Difference between revisions of "Damage Formula"

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(→‎Variables: max dragon damage is slightly higher if we use HMym due to her A3)
 
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<tabber>
 
<tabber>
 
|-|Regular View=
 
|-|Regular View=
<math style="max-width:100%">\frac{5}{3} * \frac{(100-{Damage\ Resistance})% * {Attacker's\ Strength} * {Attack\ Modifier\ %} * {Crit\ Modifier} * {Skill\ Damage\ %} * {Punisher\ Modifier\ %} * {Elemental\ Modifier} * {Dragon\ Damage} * Damage\ Spread}{{Defender's\ Defense} * {Defender's\ Defense\ Change}}</math>
+
<math style="max-width:100%">\frac{5}{3} * \frac{(100-{Damage\ Resistance})% * {Attacker's\ Strength} * {Attack\ Modifier\ %} * {Crit\ Modifier} * {Skill\ Damage\ %\ or\ Force\ Damage\ %} * {Punisher\ Modifier\ %} * {Elemental\ Modifier} * {Dragon\ Damage} * Damage\ Spread}{{Defender's\ Defense} * {Defender's\ Defense\ Change}}</math>
 
|-|Highlighted View=
 
|-|Highlighted View=
<math style="max-width:100%">\frac{5}{3} * \frac{(100-{\color{Navy Blue}Damage\ Resistance})% * {\color{BrickRed}Attacker's\ Strength} * {\color{BrickRed}Attack\ Modifier\ %} * {\color{BurntOrange}Crit\ Modifier} * {\color{BurntOrange}Skill\ Damage\ %} * {\color{BurntOrange}Punisher\ Modifier\ %} * {\color{ForestGreen}Elemental\ Modifier} * {\color{Purple}Dragon\ Damage} * Damage\ Spread}{{\color{NavyBlue}Defender's\ Defense} * {\color{NavyBlue}Defender's\ Defense\ Change}}</math>
+
<math style="max-width:100%">\frac{5}{3} * \frac{(100-{\color{Navy Blue}Damage\ Resistance})% * {\color{BrickRed}Attacker's\ Strength} * {\color{BrickRed}Attack\ Modifier\ %} * {\color{BurntOrange}Crit\ Modifier} * {\color{BurntOrange}Skill\ Damage\ %\ or\ Force\ Damage\ %} * {\color{BurntOrange}Punisher\ Modifier\ %} * {\color{ForestGreen}Elemental\ Modifier} * {\color{Purple}Dragon\ Damage} * Damage\ Spread}{{\color{NavyBlue}Defender's\ Defense} * {\color{NavyBlue}Defender's\ Defense\ Change}}</math>
 
</tabber>
 
</tabber>
  
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! Damage Resistance
 
! Damage Resistance
 
| Sum all resistances of the same type together and then multiply them by the other types.
 
| Sum all resistances of the same type together and then multiply them by the other types.
* [[Glorious Tempest]] MUB with 25% High Midgardsormr Resistance and 5% Wind Resistance gives a total resistance multiplier of 1-(75% x 95%) = '''28.75%''' against [[High Midgardsormr (Enemy)]]
+
* {{Icon|Wyrmprint|Glorious Tempest|size=32px|text=1}} MUB with {{Icon|Ability|High Midgardsormr Res +25%|size=32px|text=1}} and {{Icon|Ability|Wind Res +5%|size=32px|text=1}} gives a total resistance multiplier of 1-(75% x 95%) = '''28.75%''' against [[High Midgardsormr (Enemy)]]
* [[Volcanic Queen]] MUB with 20% Brunhilda Resistance and 5% Fire Resistance gives a total resistance multiplier of 1-(80% x 95%) = '''24%''' against [[Brunhilda (Enemy)]]
+
* {{Icon|Wyrmprint|Volcanic Queen|size=32px|text=1}} MUB with {{Icon|Ability|Brunhilda Res +20%|size=32px|text=1}} and {{Icon|Ability|Flame Res +5%|size=32px|text=1}} gives a total resistance multiplier of 1-(80% x 95%) = '''24%''' against [[Brunhilda (Enemy)]]
 
