Difference between revisions of "Shared Skills"
>LegendarySilke m (→Changes from Original Skills: reflow, add warning about not using element-locked skills off-element) |
>LegendarySilke m (→Recommended Shared Skills: Note that Ranzal SS is only 3 cost, HLowen def buff being very short duration, text consistency) |
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In order to use a shared skill, it must first be unlocked. To do this, select the locked skill from the Teams menu to prompt the "Unlock Skill" screen. From there, the requirements to unlock are as follows: | In order to use a shared skill, it must first be unlocked. To do this, select the locked skill from the Teams menu to prompt the "Unlock Skill" screen. From there, the requirements to unlock are as follows: | ||
* The adventurer giving the skill must be at least level 80 and have at least 50 mana nodes unlocked. | * The adventurer giving the skill must be at least level 80 and have at least 50 mana nodes unlocked. | ||
| − | * Elemental tomes matching the giver's element must be spent. The tome cost is equal to the Share Points cost of the skill. Tomes can be obtained from events, or purchased from the shop for {{Diamantium-}}. | + | * {{Flame Tome}}{{Water Tome}}{{Wind Tome}}{{Light Tome}}{{Shadow Tome}} Elemental tomes matching the giver's element must be spent. The tome cost is equal to the Share Points cost of the skill. Tomes can be obtained from events, or purchased from the shop for {{Diamantium-}}. |
| + | ** For example, {{Icon|Adventurer|Patia|size=32px|text=1}}'s {{SkillTooltip|Sparrow's Guard}} is a {{InlineIcon|Icon Element|Shadow|size=32px}} Shadow skill that uses [[File:Icon Skill Share.png|24px|link=]] 5 Share Points, so it would cost {{Shadow Tome-}} x5 to unlock it. | ||
Adventurers obtained through the main campaign are exempt from the unlock process, so their skills are immediately available to share once they are recruited. | Adventurers obtained through the main campaign are exempt from the unlock process, so their skills are immediately available to share once they are recruited. | ||
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Shared skills will have some differences relative to the original skill: | Shared skills will have some differences relative to the original skill: | ||
* The [[element]] of the original skill is ignored. Instead, the receiving unit's element will be used. For example, if {{Icon|Adventurer|The Prince|size=32px|text=1}} (a Flame unit) equips Ranzal's Tornado Bash (a Wind skill), the skill will deal Flame damage when The Prince uses it. | * The [[element]] of the original skill is ignored. Instead, the receiving unit's element will be used. For example, if {{Icon|Adventurer|The Prince|size=32px|text=1}} (a Flame unit) equips Ranzal's Tornado Bash (a Wind skill), the skill will deal Flame damage when The Prince uses it. | ||
| − | ** | + | ** An exception for this is element-locked buffs, such as {{SkillTooltip|Best Regards}} from {{Icon|Adventurer|Noelle|size=32px|text=1}}, which is a wind-specific buff. These buffs' element restriction stays the same when shared. The same applies to element-locked debuffs. These skills are hence unsuitable for use by off-element units. |
| − | |||
* Damage dealt by damaging shared skills will be lowered to 70% of the original value. | * Damage dealt by damaging shared skills will be lowered to 70% of the original value. | ||
** Damaging afflictions generated by shared skills do not suffer the damage penalty. | ** Damaging afflictions generated by shared skills do not suffer the damage penalty. | ||
* Healing granted by healing shared skills will be lowered to 50% of the original value. | * Healing granted by healing shared skills will be lowered to 50% of the original value. | ||
| − | |||
* SP cost will be higher or lower than the original, depending on the skill. Usually, it will be higher. | * SP cost will be higher or lower than the original, depending on the skill. Usually, it will be higher. | ||
* Certain adventurers will require more SP to fill a shared skill than stated in the skill description. {{Icon|Adventurer|Nefaria|size=32px|text=1}} increases SP cost by +15% and {{Icon|Adventurer|Hawk|size=32px|text=1}} increases SP cost by +30% for example. | * Certain adventurers will require more SP to fill a shared skill than stated in the skill description. {{Icon|Adventurer|Nefaria|size=32px|text=1}} increases SP cost by +15% and {{Icon|Adventurer|Hawk|size=32px|text=1}} increases SP cost by +30% for example. | ||
| + | * Certain skills will have their shared SP cost increase when they are upgraded to level 4 in the [[Mana Spiral]]. | ||
==List of Shareable Skills== | ==List of Shareable Skills== | ||
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}} | }} | ||
