ |
| style="text-align:center;" |Support | | style="text-align:center;" |Support | ||
| − | | style="text-align:center;" |Imperial Onslaught | + | | style="text-align:center;" |Imperial Onslaught<br>High Mercury |
| − | |A great support character with a 15% team strength boost as her S1, which | + | |A great support character with a 15% team strength boost as her S1, which charges quickly enough for her to use another one before the first buff wears off. Due to the value of increasing the damage of the whole team, the total damage she brings to a mission is higher than those ranked below her. She has good mobility and coverage thanks to the Blade moveset, has access to the great 5.3 wind blade with a good attack skill, and has Freeze res to help with Water IO. Melody is a good pick for High Mercury to increase your team’s damage output, as the fight is a bit of a DPS race. |
|- | |- | ||
|{{TL|Maribelle}} | |{{TL|Maribelle}} | ||
|style="text-align:center;"|Maribelle | |style="text-align:center;"|Maribelle | ||
| − | |style="text-align:center;"| | + | |style="text-align:center;"|A+ |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
| − | |style="text-align:center;"|Mercury | + | |style="text-align:center;"|High Mercury |
| − | |With Full HP = Skill Damage and 100% Skill Prep, she starts quests very strong. She has great AoE coverage and can help maintain Full HP = Skill Damage thanks to the self heal ability off of the 5 | + | |With Full HP = Skill Damage and 100% Skill Prep, she starts quests very strong. She has great AoE coverage and can help maintain Full HP = Skill Damage thanks to the self heal ability off of the 5.3 wind wand, but her damage output won’t excel if she can’t maintain it. Maribelle can perform well in High Mercury, since it’s very reasonable to maintain full health for nearly the entire fight. |
|- | |- | ||
|{{TL|Gala Ranzal}} | |{{TL|Gala Ranzal}} | ||
|style="text-align:center;"|Gala Ranzal | |style="text-align:center;"|Gala Ranzal | ||
| − | |style="text-align:center;"| | + | |style="text-align:center;"|A+ |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|All | |style="text-align:center;"|All | ||
| − | |Gala Ranzal has very solid damage output on top of dual resistances that allow him to shine in all wind advantaged content. However, his damage is difficult to optimize thanks to his gauges, and he can’t quite reach the extremely high bar set by the S | + | |Gala Ranzal has very solid damage output on top of dual resistances that allow him to shine in all wind advantaged content. However, his damage is difficult to optimize thanks to his gauges, and he can’t quite reach the extremely high bar set by the S tier wind adventurers. He’s held back a bit by poor choice of weaponry, since self defense buff weapon skills are underwhelming. However, it can at least give him a Strength Doublebuff boost from wyrmprints such as Valiant Crown, which he’s likely to equip since he also boosts his own defense whenever he uses his S2. |
|- | |- | ||
|{{TL|Musashi}} | |{{TL|Musashi}} | ||
|style="text-align:center;"|Musashi | |style="text-align:center;"|Musashi | ||
| − | |style="text-align:center;"|A | + | |style="text-align:center;"|A |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Mercury | |style="text-align:center;"|Mercury | ||
| − | |His base strength | + | |His base strength is high for a 4* adventurer, he has access to a great attack skill from the 5.3 wind katana, and his kit adds some additional damage through buffs and poison. However, he’s held back because his S2 self buff lacks the potency to make up for its minimal 5 second duration, making it not only worse than the average attack skill, but also worse when compared to the self buff skills seen on other blades such as Mikoto, Celliera, and Addis. Despite his full resistance to bog, he’s overshadowed by Addis and Melody among wind blades when it comes to High Mercury, which heavily favors damage output potential over resistances. |
|- | |- | ||
|{{TL|Johanna}} | |{{TL|Johanna}} | ||
|style="text-align:center;"|Johanna | |style="text-align:center;"|Johanna | ||