|-
 
|-
 
! Strength
 
! Strength
| Total Strength = (Displayed Strength - Displayed Strength from Ability) x (1 + Dragon STR Passive + Sum of all Abilities) x (1 + Sum of all Buffs) x (1 + Blade Unit Co-ability) <br>
+
| Total Strength = (Displayed Strength - Displayed Strength from Ability) x (1 + Dragon STR Passive + Sum of all Abilities) x (1 + Sum of all Buffs) x (1 + Strength Co-ability) <br />
* Displayed Strength is the STR number seen on an adventurer's information page in-game. This includes the Dragon passives to HP/STR, or STR, as well as the 1.5x modifier to Dragon and Weapon base stats for same element boosts.
+
* For the majority of adventurers that have optimal performance at high or full HP, and no [[Flurry Strength]] abilities are in play, this may be further simplified as Total Strength = Displayed Strength x (1 + Sum of all Strength buffs) x (1 + Strength Co-ability) as long as all conditions are met.
* Displayed Strength from Ability is found by clicking the Details button when looking at an Adventurer's individual page. Currently the only Ability to affect this value is the Dragon HP/STR and STR passives for matching elements.
+
* Displayed Strength is the strength number seen on an adventurer's information page in-game. This includes the sum of all base stats that apply to the adventurer, weapon, dragon, wyrmprints, halidom bonuses, and augments, as well as same element bonuses on the equipped weapon and dragon.
 +
* Displayed Strength from Ability is found by clicking the Details button when looking at an adventurer's individual page. This part contains the additional stats granted from a matching element dragon's strength abilities, if any, {{Icon|Ability|Full HP {{=}} Strength|size=32px|text=1}}, {{Icon|Ability|HP 70 {{=}} Strength|size=32px|text=1}}, and other strength-boosting abilities found on the adventurer and/or wyrmprints that are not considered buffs.
 +
* Strength '''chain co-abilities''' provide buff strength, and do not occupy the same bracket as strength '''co-abilities'''.
 
|-
 
|-
 
! Attack Modifier
 
! Attack Modifier
| If using a Normal Attack this is equal to the attack modifier. Refer to [[Combat Mechanics]] for the relevant numbers. <br>
+
| If using a basic attack or dragon basic attack, this is equal to the attack modifier(s) at the given point of the combo string. If using a force strike, this is equal to the force strike's attack modifier(s). Refer to [[Combat Mechanics]] or the dragon's page for the relevant numbers. <br />
If using a [[Skills|Skill]], then this is the skill's individual multiplier. Refer to specific skill pages for the numbers.  
+
If using a damaging [[Skills|skill]], then this is the skill's individual multiplier(s). Refer to specific skill pages for the numbers.  
 
|-
 
|-
 
! Crit Modifier
 
! Crit Modifier
| When a unit lands a critical hit, the damage will have a 1.7 modifier + Sum of all Crit Damage modifiers.
+
| If a unit lands a critical hit, the damage will have a base of 1.70x modifier, plus the sum of all [[Enhanced Crit|critical damage]] modifiers from all sources.
 
