Tier List/Shark3143

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Revision as of 01:26, 14 August 2019 by >Shark3143 (new characters to unranked)
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{{#css: .mw-collapsible .mw-collapsible-toggle { float:left; margin-right: 1em; } }} This Dragalia Lost tier list ranks characters based on their strengths and weaknesses and overall performance. The purpose of these tier lists is to provide a base level of insight on the various characters in Dragalia Lost. Tier lists are always subjective in nature, so keep that in mind when evaluating them.

  • Due to how new the game is, ratings may change rapidly.
  • Rating criteria will likely shift with the release of harder content and raids.

General Adventurer Tier List

Rating Definitions and Criteria

Rating definitions

  • S: Meta defining characters that perform one or more important roles exceptionally well.
  • A+: Very good characters that perform their role well and have few to no weaknesses.
  • A: Characters with minor flaws that perform their role well.
  • B+: Characters that can perform their role, but are overshadowed by those above them.
  • B: Characters that are held back by poor skills or abilities, or are simply outclassed.
  • C: Characters that cannot perform their role well, fill a niche that is not required, or are outclassed by units in the B tier.
  • D: Characters with serious problems.
  • Unranked: Recently released characters that haven't been ranked.

Criteria:

Tier List

v2.7, Last updated: August 8th, 2019

Change Log

Version 2.7 Changelog 
Adventurer Tier Change Description
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Unranked -> S+

Gala Cleo has proven herself to stand far above the rest of the cast. Not only does Cleo deal high damage herself, she also heavily increases the power of her teammates through her strength buff zones and ability to apply lengthy defense downs to her enemies. Cleo is extremely well-suited for Mercurial Gauntlet, since the stationary target ensures all allies will stay within her strength buff zones, and her damage and support are so valuable that she sees huge success even off-element. Cleo has also proven to be the premier adventurer for High Jupiter, since the fight mechanics favor ranged characters, her damage output is top notch, and multiple Cleos stacking defense downs is very favorable for how damage calculates. Cleo's support value skyrockets in raids, as her strength buff fields and defense downs can support all 16 members of the raid, not just her own team.

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Unranked -> A+

Celliera boasts excellent frame data on her S1, in addition to solid team support through bog and team buffs. Unfortunately, bog is in an awkward state presently, as content such as Mercurial Gauntlet features enemies that become immune to bog after a single affliction, so it’s far more valuable to inflict the single bog with Leviathan for the break. Celliera has very solid damage output regardless even if bog is completely out of the equation, and she’s capable of performing well versus High Brunhilda. Celliera can easily hold her own outside of High Brunhilda’s Trial but might find herself in Xander’s shadow, who is a stronger pick than Celliera in Raids, Facility Events, and Mercurial Gauntlet thanks to his buff-stacking mechanics.

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Unranked -> A+

As a free raid unit, Summer Estelle suffers from poor passives and incomplete stun resistance, but makes up for it with solid damage output and team support. Using her in High Brunhilda’s Trial is not recommended due to her lack of burn resistance, but she's a great choice for Mercurial Gauntlet, where she can reliably buff the whole team while doing substantial damage of her own. She’s also a usable pick for Void Agni, but she lacks a Skill Resistance Penetrator wand and is limited to basic attacks and supporting.

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Unranked -> A

Julietta boasts a powerful support kit with bog and team buffs, but she isn’t very well rounded and has serious flaws. Unfortunately, bog is in an awkward state presently, as much of the difficult content is either immune to bog or features enemies that become immune to bog after a single affliction, making it preferable to inflict the single bog with Leviathan for the break. Additionally, Julietta is a poor pick for High Brunhilda as she lacks burn resistance and High Brunhilda is entirely immune to bog. While Void Agni is susceptible to bog, Julietta is entirely nonviable for the fight as she lacks access to a Scorching Air Res weapon. Despite all of her weaknesses, Julietta’s damage output is very high even without taking bog into account, assuming her allies are nearby to benefit from her proximity buffs. She’s best suited for Mercurial Gauntlet, where it’s reasonable to ensure that all allies will stay within buff range, and her strong damage and support can compensate for applying bog too early before the break.