| − | |style="text-align:center;"|A | + | |style="text-align:center;"|A |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Imperial Onslaught | |style="text-align:center;"|Imperial Onslaught | ||
| − | |Johanna has hard hitting skills with good animation speeds, and the 5 | + | |Johanna has hard hitting skills with good animation speeds, and the 5.3 wind axe she has access to is very powerful. Her resistances are a disorganized mess, but her damage output is very good even when it’s not topped off by Slayer’s Strength. |
|- | |- | ||
|{{TL|Hawk}} | |{{TL|Hawk}} | ||
|style="text-align:center;"|Hawk | |style="text-align:center;"|Hawk | ||
| − | |style="text-align:center;"|A | + | |style="text-align:center;"|A |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Imperial Onslaught | |style="text-align:center;"|Imperial Onslaught | ||
| Line 65: | Line 65: | ||
|{{TL|Ku Hai}} | |{{TL|Ku Hai}} | ||
|style="text-align:center;"|Ku Hai | |style="text-align:center;"|Ku Hai | ||
| − | |style="text-align:center;"|A | + | |style="text-align:center;"|A |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Mercury | |style="text-align:center;"|Mercury | ||
| Line 72: | Line 72: | ||
|{{TL|Sylas}} | |{{TL|Sylas}} | ||
|style="text-align:center;"|Sylas | |style="text-align:center;"|Sylas | ||
| − | |style="text-align:center;"| | + | |style="text-align:center;"|B+ |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|All | |style="text-align:center;"|All | ||
| − | |Sylas has incredibly potent buffs on his S2, but is held back by | + | |Sylas has incredibly potent buffs on his S2, but is held back by its extremely slow charge rate as well as the inconsistency of random buffs. His damage output isn’t exciting, and he doesn’t get access to a damage skill from the 5.3 wind lance to help, but he at least has solid frame data on his single attack skill. Even if he manages to charge up his S2 in a shorter quest, the very potent skill haste effect won’t be helping out people in dragon form, nor will the random selection of defensive buffs he’ll land on 2/3rds of the time. As a side note, Sylas’ skill haste buff has a potential niche that helps Lin You and Addis nail two uses of their boosted S1 during the duration of a S2, which has a tight window without additional skill haste and is easily ruined if they need to stop to dodge, but this requires coordination, specific team composition, and it only comes into play on lengthy quests, so it wasn’t really taken into consideration. |
|- | |- | ||
|{{TL|Ranzal}} | |{{TL|Ranzal}} | ||
|style="text-align:center;"|Ranzal | |style="text-align:center;"|Ranzal | ||
| − | |style="text-align:center;"| | + | |style="text-align:center;"|B+ |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|All | |style="text-align:center;"|All | ||
| − | |Ranzal excels versus multiple targets thanks to the wide swing of axes and the | + | |Ranzal excels versus multiple targets thanks to the wide swing of axes and the AoE on his S1, which helps him build up stacks of Slayer’s Strength. Against single target content, his damage contribution will be lower, but his 30% HP Shields are potentially a useful tool for blocking damage, ailments, and knockback, albeit inconsistent. |
|- | |- | ||
|{{TL|Louise}} | |{{TL|Louise}} | ||
|style="text-align:center;"|Louise | |style="text-align:center;"|Louise | ||
| − | |style="text-align:center;"| | + | |style="text-align:center;"|B+ |
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|Mercury | |style="text-align:center;"|Mercury | ||
| − | |Louise can output | + | |Louise can output decent damage in ideal circumstances, but she’s reliant on conditional damage buffs that need good team support. She can’t trigger her own Strength Doublebuff, relying on other adventurers such as Lowen or Aeleen to help, and she alone can’t consistently maintain poison to increase the damage of her S2, which does extra damage to poisoned enemies. |
|- | |- | ||
|{{TL|Eleonora}} | |{{TL|Eleonora}} | ||
| Line 96: | Line 96: | ||
| style="text-align:center;" |Attacker | | style="text-align:center;" |Attacker | ||
| style="text-align:center;" |Mercury | | style="text-align:center;" |Mercury | ||