|-
 
|-
! Skill Damage
+
! Skill Damage or Force Damage
| Normal attacks do not receive boosts from Skill Damage, so this is equal to 100% (has no effect) for [[Combat Mechanics|Normal Attacks]]. For [[Skills]] this is equal to the sum of your passive ([[Abilities]] and [[Wyrmprints]]) Skill Damage boosts multiplied by highest [[Co-abilities#Skill_Damage|Wand Co-ability]] (if present). Skill Damage boosts are all additive with each other.<br>
+
| Basic attacks, including those done with a dragon, do not receive boosts from skill or force damage, so this is equal to 100% (has no effect) for [[Combat Mechanics|basic attacks]]. For damaging [[skills]] and damaging [[Conditions#Afflictions|afflictions]] from skills, this is equal to the sum of your passive (from the adventurer's, wyrmprints', and/or dragon's [[abilities]], plus the effects of being [[Energy|energized]]) skill damage boosts, multiplied by highest [[Co-abilities#Skill_Damage|Skill Damage co-ability]] (if present), multiplied by any active Skill Damage buffs (such as [[Striker's Skill]], [[Dragon's Skill]], Skill Damage buff zones, among others). <br />
* Skill Damage Modifier = (1 + Sum of all Abilities) * (1 + Wand Unit Co-ability)
+
For force strikes and damaging [[Conditions#Afflictions|afflictions]] from enhanced force strikes, this is equal to the sum of your passive (from the adventurer's, wyrmprints', and/or dragon's [[abilities]]) force damage boosts instead, multiplied by highest [[Co-abilities#Force Strike|Force Strike co-ability]] (if present), multiplied by any active Force Damage buffs. <br />
* [[Amane]]'s Empyreal Levin Level 3 (2 hits of 492%) with Plunder Pals MUB (25% Skill Damage) and 5% Skill Damage Co-Ability. The total Skill Damage is '''31.25%''' (Modifier of 131.25%), and increases the damage of Empyreal Levin to 2 hits of 645.75%.
+
* Skill Damage Modifier = (1 + Sum of all Skill Damage abilities, including Energized) * (1 + Skill Damage Co-ability) * (1 + Sum of all Skill Damage buffs)
* [[Lucretia]]'s Energized Empowering Triplet (3 hits of 322%, with 50% Bonus Skill Damage) with Plunder Pals MUB (25% Skill Damage) and 8% Skill Damage Co-Ability. The total skill damage is '''89%''' (Modifier of 189%), and increases the damage of Empowering Triplet to 3 hits of 608.58%.
+
* Force Damage Modifier = (1 + Sum of all Force Damage abilities) * (1 + Force Strike Co-ability) * (1 + Sum of all Force Damage buffs)
 +
Skill Damage examples:
 +
* {{Icon|Adventurer|Amane|size=32px|text=1}}'s {{Icon|Skill|Empyreal Levin|size=32px|text=1}} at level 3, inflicts 2 hits of 492% skill damage. With {{Icon|Wyrmprint|Plunder Pals|size=32px|text=1}} MUB (30% Skill Damage) and 5% Skill Damage co-ability, the total skill damage boost is '''+36.5%''' (modifier of 136.5%), and increases the damage of Empyreal Levin to 2 hits of 671.58%.
 +
* {{Icon|Adventurer|Lucretia|size=32px|text=1}}'s energized {{Icon|Skill|Empowering Triplet|size=32px|text=1}} at level 3, inflicts 3 hits of 322% skill damage. Being energized provides a +50% modifier to Skill Damage, and with {{Icon|Wyrmprint|Candy Couriers|size=32px|text=1}} MUB (40% skill damage on wand wielders) and 15% skill damage co-ability, the total skill damage boost is '''+118.5%''' (modifier of 218.5%), and increases the damage of Empowering Triplet to 3 hits of 703.57%.
 +
* {{Icon|Adventurer|Gala Mym|size=32px|text=1}}'s {{Icon|Skill|Flames of Passion|size=32px|text=1}} at level 2, inflicts 4 hits of either 207% or 311%, depending on if Gala Mym has shapeshifted at least once beforehand. With {{Icon|Wyrmprint|Resounding Rendition|size=32px|text=1}} MUB (30% Skill Damage) and {{Icon|Wyrmprint|The Red Impulse|size=32px|text=1}} MUB (24% '''buff''' Skill Damage) and 15% Skill Damage co-ability from a different adventurer, and {{Icon|Dragon|Konohana Sakuya|size=32px|text=1}} is the equipped dragon, if Gala Mym has shapeshifted at least three times, the total skill damage boost is '''+213.72%''' (modifier of 313.72%), and increases the damage of Flames of Passion to 4 hits of 975.6692%.
 
