Upcoming Content
Revision as of 08:54, 8 March 2019 by >Mornsta-gpuser (→Mechanics)
| Unreleased Content!
This page contains content that is currently unavailable in the game, which may be released in the future! Information on this page may be subject to abrupt changes before the content releases and should not be taken as final. |
Quests
Chapter 8: Entwining Flames
Catching word of discord in Valkaheim, Euden and his friends head north to discover the truth...and when they do, they find themselves face to face with Alberia's strongest prince and his verboten pactbound dragon! All this and more in the next campaign update!
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- Dracoliths
- Flame Dracolith
- Light Dracolith
- Shadow Dracolith
Advanced Dragon Trials Cont.
A group banner featuring the High Dragons, including those unreleased, has been nested in the game files since High Midgardsormr.
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- Quests
- High Mercury's Trial
- High Jupiter's Trial
- High Zodiark's Trial
- The Height of the Waves (?)
- The Height of the Thunder (?)
- The Height of the Accursed (?)
- Facilities
- Fafnir Statue (Water)
- Fafnir Statue (Light)
- Fafnir Statue (Shadow)
- Enemies
Water High Mercury (Enemy)
Light High Jupiter (Enemy)
Shadow High Zodiark (Enemy)
- Dragons
- 5

Water High Mercury - 5

Light High Jupiter - 5

Shadow Zodiark
- Wyrmprints
- 5
High Mercury's Wyrmprint - 5
High Jupiter's Wyrmprint - 5
High Zodiark's Wyrmprint
- Abilities
- High Mercury Res
- High Mercury Res +20%
- High Mercury Res +25%
- High Jupiter Res
- High Jupiter Res +20%
- High Jupiter Res +25%
- High Zodiark Res
- High Zodiark Res +20%
- High Zodiark Res +25%
- Materials
- Waterwyrm's Greatsphere
- Lightwyrm's Greatsphere
- Shadowwyrm's Greatsphere
- Epithets
Events
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Castle Stories
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Facilities
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Summon Showcase
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Adventurers
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Dragons
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Wyrmprints
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Weapons
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Mechanics
Equipping Two Wyrmprints
- You can equip two wyrmprints per adventurer.
- However, one adventurer cannot equip two of the same wyrmprint.
- If you equip two wyrmprints which have the same effect, the effects will stack up to a certain limit.
- The feature will unlock after completing chapter 4.
- Scheduled implementation: End March 2019
Conditional Rooms and Rebattling
- When playing co-op, you'll be able to create rooms with certain conditions for entry.
- You'll be able to set element, weapon type, and might as conditions, and you'll match with players who meet those conditions when they select Find a Room.
- Also, you'll be able to choose to battle again if you fail a quest.
- Scheduled implementation: End March 2019
Trading for Materials on the Spot
- When you don't have enough materials for mana circles, building facilities, or crafting, you'll be able to remain on those screens and trade without going to Treasure Trade in the shop.
- Scheduled implementation: End March 2019
Game Speed Adjuster
- We'll be adding a button which will let you change the speed of the game when playing a quest.
- This feature will only be available during solo play, but it will increase the overall game speed when enabled.
- Four speeds are planned to be implemented: Normal, 1.2x, 1.5x, and 2x.
- Scheduled implementation: End March 2019