Difference between revisions of "Bleeding"
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>Mornsta-gpuser |
>Mornsta-gpuser |
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| Line 18: | Line 18: | ||
|q?where=Details LIKE "%inflict bleeding%" | |q?where=Details LIKE "%inflict bleeding%" | ||
|q?groupBy=_pageName | |q?groupBy=_pageName | ||
| + | |q?orderBy=AbilityGroup ASC, | ||
| + | AbilityIconName ASC, | ||
| + | CASE | ||
| + | WHEN ID IS NULL THEN 0 | ||
| + | WHEN Id < 10 THEN 1 | ||
| + | WHEN Id < 100 THEN 2 | ||
| + | ELSE 0 | ||
| + | END ASC, | ||
| + | Id ASC | ||
|template=AbilitySimpleTableEntry | |template=AbilitySimpleTableEntry | ||
|default={{Row|-|-|-|-|-}} | |default={{Row|-|-|-|-|-}} | ||
| Line 37: | Line 46: | ||
|q?where=Details LIKE "%bleeding%" | |q?where=Details LIKE "%bleeding%" | ||
|q?groupBy=_pageName | |q?groupBy=_pageName | ||
| + | |q?orderBy=AbilityGroup ASC, | ||
| + | AbilityIconName ASC, | ||
| + | CASE | ||
| + | WHEN ID IS NULL THEN 0 | ||
| + | WHEN Id < 10 THEN 1 | ||
| + | WHEN Id < 100 THEN 2 | ||
| + | ELSE 0 | ||
| + | END ASC, | ||
| + | Id ASC | ||
|template=AbilitySimpleTableEntry | |template=AbilitySimpleTableEntry | ||
|default={{Row|-|-|-|-|-}} | |default={{Row|-|-|-|-|-}} | ||
}} | }} | ||
}} | }} | ||
Revision as of 15:10, 5 March 2019
30px Bleeding is a debuff that causes damage for 30 seconds every 4.99 seconds that can stack up to three times, increasing damage by 50% with each stack. Cannot deal lethal damage.
Inducers
Skills that induce Bleeding
Lua error: Error: Table Skills not found..| Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
|---|
Abilities that induce Bleeding
- Some of the following abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities that induce Bleeding
- Some of the following co-abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities that induce Bleeding
- Some of the following chain co-abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Adventurers with Chain Co-Ability |
|---|
Resists
Abilities that resist Bleeding
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Punishers
Skills with Additional Effects against Bleeding-Afflicted Foes
Lua error: Error: Table Skills not found..| Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
|---|
Abilities with Additional Effects against Bleeding-Afflicted Foes
Lua error: Error: Table Abilities not found..| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities with Additional Effects against Bleeding-Afflicted Foes
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities with Additional Effects against Bleeding-Afflicted Foes
| Name | Adventurers with Chain Co-Ability |
|---|
Chain Effects
Abilities with Effects that activate upon Receiving Bleeding
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities with Effects that activate upon Receiving Bleeding
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities with Effects that activate upon Receiving Bleeding
| Name | Adventurers with Chain Co-Ability |
|---|
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