|-
 
|-
 
! Punisher Modifier
 
! Punisher Modifier
| Add up all Punisher and Bane damage except Broken Punisher<br>
+
| Add up all punisher and bane modifiers, except [[Broken Punisher]].<br />
* Ex. OD Punisher 8% + Thaumian's Bane 25%, for a '''33% total Punisher''' on a OD enemy
+
* {{Icon|Ability|Overdrive Punisher +8%|size=32px|text=1}} + {{Icon|Ability|Thaumian's Bane +25%|size=32px|text=1}}, produces '''33% total punisher''' on a [[Class Banes|thaumian]] enemy in overdrive state.
* Ex. OD Punisher 8% + Sleep Punisher 20%, for a '''28% total Punisher''' on a OD enemy
+
* {{Icon|Ability|Overdrive Punisher +8%|size=32px|text=1}} + {{Icon|Ability|Sleeping Punisher +20%|size=32px|text=1}}, produces '''28% total punisher''' on a [[Sleep|sleeping]] enemy in overdrive state.
* Ex. OD Punisher 8% + Bleed Punisher 8%, for a '''16% total Punisher''' on a OD enemy
+
* {{Icon|Ability|Overdrive Punisher +8%|size=32px|text=1}} + {{Icon|Ability|Bleeding Punisher +8%|size=32px|text=1}}, produces '''16% total punisher''' on a [[Bleeding|bleeding]] enemy in overdrive state.
* Ex. OD punisher 8% + OD Punisher 8%, for a '''16% total Punisher''' on a OD enemy
+
* {{Icon|Ability|Overdrive Punisher +8%|size=32px|text=1}} + {{Icon|Ability|Overdrive Punisher +8%|size=32px|text=1}}, produces '''16% total punisher''' on an enemy in overdrive state.
Add up all Broken Punisher and multiply it by any other Punisher<br>
+
Add up all [[Broken Punisher]] modifers, and multiply it by the sum of all other punishers, as calculated above.<br />
* Ex. Broken Punisher 10% + Broken Punisher 25%, [[Ezelith]] using [[One with the Shadows]] 0UB, for a total of '''35% Broken Punisher''')
+
* {{Icon|Ability|Broken Punisher +10%|size=32px|text=1}} + {{Icon|Ability|Broken Punisher +35%|size=32px|text=1}} - {{Icon|Adventurer|Ezelith|size=32px|text=1}} using {{Icon|Wyrmprint|One with the Shadows|size=32px|text=1}} 0UB, produces a total of '''+45% Broken Punisher''' (145% of normal damage) on an enemy in break state.
Then multiply them to get the total punisher modifier<br>
+
Then multiply them to get the total punisher modifier<br />
* Ex. Broken Punisher 10% x Blinded Punisher 25%, [[Nefaria]] using [[One with the Shadows]] 0UB, for a '''37.5% Total Punisher''' on a Blinded and Broken enemy)
+
* {{Icon|Ability|Broken Punisher +30%|size=32px|text=1}} x ({{Icon|Ability|Poisoned & Blinded Punisher I|size=32px|text=1}} + {{Icon|Ability|Poisoned Punisher +20%|size=32px|text=1}}) - {{Icon|Adventurer|Nefaria|size=32px|text=1}} using {{Icon|Wyrmprint|Gale of Beauty|size=32px|text=1}} MUB and {{Icon|Wyrmprint|The Fires of Hate|size=32px|text=1}} MUB, produces '''+147% total punisher''' (247% of normal damage) on a poisoned and blinded enemy in break state.
* Ex. Broken Punisher 20% x Thaumian's Bane 25%, for a '''50% total Punisher''' on a Broken enemy.)
+
* {{Icon|Ability|Broken Punisher +30%|size=32px|text=1}} x {{Icon|Ability|Thaumian's Bane +35%|size=32px|text=1}} - {{Icon|Adventurer|Botan|size=32px|text=1}} using {{Icon|Wyrmprint|Gale of Beauty|size=32px|text=1}} MUB, produces '''+75.5% total punisher''' (175.5% of normal damage) on a thaumian enemy in break state.
 