| − | |Eleonora is built around constantly inflicting poison, which is underwhelming since multiple poisons do not stack. Because of this, her DPS isn’t good, and her skills lack AoE to compensate. However, her bog immunity and ability to output damage from range at least make her well set up to face | + | |Eleonora is built around constantly inflicting poison, which is underwhelming since multiple poisons do not stack. Because of this, her DPS isn’t good, and her skills lack AoE to compensate. However, her bog immunity and ability to output damage from range at least make her well set up to face Master Mercury’s Trial if nothing else. |
|- | |- | ||
|{{TL|Francesca}} | |{{TL|Francesca}} | ||
| Line 103: | Line 103: | ||
| style="text-align:center;" |Attacker | | style="text-align:center;" |Attacker | ||
| style="text-align:center;" |None | | style="text-align:center;" |None | ||
| − | |While Francesca has access to multiple damage skills, | + | |While Francesca has access to multiple damage skills, they’re lacking in base damage and her overall damage output is low as a result. Her Force Strike damage passive isn’t interesting, since it lacks potency and the dagger force strike isn’t very powerful. |
|- | |- | ||
|{{TL|Aeleen}} | |{{TL|Aeleen}} | ||
| Line 124: | Line 124: | ||
|style="text-align:center;"|Attacker | |style="text-align:center;"|Attacker | ||
|style="text-align:center;"|None | |style="text-align:center;"|None | ||
| − | |Su Fang doesn’t have an ailment immunity and his damage output is a bit lacking. While the 20% Skill Damage and attack skill from the 5 | + | |Su Fang doesn’t have an ailment immunity and his damage output is a bit lacking. While the 20% Skill Damage and attack skill from the 5.3 wind dagger appear to be great boosts to his damage output, his S1’s base damage is extremely weak and daggers in general are currently underpowered. However, he does have useful utility value through stun, since his S1 can apply a 5-6 second stun while his S2 is active. While his partial bog resistance would be potentially useful versus Mercury, he can’t apply stun in that fight, so he has some trouble finding a niche in current content. |
|- | |- | ||
|{{TL|Philia}} | |{{TL|Philia}} | ||
Revision as of 18:21, 19 May 2019
| Portrait | Name | Tier | Role | Preference | Notes |
|---|---|---|---|---|---|
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|
Lin You | S | Attacker | High Mercury | Lin You’s damage is fantastic since her S1 is very powerful, and she has access to the 5.3 wind axe with its great attack skill. While her self buff suffers from a below average charge rate, the attack speed buff helps her charge SP faster to compensate, making it possible to get off two boosted S1 hits during the duration of a single S2 if you don’t have to stop attacking to dodge. Her damage alone is worthy of praise, and she’s also capable of inflicting 6-7 second sleeps in some content, giving her strong utility value on top of her damage. Lin You’s capable of equipping Long Long over Zephyr thanks to her high critical rate, but be sure to include a critical rate wyrmprint such as Kung Fu Masters. |
Lua error: Error: Table Adventurers not found..
|
Addis | S | Attacker | Imperial Onslaught High Mercury |
Addis has great damage output because he inflicts powerful bleeds when you use his S1 during his S2 self buff, which can even be done twice over the course of one buff, taking advantage of the extra stacking damage mechanic of bleeds. Addis might not reasonably maintain uptime on Bleed Punisher alone, but nothing stops a co-op room from running multiple Addis on the same team and stacking multiple bleeds for obscene damage. Addis is particularly good versus High Mercury, since he’s able to attack without interruption for long periods of time while his ranged teammates are baiting attacks, while enables him to pull off two bleeds over one S2. While he lacks any resistance to bog, the bog ailment is largely avoidable and not a serious hindrance in that fight specifically. |
Lua error: Error: Table Adventurers not found..
