Quest Mechanics

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Revision as of 21:44, 15 October 2018 by >Seraii (Created page with "==Quests== :''See also: Quests'' The campaigns and stories of the game for the main story, events, and more. Tackle these to progress and earn rewards and experience point...")
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Quests

See also: Quests

The campaigns and stories of the game for the main story, events, and more. Tackle these to progress and earn rewards and experience points. During a quest, a player can control the adventurers on the team taken to defeat the enemies on the quest map. Each quest also has several special conditions to achieve in order to clear the quest. If a player fails to achieve the special condition, then the quest will fail. These victory / defeat conditions as well as quest information and acquired items can be viewed from the Menu window during the quest.

Might

Every Adventurer, Dragon, Wyrmprint, and Weapon has a Might number, and the sum of these make up the Party Might. Some quests might have a minimum Might requirement to participate while other quests have a suggested amount of Might to participate in.

Helpers

Helpers are adventurers that players set. At the beginning of a quest, a player may select one of these helpers to use during the quest. The adventurer's skill can then be used at any time during the quest at the bottom-right of the quest screen. This skill can be used once if a player is not friends with the helper selected and three times if a player is friends. Players can also set their own helpers, and if other players use that helper, players will be rewarded with Mana daily.

Failing a Quest

If a player's entire party's HP reaches 0 or if a player fails to complete the quest conditions (eg. Complete within a certain time limit), then a player will fail the quest. A player will not receive the items earned during the quest run, but the quest stamina / getherwing cost will be refunded.

Wyrmite, Diamantium, or other items may be used to continue the quest. Upon usage of one of the aforementioned items, the player's party will have its HP fully restored and all gauges (Skill gauge, Dragon gauge, support-skill counter) will all be reset.

The maximum limit to continue in quests is 3 times per quest.

Giving Up a Quest

A quest can be abandoned by selecting the "Give Up" button from the menu window. All acquired items and experience for the duration of the quest will be lost, but the stamina / getherwings used to start the quest will be refunded.

Skip Vouchers

Skip vouchers are items a player can then use to automatically complete a quest, as long as they have completed all 3 endeavors tied to the mission. Not all quests can have a skip voucher used on them.

Co-op

See also: Co-op

Co-op mode allows players to create lobbies for quests and invite up to three other players to play alongside them. Coop must have at least two players to launch, and any other slots will be filled by AI controlled characters from the currently selected teams of players in the lobby.

Events

"See all Ongoing Events"

Events are time-limited occurrences which happen regularly in Dragalia Online. They bring new content in the form of Special Summons, Shops, Stories, and quests, but are only around for limited periods. Many events have unique rewards and buildings that only work during the event period.