|-
 
|-
 
! Elemental Modifier
 
! Elemental Modifier
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|-
 
|-
 
! Dragon Damage
 
! Dragon Damage
| While shapeshifted, you receive a boost to all damage done. Total boost is the Sum of all Dragon Damage Modifiers, the base transformation Dragon Damage boost is 20%.
+
| While shapeshifted, you receive a boost to all damage done. Total boost is the sum of all Dragon Damage modifiers. The base Dragon Damage modifier is 1.20x.
* Ex. [[Wind Dracolith]] level 10 gives a total Dragon Damage Modifier of 20% + 10% = '''30%'''
+
* [[Wind Dracolith]] at level 10 gives a total Dragon Damage modifier of 20% + 10% = '''30%'''.
* Ex. [[Water Dracolith]] level 15 and [[Entwined Flames]] 0UB gives a total Dragon Damage Modifier of 20% + 15% + 6% = '''41%'''
+
* [[Water Dracolith]] at level 15 and {{Icon|Wyrmprint|Entwined Flames|size=32px|text=1}} 0UB gives a total Dragon Damage modifier of 20% + 15% + 6% = '''41%'''.
 +
* [[Flame Dracolith]] at level 30, {{Icon|Wyrmprint|An Ancient Oath|size=32px|text=1}} MUB, and {{Icon|CoAbility|Shapeshifting Boost VIII|size=32px|text=1}} from {{Icon|Adventurer|Gala Prince|size=32px|text=1}} on {{Icon|Adventurer|Halloween Mym|size=32px|text=1}} with her "Dream Boost" effect active gives a total Dragon Damage modifier of 20% + 50% + 18% + 10% + 20%= '''118%'''.
 
|-
 
|-
 
! Damage Spread
 
! Damage Spread
| This is the inherent RNG Variance of the damage formula. This ranges from 95% to 105%, but for simple calculations, assuming 100% is sufficient.  
+
| This is the inherent RNG variance of the damage formula. This ranges from 95% to 105%, but for simple calculations, assuming 100% is sufficient.  
 
|-
 
|-
 
! Defense
 
! Defense
| Base Defense for most enemies is 10 while some Thaumians (golems/slimes) have a base Defense of 50. Rare enemies can have a defense range anywhere between 12 to 250. Melee adventurers (Sword/Blade/Dagger/Axe/Lance) have a base defense of 10, while Ranged adventurers (Bow/Wand/Staff) have a base defense of 8. To check the defense of a specific enemy or adventurer, refer to their individual Wiki pages.
+
| Base [[defense]] for most enemies is 10 while some thaumians (golems/slimes) have a base defense of 50. Rare enemies can have a defense range anywhere between 12 to 250. Melee adventurers (Sword/blade/dagger/axe/lance) have a base defense of 10, while ranged adventurers (Bow/wand/staff) have a base defense of 8. To check the defense of a specific enemy or adventurer, refer to their individual wiki pages.
 
|-
 
|-
 
! Defense Change
 
! Defense Change
| Sum of all status changes which have an effect on defense. For [[#Boss Mode Modifiers|Boss Mode Modifiers]] see below. Note that some Thaumians have unique Overdrive/Break modifiers.
+
| Sum of all status changes which have an effect on defense (changes from player debuffs are capped at -50%). For [[#Boss Mode Modifiers|boss mode modifiers]] see below. Note that some thaumians have unique overdrive/break modifiers.
 
|}
 
|}
  
 
==Elemental Modifier==
 
==Elemental Modifier==
The elemental bonus value is one of the following, depending on element advantage / disadvantage. See [[Elements]] for more information.
+
The elemental bonus value is one of the following, depending on elemental advantage or disadvantage. See [[Elements]] for more information.
 +
 
 +
By default, the elemental bonuses are as follows:
 
{| class="wikitable"
 
{| class="wikitable"
 
