Afflictions

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Revision as of 00:18, 2 January 2019 by imported>Elaeagnifolia
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See also: Conditions and Combat Mechanics

Afflictions are temporary debilitating states inflicted by skills or traps within a quest. Being afflicted also:

  • Prevents an adventurer from shapeshifting.
  • Removes all energy level stacks.

Affliction numbers vary from skill to skill. For example, a Burn skill in a quest can deal 3% of a user's maximum HP for 8 seconds while a Burn skill from an enemy monster may deal 6% of a user's maximum HP for a longer duration. The following table lists all the afflictions as well as the possible range of numbers from the data.

Icon Condition Name Description
Affliction blindness large icon.png Blind Causes attacks to miss with a fixed chance chance for a limited amount of time.
Affliction bog large icon.png Bog Movement speed is reduced by 50% and damage received is increased by 50% for a limited amount of time.
Affliction burn large icon.png Burn Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time and cannot deal lethal damage.
Affliction curse large icon.png Curse Stops SP gain and usage of skills, as well as helper skills for a limited amount of time.
Affliction freeze large icon.png Freeze Freezes user in a block of ice, preventing action and movement for a limited amount of time. Can be removed by allies attacking the block of ice.
Affliction paralysis large icon.png Paralysis Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Stops any movement or action at each tick. Cannot deal lethal damage.
Affliction poison large icon.png Poison Deals a percentage of the afflicted user's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage.
Affliction sleep large icon.png Sleep Locks a character in place and prevents all action for a limited amount of time.
Affliction stun large icon.png Stun Locks a character in place and prevents all action for a limited amount of time.

Affliction Chance Formula

The assumed affliction chance formula is as follows:

if Resistance% >= 100% : Afflication Chance% = 0
if Resistance% <  100% : Afflication Chance% = (Proc Chance% - Resistance%) 
Variable Description
Affliction Chance The overall % chance to inflict the affliction
Proc Chance The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs)
Resistance The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions)
No enemies or adventurers possess any Strength Down or Defense Down resistance.

Partial List of High HP Enemies Not Immune to Afflictions

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