</div> | </div> | ||
| + | |||
| + | ==Recommended Shared Skills== | ||
| + | When selecting shared skills, it is important to consider the restrictions that are in place: | ||
| + | * The large reductions to damage and healing means that skills with utility are often favored. | ||
| + | ** For damaging or healing skills to still be desirable for damage or healing despite this, they would need to have very high modifiers. | ||
| + | * The increase in SP requirements means that shared skills will usually take a while to charge up, so skills that are originally useful for being spammable will not be able to do so as effectively. | ||
| + | * Skills with higher Share Point costs are both expensive to initially unlock, and have less flexibility in terms of which other shared skills they can be paired with. | ||
| + | * Skills with short animations are usually preferred, as they allow for quickly returning to normal play after use. Long animations can cause the user to be stuck in place while an unavoidable attack is coming their way. | ||
| + | |||
| + | That being said, here is a short list of top skills to share. All skills are assumed to be at their highest available level, which may mean that Mana Spiral investment is needed if it exists for that adventurer. | ||
| + | {| class="wikitable" style="margin: 0 auto;" | ||
| + | ! Source Adventurer !! Skill !! Cost !! SP | ||
| + | |- | ||
| + | |{{Icon|Adventurer|Ranzal|text=1}} || {{SkillTooltip|Tornado Bash}} || [[File:Icon Skill Share.png|24px|link=]] 3 || 10939 | ||
| + | |- | ||
| + | | colspan="4" | Has access to {{Icon|Affliction|Poison|size=24px|text=1}}, {{Icon|Condition|Dispel|size=24px|text=1}}, and good damage. Plus, it costs no tomes at all! It also has a very low Share Point cost of just 3, letting it co-exist with any other shared skill. | ||
| + | |- | ||
| + | |{{Icon|Adventurer|Patia|text=1}} || {{SkillTooltip|Sparrow's Guard}} || [[File:Icon Skill Share.png|24px|link=]] 5 || 13232 | ||
| + | |- | ||
| + | | colspan="4" | Provides {{Icon|Condition|Defense Up|size=24px|text=1}} buffs to the team, which can trigger doublebuff effects. Also provides a {{Icon|Condition|Strength Up|size=24px|text=1}} buff. | ||
| + | * {{Icon|Adventurer|Elisanne|size=32px|text=1}}'s {{SkillTooltip|Brave Bastion}} is a no-tomes-needed alternative that provides more {{Icon|Condition|Strength Up|size=24px|text=1}}, but no defense buffs. | ||
| + | |- | ||
| + | |{{Icon|Adventurer|Halloween Lowen|text=1}} || {{SkillTooltip|You won't trick me!}} || [[File:Icon Skill Share.png|24px|link=]] 5 || 11536 | ||
| + | |- | ||
| + | | colspan="4" | Provides {{Icon|Condition|Defense Up|size=24px|text=1}} buffs to the team, which can trigger doublebuff effects (though the defense buff itself is very short). Also provides a very strong {{Icon|Condition|HP Regen|size=24px|text=1}} effect. | ||
| + | |- | ||
| + | |{{Icon|Adventurer|Veronica|text=1}} || {{SkillTooltip|Gespenst}} || [[File:Icon Skill Share.png|24px|link=]] 7 || 9214 | ||
| + | |- | ||
| + | | colspan="4" | Deals a remarkable amount of damage, especially if the enemy is {{Icon|Affliction|poison|size=24px}} [[Poison|poisoned]] and/or the user is at low HP. Note that it consumes some of the user's HP to partially recharge itself, so it may conflict with high- or full-HP-conditional abilities, such as on {{Icon|Wyrmprint|The Fires of Hate|size=32px|text=1}}. | ||
| + | * {{Icon|Adventurer|Curran|size=32px|text=1}}'s {{SkillTooltip|Circular Judgment}} works as an alternative that does not consume HP, though Gespenst will usually do more damage. | ||
| + | |- | ||
| + | |{{Icon|Adventurer|Summer Celliera|text=1}} || {{SkillTooltip|Ocean Fury}} || [[File:Icon Skill Share.png|24px|link=]] 3 || 5033 (lv 3)<br/> 6887 (lv 4) | ||
| + | |- | ||
| + | | colspan="4" | Has access to {{Icon|Affliction|Bog|size=24px|text=1}}, which can improve damage output considerably if it lands, especially if the enemy is in break state. | ||
| + | * {{Icon|Adventurer|Summer Julietta|size=32px|text=1}}'s {{SkillTooltip|Sunny Flash}} works as an alternative, though it is more expensive to unlock and costs more Share Points to use, limiting options for the other shared skill slot. | ||
| + | * {{Icon|Adventurer|Renee|size=32px|text=1}}'s {{SkillTooltip|Droplet Slash}} matches the cost of Ocean Fury, but has a lower chance for bog to land. Its animation is also significantly longer, which may make it awkward to use. | ||
| + | |} | ||
| + | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
{{Mechanics navbox}} | {{Mechanics navbox}} | ||
| + | {{Menus navbox}} | ||
Latest revision as of 06:15, 15 August 2020
Shared Skills is a feature that allows adventurers to use the skills of other adventurers during battle. It was added in version 1.20.0.