! Elemental Bonus || Value
 
! Elemental Bonus || Value
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|-
 
|-
 
| Disadvantage || 0.5
 
| Disadvantage || 0.5
 +
|}
 +
 +
The Elemental Damage co-abilities (such as {{Icon|CoAbility|Light Damage +20%|size=32px|text=1}}) adds to the elemental bonus, up to +20%.<br>
 +
For example: if {{Icon|Adventurer|Peony|size=32px|text=1}} is in the player's own team, her co-ability will cause the modifiers of all Light elemental damage to become the following:
 +
{| class="wikitable"
 +
! Boosted Elemental Bonus || Value || Relative Boost
 +
|-
 +
| Neutral || 1.2 || +20.00%
 +
|-
 +
| Advantage || 1.7 || +13.33%
 +
|-
 +
| Disadvantage || 0.7 || +40.00%
 
|}
 
|}
  
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|group by=EnemiesTest.MonsterId
 
|group by=EnemiesTest.MonsterId
 
|order by=EnemiesTest.HP DESC,EnemiesTest.Name
 
|order by=EnemiesTest.HP DESC,EnemiesTest.Name
|named args=yes}}
+
|named args=yes
 +
|more results text=
 +
}}
 +
[[Enemy/Unique Break Defense|More...]]
 
[[Category:Formulas]]
 
[[Category:Formulas]]
 +
{{Mechanics navbox}}

Latest revision as of 20:33, 16 August 2020

See: Combat Mechanics


General Damage Formula

This is the approximate formula to calculate adventurer and enemy damage. Some factors may not be accounted for. All damage is rounded down from its final value (i.e. a final calculation of 745.76 rounds down to 745 damage).

Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle {\frac {5}{3}}*{\frac {(100-{Damage\ Resistance})\%*{Attacker's\ Strength}*{Attack\ Modifier\ \%}*{Crit\ Modifier}*{Skill\ Damage\ \%\ or\ Force\ Damage\ \%}*{Punisher\ Modifier\ \%}*{Elemental\ Modifier}*{Dragon\ Damage}*Damage\ Spread}{{Defender's\ Defense}*{Defender's\ Defense\ Change}}}}

Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \frac{5}{3} * \frac{(100-{\color{Navy Blue}Damage\ Resistance})% * {\color{BrickRed}Attacker's\ Strength} * {\color{BrickRed}Attack\ Modifier\ %} * {\color{BurntOrange}Crit\ Modifier} * {\color{BurntOrange}Skill\ Damage\ %\ or\ Force\ Damage\ %} * {\color{BurntOrange}Punisher\ Modifier\ %} * {\color{ForestGreen}Elemental\ Modifier} * {\color{Purple}Dragon\ Damage} * Damage\ Spread}{{\color{NavyBlue}Defender's\ Defense} * {\color{NavyBlue}Defender's\ Defense\ Change}}}

Variables

Variable Description
Damage Resistance Sum all resistances of the same type together and then multiply them by the other types.
  • Lua error: Error: Table Wyrmprints not found.. MUB with
    Error: Table Abilities not found.
    and
    Error: Table Abilities not found.
    gives a total resistance multiplier of 1-(75% x 95%) = 28.75% against High Midgardsormr (Enemy)
  • Lua error: Error: Table Wyrmprints not found.. MUB with
    Error: Table Abilities not found.
    and
    Error: Table Abilities not found.
    gives a total resistance multiplier of 1-(80% x 95%) = 24% against Brunhilda (Enemy)
Strength Total Strength = (Displayed Strength - Displayed Strength from Ability) x (1 + Dragon STR Passive + Sum of all Abilities) x (1 + Sum of all Buffs) x (1 + Strength Co-ability)
  • For the majority of adventurers that have optimal performance at high or full HP, and no Flurry Strength abilities are in play, this may be further simplified as Total Strength = Displayed Strength x (1 + Sum of all Strength buffs) x (1 + Strength Co-ability) as long as all conditions are met.
  • Displayed Strength is the strength number seen on an adventurer's information page in-game. This includes the sum of all base stats that apply to the adventurer, weapon, dragon, wyrmprints, halidom bonuses, and augments, as well as same element bonuses on the equipped weapon and dragon.
  • Displayed Strength from Ability is found by clicking the Details button when looking at an adventurer's individual page. This part contains the additional stats granted from a matching element dragon's strength abilities, if any,
    Error: Table Abilities not found.
    ,
    Error: Table Abilities not found.
    , and other strength-boosting abilities found on the adventurer and/or wyrmprints that are not considered buffs.
  • Strength chain co-abilities provide buff strength, and do not occupy the same bracket as strength co-abilities.
Attack Modifier If using a basic attack or dragon basic attack, this is equal to the attack modifier(s) at the given point of the combo string. If using a force strike, this is equal to the force strike's attack modifier(s). Refer to Combat Mechanics or the dragon's page for the relevant numbers.

