Difference between revisions of "Shield"
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>Boblers (removing extraneous co-ability columns. Modified skill query to filter out abilities that give a Life Shield at level 1 (so that Grace is removed but Ranzal is not)) |
>LegendarySilke m (Minor text fixes) |
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|Icon=Damage Shield.png | |Icon=Damage Shield.png | ||
|Description='''Shield''' creates a one-time-use shield for a target that nullifies damage once up to a percentage of the caster's maximum HP. | |Description='''Shield''' creates a one-time-use shield for a target that nullifies damage once up to a percentage of the caster's maximum HP. | ||
| − | * If more damage is taken than the shield can withstand, the shield will fail and full damage will be taken. | + | * If more damage is taken than the shield can withstand, the shield will fail and full damage will be taken. |
| − | * If a damaging attack that would have dealt an | + | ** For example: taking a 1,001-damage hit while having a shield that can withstand 1,000 damage will cause the unit to receive 1,001 damage, not 1 damage. |
| − | * If a non-damaging attack deals an | + | * If a damaging attack that would have dealt an affliction is nullified by a shield, the affliction will be nullified as well. |
| + | * If a non-damaging attack deals an affliction, the shield will not be consumed and will not nullify that affliction. | ||
Shields usually cannot stack with other Shields, but a variation called a '''Divergent Shield''' can stack with regular shields. Divergent Shields otherwise act the same as regular shields. | Shields usually cannot stack with other Shields, but a variation called a '''Divergent Shield''' can stack with regular shields. Divergent Shields otherwise act the same as regular shields. | ||
Revision as of 07:16, 30 May 2020
30px Shield creates a one-time-use shield for a target that nullifies damage once up to a percentage of the caster's maximum HP.
- If more damage is taken than the shield can withstand, the shield will fail and full damage will be taken.
- For example: taking a 1,001-damage hit while having a shield that can withstand 1,000 damage will cause the unit to receive 1,001 damage, not 1 damage.
- If a damaging attack that would have dealt an affliction is nullified by a shield, the affliction will be nullified as well.
- If a non-damaging attack deals an affliction, the shield will not be consumed and will not nullify that affliction.
Shields usually cannot stack with other Shields, but a variation called a Divergent Shield can stack with regular shields. Divergent Shields otherwise act the same as regular shields.
Inducers
Skills that induce Shield
Lua error: Error: Table Skills not found..| Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
|---|
Abilities that induce Shield
- Some of the following abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities that induce Shield
- Some of the following co-abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities that induce Shield
- Some of the following chain co-abilities have the condition effect but do not actively apply the buff/debuff icon.
| Name | Adventurers with Chain Co-Ability |
|---|
Resists
Abilities that resist Shield
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Punishers
Skills with Additional Effects against Shield-Afflicted Foes
| Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
|---|---|---|---|
| - | - | - | - |
Abilities with Additional Effects against Shield-Afflicted Foes
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|---|---|---|---|---|
| - | - | - | - | - | - |
Co-Abilities with Additional Effects against Shield-Afflicted Foes
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities with Additional Effects against Shield-Afflicted Foes
| Name | Adventurers with Chain Co-Ability |
|---|
Chain Effects
Abilities with Effects that activate upon Receiving Shield
| Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
|---|
Co-Abilities with Effects that activate upon Receiving Shield
| Name | Might | Adventurers with Co-Ability |
|---|
Chain Co-Abilities with Effects that activate upon Receiving Shield
| Name | Adventurers with Chain Co-Ability |
|---|
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