Dragalia Lost Wiki:To-do list

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Revision as of 19:03, 27 December 2019 by >Caledor92 (Removed "Add prizes to Prize Showcase.")
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High Priority

  • Update the parser to dump skill id together with skillname reference. A Pull Request is already up for that.
    • Replicate Agito weapon's skill x8, one for each weapon type to reflect in-game data. Need to find out which ID corresponds to which weapon though (read point above).
  • Publish survey results and update the main page accordingly.
    • Fix the bottom half of the main page.
  • Tutorial pages for wiki contributors.; start with Contributor's Guide. Add a section that describes in which categories each image usually found in a datamine belongs to, with examples.
  • Ensure enemy data from 2019-09-19 (High Zodiark) onward has been uploaded. Enemy Data should be seperated by date and enemy family for incorporated into Version Changelog.
  • Edit event template (and image file naming pattern) such that different runs of the same raid event can have different "event prologue" images. Kindness & Captivity's images on the wiki refer to the wyrmprint's bane ability, which is not applicable as of the Nov 2019 rerun. The Nov run's in-game images also mention raid boosts now, but the wiki's do not. This change is likely going to be needed if/when more raid reruns with raid boosts come in the future.
    • Currently image galleries have been moved from the specific event run page to the event overview page. This to preserve image history and avoid having to change names to the images from all the previous events. (User:Caledor92)
  • Edit Template:StoryEventCurrencyData to not display story unlock costs, as Stirring Shadows/October 2019 did not follow the cost pattern set by Valentine's Confections. Afterwards, re-add the story unlock costs to Valentine's Confections in some other way.
  • Write EventType summary pages for Story Event and Defensive Battle and describe the mechanics of the event. A changelog section should be kept to keep track of changes over the various iterations and a cargo query to display the events of that type we've had. See Raid Event and Facility Event for examples. Canim44 (talk) 00:00, 30 November 2019 (UTC)
  • Update Template:Event to display up to 6 exclusive Wyrmprints and 8 exclusive Weapons, due to Mega Man event. Template:Event has been updated.
    • Update all cargoqueries utilizing ExclusiveWyrmprint and ExclusiveWeapon to properly handle the list. Canim44 (talk) 00:00, 30 November 2019 (UTC)
    • Modify Module:ListParser with preferred tooltip display. Canim44 (talk) 00:00, 30 November 2019 (UTC)

Medium Priority

  • Find a way to move the tab INSIDE the tabber for Skill display. This would solve the issue of Generic Ability Name changing between level.
  • Rework Endeavors page as discussed in the Discord: --Boblers7 (talk) 06:58, 23 December 2019 (UTC)
    • store Endeavor Sets in the EndeavorSets Cargo Table (containing set names) and the EndeavorSetsRow Cargo Table (containing the endeavor rows). Data is stored by using the Template:EndeavorSet and Template:EndeavorSetRow templates on the data page Dragalia Lost Wiki/Endeavor Sets. This is similar to the approach for Secondary Events on Dragalia Lost Wiki/Secondary Events.
    • query Endeavor Sets from these tables, and use the Template:EndeavorSetsDisplay template to visually display the Endeavor Sets.
    • rework EndeavorSetDisplay to parse items according to a RewardType field that says what type of item it is (wyrmprint, weapon, material, sticker, etc). Quick-Item Templates (QIT) will not work for wyrmprints/weapons/stickers/epithets, and Override leads to a QINU error in the cargo table, so we need to use this approach.
      • mostly done, but we need to test this on stickers.
    • Changes have been implemented into the main Endeavors page. Next we need to implement this into Event pages so we can capture the Event Endeavors for display. -- Boblers7 (talk) 07:58, 27 December 2019 (UTC)
  • UI/UX Updates
  • Update Template:NPCPageHeader to use a #widget. Currently buttons are not optimally styled.
  • Add |Enemy= field and related query to Template:CampaignQuestHeader.
  • Add missing text and voice lines to Category:Adventurer Stories pages.
    • Create a category to flag Stories pages with missing text lines or missing voice lines.
    • Category:To-Do Adventurer Stories automatically flags Stories pages with any missing story titles or content.
    • add 1st Anniversary and Halloween special lines. These seem to be the same across variants of the same character (e.g. all versions of Cleo will say the same line).
    • add lines for using a weapon skill (unknown if line differs between attack or supportive skills)
  • Add missing text and voice lines to Category:Dragon Stories pages.
    • Include battle lines where applicable (Maritimus, Gilgamesh, humanoid dragons, etc)
  • High Dragon Trial Detailed Information (Thresholds, calculations, strategy, etc.)
  • Conditions article update
    • Update the condition tolerance mechanics (+20% tolerance per inflict has been changed to +10% or +5% depending on condition)
  • Upload missing Login Bonus banners, and apply them to appropriate sections in the Login Bonus archive.
  • For skills, abilities, weapons, and dragons that list patch changes in their |Notes= section, link to the appropriate Version Changelog page for that patch.
  • Update Template:EndeavorRow to correctly display Weapon, Wyrmprint, and Sticker rewards. Workarounds for Weapons/Wyrmprints exist currently, but end up displaying extraneous brackets.
    • Similarly, update Template:Icon to display Stickers, so it can be used in Treasure Trade tables
    • How to fix the extraneous brackets: need to add the reward with the parameter Override=. A more elegant solution is to add a Type parameter to the template which calls the icon template with that parameter instead (weapon, wyrmprint ecc).
      • We have need of that more-elegant solution now. The EndeavorSet cargo table project isn't storing weapons and wyrmprints properly due to our manually calling the Icon template.
  • Update Template:Wyrmprint info card to have dynamic sizing.

Lower Priority