If using a damaging skill, then this is the skill's individual multiplier(s). Refer to specific skill pages for the numbers.

Crit Modifier If a unit lands a critical hit, the damage will have a base of 1.70x modifier, plus the sum of all critical damage modifiers from all sources.
Skill Damage or Force Damage Basic attacks, including those done with a dragon, do not receive boosts from skill or force damage, so this is equal to 100% (has no effect) for basic attacks. For damaging skills and damaging afflictions from skills, this is equal to the sum of your passive (from the adventurer's, wyrmprints', and/or dragon's abilities, plus the effects of being energized) skill damage boosts, multiplied by highest Skill Damage co-ability (if present), multiplied by any active Skill Damage buffs (such as Striker's Skill, Dragon's Skill, Skill Damage buff zones, among others).

For force strikes and damaging afflictions from enhanced force strikes, this is equal to the sum of your passive (from the adventurer's, wyrmprints', and/or dragon's abilities) force damage boosts instead, multiplied by highest Force Strike co-ability (if present), multiplied by any active Force Damage buffs.

  • Skill Damage Modifier = (1 + Sum of all Skill Damage abilities, including Energized) * (1 + Skill Damage Co-ability) * (1 + Sum of all Skill Damage buffs)
  • Force Damage Modifier = (1 + Sum of all Force Damage abilities) * (1 + Force Strike Co-ability) * (1 + Sum of all Force Damage buffs)

Skill Damage examples:

  • Error: Table Adventurers not found.
    's
    Error: Table Skills not found.
    at level 3, inflicts 2 hits of 492% skill damage. With Lua error: Error: Table Wyrmprints not found.. MUB (30% Skill Damage) and 5% Skill Damage co-ability, the total skill damage boost is +36.5% (modifier of 136.5%), and increases the damage of Empyreal Levin to 2 hits of 671.58%.
  • Error: Table Adventurers not found.
    's energized
    Error: Table Skills not found.
    at level 3, inflicts 3 hits of 322% skill damage. Being energized provides a +50% modifier to Skill Damage, and with Lua error: Error: Table Wyrmprints not found.. MUB (40% skill damage on wand wielders) and 15% skill damage co-ability, the total skill damage boost is +118.5% (modifier of 218.5%), and increases the damage of Empowering Triplet to 3 hits of 703.57%.
  • Error: Table Adventurers not found.
    's
    Error: Table Skills not found.
    at level 2, inflicts 4 hits of either 207% or 311%, depending on if Gala Mym has shapeshifted at least once beforehand. With Lua error: Error: Table Wyrmprints not found.. MUB (30% Skill Damage) and Lua error: Error: Table Wyrmprints not found.. MUB (24% buff Skill Damage) and 15% Skill Damage co-ability from a different adventurer, and
    Error: Table Dragons not found.
    is the equipped dragon, if Gala Mym has shapeshifted at least three times, the total skill damage boost is +213.72% (modifier of 313.72%), and increases the damage of Flames of Passion to 4 hits of 975.6692%.
Punisher Modifier Add up all punisher and bane modifiers, except Broken Punisher.
  • Error: Table Abilities not found.
    +
    Error: Table Abilities not found.
    , produces 33% total punisher on a thaumian enemy in overdrive state.
  • Error: Table Abilities not found.
    +
    Error: Table Abilities not found.
    , produces 28% total punisher on a sleeping enemy in overdrive state.
  • Error: Table Abilities not found.
    +
    Error: Table Abilities not found.
    , produces 16% total punisher on a bleeding enemy in overdrive state.
  • Error: Table Abilities not found.
    +
    Error: Table Abilities not found.
    , produces 16% total punisher on an enemy in overdrive state.