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Melody | A+ | Support | Imperial Onslaught High Mercury |
A great support character with a 15% team strength boost as her S1, which charges quickly enough for her to use another one before the first buff wears off. Due to the value of increasing the damage of the whole team, the total damage she brings to a mission is higher than those ranked below her. She has good mobility and coverage thanks to the Blade moveset, has access to the great 5.3 wind blade with a good attack skill, and has Freeze res to help with Water IO. Melody is a good pick for High Mercury to increase your team’s damage output, as the fight is a bit of a DPS race. |
Lua error: Error: Table Adventurers not found..
|
Maribelle | A+ | Attacker | High Mercury | With Full HP = Skill Damage and 100% Skill Prep, she starts quests very strong. She has great AoE coverage and can help maintain Full HP = Skill Damage thanks to the self heal ability off of the 5.3 wind wand, but her damage output won’t excel if she can’t maintain it. Maribelle can perform well in High Mercury, since it’s very reasonable to maintain full health for nearly the entire fight. |
Lua error: Error: Table Adventurers not found..
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Gala Ranzal | A+ | Attacker | All | Gala Ranzal has very solid damage output on top of dual resistances that allow him to shine in all wind advantaged content. However, his damage is difficult to optimize thanks to his gauges, and he can’t quite reach the extremely high bar set by the S tier wind adventurers. He’s held back a bit by poor choice of weaponry, since self defense buff weapon skills are underwhelming. However, it can at least give him a Strength Doublebuff boost from wyrmprints such as Valiant Crown, which he’s likely to equip since he also boosts his own defense whenever he uses his S2. |
Lua error: Error: Table Adventurers not found..
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Musashi | A | Attacker | Mercury | His base strength is high for a 4* adventurer, he has access to a great attack skill from the 5.3 wind katana, and his kit adds some additional damage through buffs and poison. However, he’s held back because his S2 self buff lacks the potency to make up for its minimal 5 second duration, making it not only worse than the average attack skill, but also worse when compared to the self buff skills seen on other blades such as Mikoto, Celliera, and Addis. Despite his full resistance to bog, he’s overshadowed by Addis and Melody among wind blades when it comes to High Mercury, which heavily favors damage output potential over resistances. |
Lua error: Error: Table Adventurers not found..
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Johanna | A | Attacker | Imperial Onslaught | Johanna has hard hitting skills with good animation speeds, and the 5.3 wind axe she has access to is very powerful. Her resistances are a disorganized mess, but her damage output is very good even when it’s not topped off by Slayer’s Strength. |
Lua error: Error: Table Adventurers not found..
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Hawk | A | Attacker | Imperial Onslaught | Hawk’s kit is entirely built around stuns, both inflicting them and increasing his damage against stunned enemies. His damage isn’t the highest, but he has good utility value through his stuns and synergizes very well with any Roc or Zephyr in the room which enable him to leverage his extra Stunned Punisher damage in dragon form during the break. He’s well specialized for Water IO since the boss hardly resists stun, and he’s also immune to being frozen. However, his damage output is seriously limited in content with stun immune enemies, such as versus Mercury and raid battles, so he’s not worth using in those fights since he’s entirely dependent on stuns to have any amount of damage or utility value. |
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Ku Hai | A | Attacker | Mercury | Ku Hai boasts a unique playstyle around spamming his alternate force strike granted by his S2. His damage and mobility are good, but he's held back slightly since his alternate force strike can put him too far out of position to connect with immediate followups, or one of the 3 hits from the force strike may whiff when used at point blank. Ku Hai scales very well with increases to critical rate, thanks to his multiple critical damage passives. |
Lua error: Error: Table Adventurers not found..