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Unranked -> B+

Ranzal doesn’t function well in a wide variety of content and exists primarily as a Void Agni specialist. While bog is a powerful ailment, much of the difficult content features enemies that become immune to bog after a single affliction, so it’s far more valuable to inflict the single bog with Leviathan for the break. Ranzal is a very poor pick for High Brunhilda’s Trial, as she is immune to bog and Ranzal lacks resistance to burn. While Ranzal’s proximity based buff would be likely to consistently cover all allies in Mercurial Gauntlet, he’s a bad pick for the fight as his damage and support value are both lacking, and applying bog early is detrimental compared to saving it for the break.

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A+ -> S

With the advent of High Jupiter's Trial, Botan has appeared as one of the fight's strongest contenders. Botan has always had extremely high damage among shadow adventurers thanks to bleed, and unlike some of her competitors, she can maintain better damage uptime against High Jupiter due to how the fight favors long ranged weaponry. Her HP co-ability also makes her a preferred teammate for ranged units or teams running Heinwald over Cleo. She isn't fully resistant to paralysis, but she's strong enough for High Jupiter’s Trial that it's worth compromising slightly on damage wyrmprints to equip a Paralysis Res print such as Castaway's Journal, and her HP co-ability makes it easy for her and melee teammates to entirely skip out on King of the Skies.

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A -> A+

Euden has always been a premier unit for Raid content, since he has a built-in Dragon Claws passive and, as a sword unit, he can effectively utilize The Shining Overlord to further boost Dragon Claws while also boosting his skill damage. With the advent of Astral Raids guaranteeing weekly raid content, raid specialists are far more relevant.

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B+ -> A

Xainfired has always been a strong unit for Raid content, since he has a built-in Dragon Claws passive, and the advent of Astral Raids has made raid specialists far more relevant. However, he has to compromise on wyrmprints in raids when compared to sword adventurers, since he can’t utilize The Shining Overlord as effectively, so he faces stiff competition from Xander as a raid frontline unit.

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B+ -> A

Laranoa performs well in Mercurial Gauntlet, as it’s reasonable to assume that all of her allies will be within range of her proximity buff, and her Skill Haste co-ability and buffs pair excellently with Elisanne, ensuring extremely high uptime on teamwide strength buffs.

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B+ -> A

Althemia is a usable pick for High Jupiter’s Trial, since the fight is easier on ranged adventurers, she has okay damage output, and she can cap out her resistance to paralysis without heavily compromising on damage by equipping Revolutionary Magic. It’s quite hard to justify picking her as she still remains in the shadow of Gala Cleo and Veronica, but that doesn’t mean she’s a weak character. She can also perform decently in Mercurial Gauntlet, where it’s completely reasonable to assume perfect uptime on her Full HP = Skill Damage passive.

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B -> B+

Jurota has found a small niche in Mercurial Gauntlet, as his Broken Punisher passive makes him a strong contender to transform into Leviathan to deal damage on the break while Fafnir Roy is suffering from bog. On top of that, water has few blade units, making his strength co-ability a valuable asset in the DPS race of Mercurial Gauntlet. However, his adventurer form remains underwhelming, as his skills are underpowered.

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B -> B+

Su Fang’s Therion’s Bane passive is relevant for the Greedy Manticore fight, which salvages his otherwise low damage output. Additionally, his ability to stun manticore improves the rest of the team's damage uptime. Su Fang isn’t a good pick for other content, since his S1 is unusually weak and stun isn’t relevant in a majority of wind-advantaged content.

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B -> B+

Berserker is very well-suited for Void Jeanne, since he’s immune to blind and swords are very good at spamming force strikes. As such, Berserker can easily break Void Jeanne even as the only team member wielding a Divinity Penetrator weapon, which is critical to ending the fight quickly and smoothly. Berserker remains a poor choice for other content due to his low damage output and mediocre core 5.3 weapon. He’s unsuited for High Jupiter as he lacks paralysis resistance, close range melee weapons are unfavorable for the fight mechanics, and he doesn't deal very much damage.


Tier list created and maintained by Shark3143(@Shark3143#3825)

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S+
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A+
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A
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B+
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B
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C
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D
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Unranked
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Details

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Dragon Tier List

Tier List/Dragon Tier List

Specific Content Adventurer Lists

The following are not specifically tier lists, but automatically generated lists with set parameters of common units to use in specific endgame content, as most other content can be cleared with essentially most elementally advantaged units.

Imperial Onslaughts

Tier List/Imperial Onslaught

High Dragon Trials

Tier List/High Dragon Trials

Void Battles

Tier List/Void Battles