Add up all Broken Punisher modifers, and multiply it by the sum of all other punishers, as calculated above.

  • Error: Table Abilities not found.
    +
    Error: Table Abilities not found.
    -
    Error: Table Adventurers not found.
    using Lua error: Error: Table Wyrmprints not found.. 0UB, produces a total of +45% Broken Punisher (145% of normal damage) on an enemy in break state.

Then multiply them to get the total punisher modifier

  • Error: Table Abilities not found.
    x (
    Error: Table Abilities not found.
    +
    Error: Table Abilities not found.
    ) -
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    using Lua error: Error: Table Wyrmprints not found.. MUB and Lua error: Error: Table Wyrmprints not found.. MUB, produces +147% total punisher (247% of normal damage) on a poisoned and blinded enemy in break state.
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    x
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    -
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    using Lua error: Error: Table Wyrmprints not found.. MUB, produces +75.5% total punisher (175.5% of normal damage) on a thaumian enemy in break state.
Elemental Modifier See Elemental Modifier below.
Dragon Damage While shapeshifted, you receive a boost to all damage done. Total boost is the sum of all Dragon Damage modifiers. The base Dragon Damage modifier is 1.20x.
  • Wind Dracolith at level 10 gives a total Dragon Damage modifier of 20% + 10% = 30%.
  • Water Dracolith at level 15 and Lua error: Error: Table Wyrmprints not found.. 0UB gives a total Dragon Damage modifier of 20% + 15% + 6% = 41%.
  • Flame Dracolith at level 30, Lua error: Error: Table Wyrmprints not found.. MUB, and
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    from
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    on
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    with her "Dream Boost" effect active gives a total Dragon Damage modifier of 20% + 50% + 18% + 10% + 20%= 118%.
Damage Spread This is the inherent RNG variance of the damage formula. This ranges from 95% to 105%, but for simple calculations, assuming 100% is sufficient.
Defense Base defense for most enemies is 10 while some thaumians (golems/slimes) have a base defense of 50. Rare enemies can have a defense range anywhere between 12 to 250. Melee adventurers (Sword/blade/dagger/axe/lance) have a base defense of 10, while ranged adventurers (Bow/wand/staff) have a base defense of 8. To check the defense of a specific enemy or adventurer, refer to their individual wiki pages.
Defense Change Sum of all status changes which have an effect on defense (changes from player debuffs are capped at -50%). For boss mode modifiers see below. Note that some thaumians have unique overdrive/break modifiers.

Elemental Modifier

The elemental bonus value is one of the following, depending on elemental advantage or disadvantage. See Elements for more information.

By default, the elemental bonuses are as follows:

Elemental Bonus Value
Neutral 1
Advantage 1.5
Disadvantage 0.5

The Elemental Damage co-abilities (such as

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) adds to the elemental bonus, up to +20%.
For example: if

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is in the player's own team, her co-ability will cause the modifiers of all Light elemental damage to become the following:

Boosted Elemental Bonus Value Relative Boost
Neutral 1.2 +20.00%
Advantage 1.7 +13.33%
Disadvantage 0.7 +40.00%

Boss Mode Modifiers

Note: Values of 0 are equal to a modifier of 1, as are values of 1, this is due to different styles of entering the data through different updates.

Regular Bosses

Str Modifier Def Modifier
Overdrive 1.2 1
Break 0.7 0.6

Sentinel Bosses

Str Modifier Def Modifier
Overdrive 1.2 1.2
Break 0.7 0.1

Golem Bosses

Str Modifier Def Modifier
Overdrive 1.2 1.2
Break 0.5 0.3

Partial List of High HP Enemies with Unique Break Defense

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More...