Overview
During a quest, the leader unit on the team may equip up to 2 shared skills, replacing the slots that would normally be occupied by weapon skills and helper skills.
Once equipped, a shared skill behaves much like a normal skill - its gauge will fill with SP as the player attacks, and will be highlighted once it is available for use. Shared skills are not available to use while in dragon form or Divine Dragon form.
Unlike helper skills which consider the stats of both the controlled adventurer and the helper, shared skills will consider only the stats and equipment of the unit using the skill, as opposed to the unit who gave the skill. As such, any skill effects that normally affect only the user (for example, Skill Shift) will affect the played unit instead of the unit who gave the skill.
Additionally, using a shared skill will cause the unit to perform the skill's original animation, including additional visual effects such as
's pom-poms on her
shared skill. The user's weapon will also be replaced with a white glowing representation of the skill's original weapon type, even if that weapon type matches the user's weapon type. This effect applies even to units that do not normally have access to weapon skins, such as
or
.
Giving a Skill
Adventurers are eligible to share at most one of their skills. This skill can be either their skill 1 or skill 2 - which one is available depends on the adventurer themselves. Some adventurers are not able to share any skills at all.
When a skill is shared, its level will match the skill's level on the original adventurer. For example, if level 4 of
has been unlocked on
, and that skill is shared with another adventurer, they will be able to use level 4 Tornado Bash.
Unlocking a Skill
In order to use a shared skill, it must first be unlocked. To do this, select the locked skill from the Teams menu to prompt the "Unlock Skill" screen. From there, the requirements to unlock are as follows:
- The adventurer giving the skill must be at least level 80 and have at least 50 mana nodes unlocked.
- Error: Table Materials not found.Error: Table Materials not found.Error: Table Materials not found.Error: Table Materials not found.Error: Table Materials not found.Elemental tomes matching the giver's element must be spent. The tome cost is equal to the Share Points cost of the skill. Tomes can be obtained from events, or purchased from the shop for
Diamantium.
- For example, Error: Table Adventurers not found.'sError: Table Skills not found.Sparrow's GuardLv. 1:Error: Table Skills not found.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. is a
Shadow skill that uses
5 Share Points, so it would cost Error: Table Materials not found.x5 to unlock it.
- For example,
Adventurers obtained through the main campaign are exempt from the unlock process, so their skills are immediately available to share once they are recruited.
Once a skill is unlocked, it is available to be shared on all units.
Equipping a Skill
Up to 2 shared skills can be equipped on the team leader in the teams menu.
- For shared skill 1, if the user has a weapon with a skill equipped, they can choose between the weapon skill and their shared skill 1 in this menu as well.
- For shared skill 2, it will be replaced by a helper skill if a helper skill is chosen when starting a quest. If no helper skill is chosen, or if playing in co-op, shared skill 2 will be available to use.
Adventurers cannot equip skills from themselves, but may equip skills from variants. For example, story
cannot equip skills from story Ranzal, but he can equip skills from
.
If no shared skills are equipped, the shared skill slots will default to those of main campaign units, with the following priority:
- Error: Table Skills not found.Elder CureLv. 1:Error: Table Skills not found.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. (fromError: Table Adventurers not found.)
- Error: Table Skills not found.Tornado BashLv. 1:Error: Table Skills not found.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. (fromError: Table Adventurers not found.)
