User:Celestriad/Sandbox

From Dragalia Lost Wiki
Revision as of 00:43, 27 January 2019 by >Celestriad (→‎Moveset)
Jump to navigation Jump to search

High Midgardsormr, often abbreviated HMS, HMD, or HMid, is the first of the High Dragon Trials that was released with the launch of the game. High Midgardsormr is considered to be part of Dragalia Lost's end-game content, and requires a higher degree of preparation, skill, and team coordination.

Preparation

Obtaining the Glorious Tempest

High Midgardsormr's Trial begins with an initial blast, called Calamitous Storm, that deals approximately 2278 damage to fire-elemental melee adventurers and approximately 2848 damage to fire-elemental ranged adventurers. Mitigating and surviving the high damage is best done by obtaining the Lua error: Error: Table Wyrmprints not found.. wyrmprint, which gives a 25% damage reduction from High Midgardsormr and a 5% damage reduction from wind enemies.

Materials to trade for Lua error: Error: Table Wyrmprints not found..
Lua error: Error: Table Wyrmprints not found.. x1 (Fully Unbound)

Obtained by trading with:

  • Error: Table Materials not found.
    x160
  • Error: Table Materials not found.
    x20
Error: Table Materials not found.
x500
Error: Table Materials not found.
x200

Reaching the Stat Requirements

High Midgardsormr's Trial requires the player to have enough HP to survive and enough STR to defeat High Midgardsormr within the 05:00 time limit.

HP Requirement

After the player obtains and equips the Glorious Tempest, Calamitous Storm will deal approximately 1624 damage to fire-elemental melee adventurers and approximately 2029 damage to fire-elemental ranged adventurers. To survive this, the player must have HP equal to or greater than the damage dealt. This can be achieved by:

  1. Promoting and leveling adventurers,
  2. Activating a significant number of mana circle nodes,
  3. Crafting higher tiered weapons, and
  4. Upgrading elemental altars and weapon dojos in the Halidom.

Not having enough HP may cause the player to instantly die or be subjugated through a damage "roulette," where adventurer has a chance of surviving due to damage variation. Although it is possible to clear High Midgardsormr by surviving the roulette, it is highly discouraged due to the amount of time it takes to gather a team, make the lobby, share the room's ID, and load the battle.

STR Requirement

High Midgardsormr has 863,164 HP and must be defeated within the 05:00 time limit. Therefore, the team must have enough damage-per-second (DPS) to defeat it in time.

Because DPS is a mixture of the STR stat and individual player's performance, the STR requirement is more of a recommendation than a hard requirement. A lower STR stat can be compensated with higher player skill. For the purpose of easing newer players into High Midgardsormr's Trial, the STR requirements listed below is written with the assumption that the player is a novice to the Trial.

For individual adventurers, 2000 STR is the minimum recommended STR.

However, for an entire team, 2200 STR is the minimum recommended average of all the damage dealers. Therefore, a player that meets only the minimum recommended STR will have to group with other players that have higher STR.

Adventurer Builds

Error: Table Adventurers not found.
Investment Level Stats Equipment Halidom Notes
High-end HP: 1867

STR: 2639

Mana Circle: 50

Weapon
Error: Table Weapons not found.
(0 UB, Lv. 80)

Wyrmprint

Lua error: Error: Table Wyrmprints not found.. (MUB, Lv. 100)

Dragon

Error: Table Dragons not found.
(MUB, Lv. 100)
Error: Table Dragons not found.
(MUB, Lv. 100)
Flame Altar

Lv. 30/30

Blade Dojo

Lv. 16/16

Mid-Ranged HP: 1724

STR: 2300

Mana Circle: 49

Weapon
Error: Table Weapons not found.
(0 UB, Lv. 80)

Wyrmprint

Lua error: Error: Table Wyrmprints not found.. (MUB, Lv. 100)

Dragon

Error: Table Dragons not found.
(4 UB, Lv. 80)
Flame Altar

Lv. 30/30

Blade Dojo

Lv. 16/16

HP: 1686

STR: 2204

Mana Circle: 49

Weapon
Error: Table Weapons not found.
(0 UB, Lv. 80)

Wyrmprint

Lua error: Error: Table Wyrmprints not found..

