Difference between revisions of "Energy"
Jump to navigation
Jump to search
>Mornsta-gpuser |
>Boblers (modifying query to not grab Ephemeral Love) |
||
| (37 intermediate revisions by 4 users not shown) | |||
| Line 4: | Line 4: | ||
|Description='''Energy''' is a special kind of buff which upgrades certain skills once five energy levels have been accumulated. Once five energy levels have been accumulated, an adventurer becomes "Energized", and their next attack skill / recovery skill will be upgraded to have 50% more [[Damage Formula|Skill Damage]] (additive with other sources of Skill Damage) or have 50% more [[Healing Formula|Recovery Potency]] (additive with other sources of Recovery Potency). | |Description='''Energy''' is a special kind of buff which upgrades certain skills once five energy levels have been accumulated. Once five energy levels have been accumulated, an adventurer becomes "Energized", and their next attack skill / recovery skill will be upgraded to have 50% more [[Damage Formula|Skill Damage]] (additive with other sources of Skill Damage) or have 50% more [[Healing Formula|Recovery Potency]] (additive with other sources of Recovery Potency). | ||
| − | Using a skill | + | * Using a skill that has HP Regen but no initial recovery value (such as {{Icon|Adventurer|Summer Ranzal|size=32px|text=1}}'s {{Icon|Skill|Barbecue Bonanza|size=32px|text=1}} or the Flame {{6*}} weapon skill {{Icon|Skill|Megingjörð|size=32px|text=1}}) will not consume Energy stacks. |
| − | For skills and abilities that are boosted by the number of buffs applied | + | * Once an adventurer's energy level has been increased to at least one, this will be indicated by an icon on-screen, and their exact energy level will be shown by the number paired with this icon. |
| + | |||
| + | * Using a skill upgraded by energized resets the user's energy level and ends the energized state. Furthermore, becoming afflicted will also have the same effect. While afflicted, you cannot gain Energy stacks. | ||
| + | |||
| + | * For skills and abilities that are boosted by the number of buffs applied (such as {{Icon|Adventurer|Karina|size=32px|text=1}}'s {{Icon|Skill|Raging Tide|size=32px|text=1}}) unlike other buffs, energy level counts as one buff no matter how many times the user's energy levels are increased. | ||
|ApplySkills= | |ApplySkills= | ||
{{#invoke:CargoQuery|main | {{#invoke:CargoQuery|main | ||
|q?tables=Skills | |q?tables=Skills | ||
|q?fields=_pageName=Name | |q?fields=_pageName=Name | ||
| − | |q?where=(Description1 LIKE "%energy level%" OR Description2 LIKE "% | + | |q?where=(((Description1 LIKE "%energy%" OR Description2 LIKE "%energy%" OR (MaxSkillLevel>2 AND Description3 LIKE "%energy%") OR (MaxSkillLevel>3 AND Description4 LIKE "%energy%")) |
| + | AND (Description1 LIKE "%level%" OR Description2 LIKE "%level%" OR (MaxSkillLevel>2 AND Description3 LIKE "%level%") OR (MaxSkillLevel>3 AND Description4 LIKE "%level%"))) | ||
| + | OR (Description1 LIKE "%energize%" OR Description2 LIKE "%energize%" OR (MaxSkillLevel>2 AND Description3 LIKE "%energize%") OR (MaxSkillLevel>3 AND Description4 LIKE "%energize%"))) | ||
| + | AND (Description1 NOT LIKE "%energy level will not increase%") | ||
|q?groupBy=_pageName | |q?groupBy=_pageName | ||
|template=SkillSimpleTableEntry | |template=SkillSimpleTableEntry | ||
| Line 19: | Line 26: | ||
{{#invoke:CargoQuery|main | {{#invoke:CargoQuery|main | ||
|q?tables=Abilities | |q?tables=Abilities | ||
| − | |q?fields=Id=Id,_pageName=Name | + | |q?fields=Id=Id,_pageName=Name,PartyPowerWeight |
| − | |q?where=Details LIKE "%energy%" | + | |q?where=(Details LIKE "%energy%" AND Name != "Energy = Strength & Critical Rate II" AND Name != "Energy = Strength & Critical Rate III") |
|q?groupBy=_pageName | |q?groupBy=_pageName | ||
| − | |q?orderBy=AbilityGroup ASC, | + | |q?orderBy=AbilityGroup ASC, AbilityIconName ASC, Id ASC |
| − | AbilityIconName ASC, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | Id ASC | ||
|template=AbilitySimpleTableEntry | |template=AbilitySimpleTableEntry | ||
| − | |default={{Row|-|-|-|-|-}} | + | |default={{Row|-|-|-|-|-|-}} |
| + | }} | ||
| + | |ApplyCoAbilities= | ||
| + | {{#invoke:CargoQuery|main | ||
| + | |q?tables=CoAbilities | ||
| + | |q?fields=Id=Id,_pageName=Name,PartyPowerWeight | ||
| + | |q?where=(Details LIKE "%energy%") | ||
| + | |q?groupBy=_pageName | ||
| + | |q?orderBy=PartyPowerWeight DESC, Id DESC | ||
| + | |template=CoAbilitySimpleTableEntry | ||
| + | |default={{Row|-|-|-}} | ||
}} | }} | ||
| + | |ApplyChainCoAbilities= | ||
| + | {{#invoke:CargoQuery|main | ||
| + | |q?tables=ChainCoAbilities | ||
| + | |q?fields=Id=Id,_pageName=Name,PartyPowerWeight | ||
| + | |q?where=(Details LIKE "%energy%") AND Name NOT LIKE "%Energy =%" | ||
| + | |q?groupBy=_pageName | ||
| + | |q?orderBy=_pageName DESC, Id DESC | ||