- Error: Table Skills not found.Blazing CircletLv. 1:Error: Table Skills not found.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. (fromError: Table Adventurers not found.) (applied only if the Adventurer equipping skills is story Cleo or story Ranzal)
A different pair of shared skills can be equipped on each unit in a team, but only the team leader (decided before a quest) can actually use their shared skills. During a quest, if the player switches control from the leader to another unit, the shared skills will not carry over to the now-controlled unit.
Every shared skill has a Share Point value, and each adventurer has a Share Point capacity. The sum of the equipped shared skills' Share Points must not exceed the adventurer's capacity.
Changes from Original Skills
Shared skills will have some differences relative to the original skill:
- The element of the original skill is ignored. Instead, the receiving unit's element will be used. For example, if Error: Table Adventurers not found.(a Flame unit) equips Ranzal's Tornado Bash (a Wind skill), the skill will deal Flame damage when The Prince uses it.
- An exception for this is element-locked buffs, such as Error: Table Skills not found.Best RegardsLv. 1:Error: Table Skills not found.Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. fromError: Table Adventurers not found., which is a wind-specific buff. These buffs' element restriction stays the same when shared. The same applies to element-locked debuffs. These skills are hence unsuitable for use by off-element units.
- An exception for this is element-locked buffs, such as
- Damage dealt by damaging shared skills will be lowered to 70% of the original value.
- Damaging afflictions generated by shared skills do not suffer the damage penalty.
- Healing granted by healing shared skills will be lowered to 50% of the original value.
- SP cost will be higher or lower than the original, depending on the skill. Usually, it will be higher.
- Certain adventurers will require more SP to fill a shared skill than stated in the skill description. Error: Table Adventurers not found.increases SP cost by +15% andError: Table Adventurers not found.increases SP cost by +30% for example.
- Certain skills will have their shared SP cost increase when they are upgraded to level 4 in the Mana Spiral.
These are all of the shareable skills that exist in the game currently:
Skill Type
| Icon | Name | Cost | Shareable Skill | SPSP Cost when used as a shared skill | Description
Lua error: Error: Table Adventurers not found.. |
|---|
The following Adventurers do not have any skills that can be shared:
Lua error: Error: Table Adventurers not found..
When selecting shared skills, it is important to consider the restrictions that are in place:
- The large reductions to damage and healing means that skills with utility are often favored.
- For damaging or healing skills to still be desirable for damage or healing despite this, they would need to have very high modifiers.
- The increase in SP requirements means that shared skills will usually take a while to charge up, so skills that are originally useful for being spammable will not be able to do so as effectively.
- Skills with higher Share Point costs are both expensive to initially unlock, and have less flexibility in terms of which other shared skills they can be paired with.
- Skills with short animations are usually preferred, as they allow for quickly returning to normal play after use. Long animations can cause the user to be stuck in place while an unavoidable attack is coming their way.
That being said, here is a short list of top skills to share. All skills are assumed to be at their highest available level, which may mean that Mana Spiral investment is needed if it exists for that adventurer.
| Source Adventurer | Skill | Cost | SP |
|---|---|---|---|
Error: Table Adventurers not found. |
Error: Table Skills not found. Tornado BashLv. 1: Error: Table Skills not found. Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. |
10939 | |
| Has access to Error: Table Conditions not found. , and good damage. Plus, it costs no tomes at all! It also has a very low Share Point cost of just 3, letting it co-exist with any other shared skill.
| |||
Error: Table Adventurers not found. |
Error: Table Skills not found. Sparrow's GuardLv. 1: Error: Table Skills not found. Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. |
13232 | |
| Provides Error: Table Conditions not found. buffs to the team, which can trigger doublebuff effects. Also provides a Error: Table Conditions not found. buff.
| |||
Error: Table Adventurers not found. |
Error: Table Skills not found. You won't trick me!Lv. 1: Error: Table Skills not found. Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. |
11536 | |
| Provides Error: Table Conditions not found. buffs to the team, which can trigger doublebuff effects (though the defense buff itself is very short). Also provides a very strong Error: Table Conditions not found. effect.
| |||
Error: Table Adventurers not found. |
Error: Table Skills not found. GespenstLv. 1: Error: Table Skills not found. Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. |
9214 | |
Deals a remarkable amount of damage, especially if the enemy is
| |||
Error: Table Adventurers not found. |
Error: Table Skills not found. Ocean FuryLv. 1: Error: Table Skills not found. Expression error: Unexpected < operator.Expression error: Unexpected < operator.Expression error: Unexpected < operator. |
5033 (lv 3) 6887 (lv 4) | |
Has access to
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