Template:WyrmprintGuideBuild

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Revision as of 04:17, 27 April 2020 by >Boblers (removing ListParser invocations, to allow for TooltopIcon, LimitedIcon, and InlineIcon formatting. However, also means WyrmprintList fields need to be fully formatted instead of simple comma-separated text lists)
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This template generates rows for Template:WyrmprintGuideBuildTable. It is not meant to be called outside of that template.

This is primarily called by Template:WyrmprintGuideBuildTable rather than directly by users.

Usage

{{WyrmprintGuideBuild
|BuildType=
|Adventurer=
|WyrmprintList1=
|WyrmprintList2=
|BuildTitle=
|BuildNotes=
}}

Template Fields

BuildType: Indicates one of three possible build types, which will change the format of the row.

  • General: Builds that show 2 columns of prints and no adventurer. Typically use for weapon-specific builds.
  • Archetype: Builds that show 1 column of prints and no adventurer. Does not use the WyrmprintList2 field.
  • Adventurer: Builds that show an Adventurer and 2 columns of prints.

Adventurer: Name of the adventurer that the build is for.

WyrmprintList1: A list of Wyrmprints that must be in the following format each:
{{Icon|Wyrmprint|(name)|text=1}}
Template:LimitedIcon can be incorporated as well. This will appear in the column labeled Wyrmprint 1, if applicable.

WyrmprintList2: Similar as WyrmprintList1, but will appear in the Wyrmprint 2 column, if applicable. This field is not used by the "Archetype" BuildType.

BuildTitle: The title of the build.

BuildNotes: A paragraph or so explaining the build.


Adventurer Wyrmprint 1 Wyrmprint 2
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Eternal Life Shields - Grace shakes up the definition of being a Staff unit by not actually having any party-healing skills. Instead, she provides high survivability through high defense buffs and Life Shields - a buff that mitigates damage by its HP value, which can get to about 3,000 at the high end. Her natural Healing Doublebuff then makes her defense buffs heal herself, so she can continue making Life Shields.
  • Grace healing herself with Healing Doublebuff is central to her playstyle, so a Healing Doublebuff print helps her HP get capped off twice as fast. The best option for this is The Maid Crusade, as its Recovery Potency also increases the healing from any doublebuffs that Grace's def buffs trigger. That print is limited though, so Lua error: Error: Table Wyrmprints not found.. works as a substitute.
  • With The Chocolatiers equipped, Grace can activate Skill 2 and then Skill 1 to get virtually anyone past any High Dragon's opening blast. Outside of that, she would like Study Rabbits for its HP boost, which will make her Life Shields better.


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"Boss Buster", No-Skill-Damage dps - Mega Man's skills are not affected by Skill Damage or Skill Haste effects, so that limits his options. His next best bet would be to run strength and crit rate prints, but we can take it a step further. Mega Man's unique co-ability provides Gauge Accelerator for the team, and he has natural Gauge Accelerator on top of that, so if we combine this with the Gauge Accelerator of Bubble & Wood then Mega Man and his allies can break bosses incredibly quickly.
  • Alternatively, Primal Crisis (or Lua error: Error: Table Wyrmprints not found..) rolls Mega Man's strength and crit rate needs into a single print, provided he can maintain combo - not a big problem with his quick shots. This frees up his second slot to run Elegant Escort, as long as an ally has access to burn.


Wyrmprint 1 Wyrmprint 2
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General-purpose Staff Build - The important part here is Give Me Your Wounded, which provides Recovery Potency to make your heals stronger, as well as Full HP defense for use against High Dragon opening blasts. The secondary print is very flexible and can be adapted to any situation.
  • If early dragon gauge is desired, Lua error: Error: Table Wyrmprints not found.. works.
  • If the healer has regen-over time healing, then a buff time print such as Lua error: Error: Table Wyrmprints not found.. can provide an extra heal tick.
  • If the healer has 75% skill prep naturally, a 25% skill prep print with a secondary effect can ensure that heals are ready at the start of quests. Examples include Lua error: Error: Table Wyrmprints not found.. (for heal potency), Lua error: Error: Table Wyrmprints not found.. (for buff time), or Lua error: Error: Table Wyrmprints not found..Icon SandTimer 02 Battle.png (for strength)
  • If one wants to go all-out on healing and survival potential, Lua error: Error: Table Wyrmprints not found.. grants HP to serve that dual purpose. Additionally, for healers such as
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    that have shields, this extra HP can improve the shields' effectiveness.
  • If facing a non-threatening piece of content, a Player EXP print such as Lua error: Error: Table Wyrmprints not found.. can be used for a little bonus.


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Auto-Battle Survival Build - When auto-battling particularly-difficult content, the HP boost of Study Rabbits combined with Last Recovery of Roll On can ensure that the healer survives to keep the team healthy.


Secondary Wyrmprint Archetypes
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Icon Element Water.png
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Icon Element Wind.png
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Icon Element Light.png
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Icon Element Shadow.png
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Icon Ability 1010006.png Buff Time - Units whose primary role is to buff the team (such as
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,
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,
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,
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, or
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) appreciate more buff time to ensure their buffs are always active.
  • Healers with regen-over-time healing can extend their healing by an additional tick by equipping one of these prints.
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    gets a special mention as buff time also extends the duration of her life-steal buff on allies.
  • It should be noted that buffers tend to not have much personal dps, so they will usually run either a second buff time print or a skill haste print (such as Lua error: Error: Table Wyrmprints not found..) alongside these options, rather than a skill damage or strength print.


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Icon Ability 1020004.png Skill Haste - Skill Haste is a tricky subject. The goal is to hit a "breakpoint", i.e. an amount of haste where you can shave off 1 or more attacks toward charging a skill. Breakpoints are different for every character, but a good rule of thumb is to look for breakpoints of 8% or lower. These prints can meet that threshold, and may be worth replacing BN for the strength slot.
  • Heralds of Hinomoto offers a lower amount of skill haste at 6%, but can take the Skill Damage slot of a build.
  • Castle Cheer Corps also offers just 6%, but has Force Charge available for 25% on-demand skill gauge 3 times per fight. This can take the secondary slot for healers and buffers, after their healing or buff time print.