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Sylas | B+ | Attacker | All | Sylas has incredibly potent buffs on his S2, but is held back by its extremely slow charge rate as well as the inconsistency of random buffs. His damage output isn’t exciting, and he doesn’t get access to a damage skill from the 5.3 wind lance to help, but he at least has solid frame data on his single attack skill. Even if he manages to charge up his S2 in a shorter quest, the very potent skill haste effect won’t be helping out people in dragon form, nor will the random selection of defensive buffs he’ll land on 2/3rds of the time. As a side note, Sylas’ skill haste buff has a potential niche that helps Lin You and Addis nail two uses of their boosted S1 during the duration of a S2, which has a tight window without additional skill haste and is easily ruined if they need to stop to dodge, but this requires coordination, specific team composition, and it only comes into play on lengthy quests, so it wasn’t really taken into consideration. |
Lua error: Error: Table Adventurers not found..
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Ranzal | B+ | Attacker | All | Ranzal excels versus multiple targets thanks to the wide swing of axes and the AoE on his S1, which helps him build up stacks of Slayer’s Strength. Against single target content, his damage contribution will be lower, but his 30% HP Shields are potentially a useful tool for blocking damage, ailments, and knockback, albeit inconsistent. |
Lua error: Error: Table Adventurers not found..
|
Louise | B+ | Attacker | Mercury | Louise can output decent damage in ideal circumstances, but she’s reliant on conditional damage buffs that need good team support. She can’t trigger her own Strength Doublebuff, relying on other adventurers such as Lowen or Aeleen to help, and she alone can’t consistently maintain poison to increase the damage of her S2, which does extra damage to poisoned enemies. |
Lua error: Error: Table Adventurers not found..
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Eleonora | B | Attacker | Mercury | Eleonora is built around constantly inflicting poison, which is underwhelming since multiple poisons do not stack. Because of this, her DPS isn’t good, and her skills lack AoE to compensate. However, her bog immunity and ability to output damage from range at least make her well set up to face Master Mercury’s Trial if nothing else. |
Lua error: Error: Table Adventurers not found..
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Francesca | B | Attacker | None | While Francesca has access to multiple damage skills, they’re lacking in base damage and her overall damage output is low as a result. Her Force Strike damage passive isn’t interesting, since it lacks potency and the dagger force strike isn’t very powerful. |
Lua error: Error: Table Adventurers not found..
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Aeleen | B | Attacker Support |
Imperial Onslaught | A generally solid choice for Water IO thanks to her immunity to freeze as well as Slayer’s Strength. Unfortunately her damage is on the low end due to her lack of multiple attack skills, but she is a good pair for doublebuff characters like Louise since she has a team-wide defense buff.. |
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Nicolas | B | Attacker | Imperial Onslaught | His damage is okay and he has a chance at stunning enemies with his S2, but the stun lacks duration, and he doesn’t have strong passives or damage skills from elemental weapons to increase his damage. Healing Doublebuff synergizes with Lowen and Aeleen, but he can’t trigger it himself without using a suboptimal weapon. |
Lua error: Error: Table Adventurers not found..
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Su Fang | B | Attacker | None | Su Fang doesn’t have an ailment immunity and his damage output is a bit lacking. While the 20% Skill Damage and attack skill from the 5.3 wind dagger appear to be great boosts to his damage output, his S1’s base damage is extremely weak and daggers in general are currently underpowered. However, he does have useful utility value through stun, since his S1 can apply a 5-6 second stun while his S2 is active. While his partial bog resistance would be potentially useful versus Mercury, he can’t apply stun in that fight, so he has some trouble finding a niche in current content. |
Lua error: Error: Table Adventurers not found..
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Philia | C | Attacker | None | Full HP = 10% Strength patches up her damage output somewhat if she manages to keep it active, but her damage output is very low otherwise, and her ailment resistance is off element. |
Lua error: Error: Table Adventurers not found..
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Pia | C | Attacker Support |
Mercury | Has energy synergy in an element without any other energy characters, so her S2 doesn’t really do anything, and its single stack of energy would be low-impact even if there were a demand for it. It’s possible to reach energy full stacks on the right team through Energy Doublebuff, but energized skill damage doesn’t make up for her lack of damage elsewhere. |