Weapon Crafting

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Revision as of 10:04, 12 November 2018 by >@DeletedUser41383047
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Weapons in Dragalia Lost have both a HP stat and a Strength stat that increases based on their level. These weapons can be equipped by characters to raise their HP and Strength.

By default a character uses a Level 0 weapon with 0 HP and 0 Strength, but weapons with stats can either be obtained as drops from quests, chests found during quests, or even stronger weapons can be crafted once the Smithy is unlocked after Chapter 2: 6-2.

Acquiring Weapons

  • 1 Icon Rarity 1.png Weapons are equipped to Adventurers by default.
  • 2 Icon Rarity 2.png Weapons drop from quests as rewards from chests and monsters.
  • 3 Icon Rarity 3.png Weapons are instantly available for crafting through the Smithy once it is unlocked in Halidom.
  • 4 Icon Rarity 4.png Weapons can be crafted once the Smithy has been raised to a minimum of level 4.
  • 5 Icon Rarity 5.png Weapons can be crafted once the Smithy has been raised to a minimum of level 7.

Crafting and Enhancing

See also: Weapon Trees

To obtain 3* or higher weapons, player must unlock the Smithy facility in Halidom. Raising the Smithy level allows you to Enhance weapons further.
Each crafted weapon is linked to a weapon tree by weapon class and rarity (i.e. 4 Icon Rarity 4.png Sword tree). A weapon progresses along the tree via Enhancement in the Upgrade menu. The final weapon in each branch of a weapon tree will have an element tied to it, shown by the color of the weapon icon's background.

A weapon must be fully unbound and max level before it can be Enhanced.

Weapons with embedded Skills will improve their Skill when the weapon is fully unbound.

Dismantling

The player can pay Icon Resource Rupies.png Rupies to revert a crafted weapon back into its base weapons and materials. The dismantle cost is based on the Star Level and Weapon Tier of the weapon in question. All weapons created from this process will be at Level 1 fully unbound. The only losses incurred from this process are Weapon Experience and Rupies; all crafting materials used to create the weapon are returned.

[# of MUB Previous Tier Weapons Returned] = [# of Unbindings] + 1
[# of Materials Returned] = [Base Material Cost] * ([# of Unbindings] + 1)
Dismantle Cost Icon Resource Rupies.png Rupies
Icon Rarity Row 3.png Icon Rarity Row 4.png Icon Rarity Row 5.png
Tier 1 1,000 8,000 125,000
Tier 2 5,000 40,000 750,000
Tier 3 30,000 240,000 4,500,000

Leveling weapons

Weapons can be leveled with either other weapons or by using Whetstones. Whetstones drop in a few story quests and can also be acquired in the daily Item roll. The most reliable source for Whetstones is The Imperial Onslaught, but these challenge quests only unlocks after Chapter 6 is cleared. Additionally, each day 3 Gold Whetstones can be purchased in the shop for 10,000 Icon Resource Rupies.png Rupies each.


Weapon Recommendations

  • 3 Icon Rarity 3.png Elemental Weapons are recommended as a starting goal for new players; however, it is NOT recommended to fully unbind them, due to the short amount of time it takes to unlock 4 Icon Rarity 4.png weapon crafting.
  • Due to the cost of fully unbinding 3 Icon Rarity 3.png Tier 3 weapons, and the limited time they they will be used, players should move on to 4 Icon Rarity 4.png weapons as soon they are craftable. Replace the 0 Unbind 3 Icon Rarity 3.png weapons with fully unbound 4 Icon Rarity 4.png Tier 2 weapons.
  • When first crafting 4 Icon Rarity 4.png Elemental weapons, the adventurer will gain strength and health due to the Elemental Bonus as long as the weapon is equipped to an adventurer of the same element; however, the elemental weapon will lose overall Might score. If near a Might threshold to unlock a higher level quest, consider holding off on upgrading. It is worth fully unbinding 4 Icon Rarity 4.png Elemental Weapons, due to the time and resources required to unlock 5 Icon Rarity 5.png Elemental Weapons.
  • 5 Icon Rarity 5.png weapons require a massive time investment both to unlock initially with level 6 Halidom, and the resources required to craft the weapons. Base 5 Icon Rarity 5.png weapons are not stronger that 4 Icon Rarity 4.png Elemental weapons, and higher tier 5 Icon Rarity 5.png weapons require resources that can only currently be acquired through events.