| + | |template=ChainCoAbilitySimpleTableEntry | ||
| + | |default={{Row|-|-}} | ||
| + | }} | ||
| + | |ResAbilities={{Row|-|-|-|-|-|-}} | ||
|OtherItems={{Row|-|-|-}} | |OtherItems={{Row|-|-|-}} | ||
|AdditionalEffectSkills={{Row|-|-|-|-}} | |AdditionalEffectSkills={{Row|-|-|-|-}} | ||
| − | |AdditionalEffectAbilities={{Row|-|-|-|-|-}} | + | |AdditionalEffectAbilities={{Row|-|-|-|-|-|-}} |
| + | |ChainEffectAbilities= | ||
| + | {{#invoke:CargoQuery|main | ||
| + | |q?tables=Abilities | ||
| + | |q?fields=Id=Id,_pageName=Name,PartyPowerWeight | ||
| + | |q?where=Name LIKE "%energy =%" or Name LIKE "%energized:%" or Name LIKE "%extra energy%" | ||
| + | |q?groupBy=_pageName | ||
| + | |q?orderBy=AbilityGroup ASC, AbilityIconName ASC, Id ASC | ||
| + | |template=AbilitySimpleTableEntry | ||
| + | |default={{Row|-|-|-|-|-|-}} | ||
| + | }} | ||
| + | |ChainEffectCoAbilities= | ||
| + | {{#invoke:CargoQuery|main | ||
| + | |q?tables=CoAbilities | ||
| + | |q?fields=Id=Id,_pageName=Name,PartyPowerWeight | ||
| + | |q?where=Name LIKE "%energy =%" or Name LIKE "%energized:%" or Name LIKE "%extra energy%" | ||
| + | |q?groupBy=_pageName | ||
| + | |q?orderBy=PartyPowerWeight DESC, Id DESC | ||
| + | |template=CoAbilitySimpleTableEntry | ||
| + | |default={{Row|-|-|-}} | ||
| + | }} | ||
| + | |ChainEffectChainCoAbilities= | ||
| + | {{#invoke:CargoQuery|main | ||
| + | |q?tables=ChainCoAbilities | ||
| + | |q?fields=Id=Id,_pageName=Name,PartyPowerWeight | ||
| + | |q?where=Name LIKE "%energy =%" or Name LIKE "%energized:%" or Name LIKE "%extra energy%" | ||
| + | |q?groupBy=_pageName | ||
| + | |q?orderBy=_pageName DESC, Id DESC | ||
| + | |template=ChainCoAbilitySimpleTableEntry | ||
| + | |default={{Row|-|-}} | ||
| + | }} | ||
}} | }} | ||
Latest revision as of 06:19, 30 July 2020
30px Energy is a special kind of buff which upgrades certain skills once five energy levels have been accumulated. Once five energy levels have been accumulated, an adventurer becomes "Energized", and their next attack skill / recovery skill will be upgraded to have 50% more Skill Damage (additive with other sources of Skill Damage) or have 50% more Recovery Potency (additive with other sources of Recovery Potency).
- Using a skill that has HP Regen but no initial recovery value (such as Error: Table Adventurers not found.'sError: Table Skills not found.or the Flame 6
weapon skill Error: Table Skills not found.) will not consume Energy stacks.
- Once an adventurer's energy level has been increased to at least one, this will be indicated by an icon on-screen, and their exact energy level will be shown by the number paired with this icon.
- Using a skill upgraded by energized resets the user's energy level and ends the energized state. Furthermore, becoming afflicted will also have the same effect. While afflicted, you cannot gain Energy stacks.
- For skills and abilities that are boosted by the number of buffs applied (such as Error: Table Adventurers not found.'sError: Table Skills not found.) unlike other buffs, energy level counts as one buff no matter how many times the user's energy levels are increased.
Inducers
Skills that induce Energy
Lua error: Error: Table Skills not found..| Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
|---|
Abilities that induce Energy
- Some of the following abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities that induce Energy
- Some of the following co-abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities that induce Energy
- Some of the following chain co-abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Adventurers with Chain Co-Ability |
|---|
Resists
Abilities that resist Energy
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|---|---|---|---|---|
| - | - | - | - | - | - |
Punishers
Skills with Additional Effects against Energy-Afflicted Foes
| Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
|---|---|---|---|
| - | - | - | - |
Abilities with Additional Effects against Energy-Afflicted Foes
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|---|---|---|---|---|
| - | - | - | - | - | - |
Co-Abilities with Additional Effects against Energy-Afflicted Foes
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities with Additional Effects against Energy-Afflicted Foes
| Name | Adventurers with Chain Co-Ability |
|---|
Chain Effects
Abilities with Effects that activate upon Receiving Energy
Lua error: Error: Table Abilities not found..| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities with Effects that activate upon Receiving Energy
Lua error: Error: Table CoAbilities not found..| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities with Effects that activate upon Receiving Energy
Lua error: Error: Table ChainCoAbilities not found..| Name | Adventurers with Chain Co-Ability |
|---|
| |||||||||||||||||||||||