(MUB, Lv. 100)

Dragon

Error: Table Dragons not found.
(2 UB, Lv. 70)
Error: Table Dragons not found.
(2 UB, Lv. 70)
Flame Altar

Lv. 30/30

Blade Dojo

Lv. 16/16

Minimum HP: 1645

STR: 2044

Mana Circle: 50

Weapon
Error: Table Weapons not found.
(0 UB, Lv. 80)

Wyrmprint

Lua error: Error: Table Wyrmprints not found..

(MUB, Lv. 100)

Dragon

Error: Table Dragons not found.
(MUB, Lv. 100)
Flame Altar

Lv. 30/30

Blade Dojo

Lv. 16/16

HP: 1650

STR: 2028

Mana Circle: 49

Weapon
Error: Table Weapons not found.
(0 UB, Lv. 80)

Wyrmprint

Lua error: Error: Table Wyrmprints not found..

(MUB, Lv. 100)

Dragon

Error: Table Dragons not found.
(3 UB, Lv. 65)
Flame Altar

Lv. 30/30

Blade Dojo

Lv. 16/16

HP: 1624

STR: 2023

Mana Circle: 49

Weapon
Error: Table Weapons not found.
(0 UB, Lv. 80)

Wyrmprint

Lua error: Error: Table Wyrmprints not found..

(MUB, Lv. 100)

Dragon

Error: Table Dragons not found.
(MUB, Lv. 100)
Flame Altar

Lv. 30/30

Blade Dojo

Lv. 20/18

Mikoto

Verica

Vanessa

Sarisse

Euden

Sinoa

Ezelith

Boss

Moveset

Time Move Notes and Strategies Move Demonstration
5:00 Calamitous Storm For Melee adventurers except Axes, the initial knockback can be prevented by holding a charged Force Strike.

Axe adventurers can prevent knockback by receiving super armor from continuously attacking.

4:50 Backflip
4:45 Trident Tempest Face towards a wall and away from teammates to allow ranged adventurers to continue attacking without maneuvering around the Tempest Trident.
4:40 Charge
4:39 Tail Swipe
4:35 Backflap
4:32 Wind Blast (balls) Designated baiter should bait the balls away from teammates.
4:25 Glorious Tempest
4:20 Tattered Sky Damage is shared among all adventurers.
4:15 Storm Chaser Every adventurer receives a moderately sized purple AoE that follows them. Overlapping one's Storm Chaser on top of a teammate may KO them.
4:07 Charge
4:06 Tail Swipe (spin)
4:02 Wind Blast
3:53 Backflap
3:49 Trident Tempest
3:43 Charge
3:42 Tail Swipe
3:37 Wind Blast
3:30 Glorious Tempest
Charge
Tail Swipe
3:15 Summon Help (Golems) Breaking while High Midgardsormr is in the middle of summoning Golems will cause the golems to never appear.
Error creating thumbnail:
Wind Blast
Charge
Tail Swipe
Backflip
Trident Tempest
Charge
Tail Swipe
Glorious Tempest
Wind Blast
Backflap
2:15 Gale Blast Four gales will appear in the northern half of the map. It is best to avoid this region around this time.

The gales will move straight forward through the middle of the map one at a time. The first gale to do so will have a white dust cloud surrounding it.

Walk towards that gale and wait for it to move. Slowly occupy each space where the previous gale started from.

Error creating thumbnail:
Backflap
Wind Blast
Glorious Tempest
Tattered Sky
Storm Chaser
Trident Tempest
Charge
Tail Swipe
1:15 Gale Blast + Tattered Sky Similar to the first gale; however, there will be a Tattered Sky that requires players to stack.

Common strategy for a team to not take too much damage during this move is for the Verica to take the Tattered Sky alone, walk to the middle, transform into Phoenix, and then use Phoenix's skill to tank the Tattered Sky alone.

No amounts of damage can take a player out of its dragon form as long as it is in the middle of its skill animation. Players can tank any skill with this method as long as they are in the middle of a dragon skill.

Error creating thumbnail:
Storm Chaser
Wind Blast
Glorious Tempest
Charge
Tail Swipe
Glorious Tempest
Storm Chaser
Tattered Sky
Trident Tempest
Backflap
Wind Blast

Drop Rewards