Rare Enemies
Revision as of 08:48, 29 October 2018 by >Re lmon
Rare monsters are enemies that have a 10% base chance of appearing in most Quests. All rare monsters have a chance of dropping Four-Leaf Clovers which are needed to increase Dragon Bond level at the Dragon's Roost.
The element and difficulty of a Quest determines the variation in rare monster spawn. Expert-difficulty rare monster spawns are dependent on the player's might value.
| All | |||||
|---|---|---|---|---|---|
| Pot o' Miracles | Devil's Puppet | Hued Harrier | Grim Chief | Rainbow Cap | Twilight Warlock |
/Flame /Water /Wind /Light /Shadow
| Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
|---|---|---|---|---|
| Beginner | 7% | 3% | 0 | 0 |
| Standard | 5.5% | 3% | 1.5% | 0 |
| Expert 1 | 4.5% | 3.5% | 2% | 0 |
| Expert 2 | 2% | 4% | 2.5% | 1.5% |
| Expert 3 | 0 | 3% | 4% | 3% |
Expert 1 - Below 1.6x Quest recommended might value.
Expert 2 - From 1.6x to 2x Quest recommended might value.
Expert 3 - 2x Quest recommended might value and above.
Might requirements for Event Quests are listed below:
| Quest | Expert 2 | Expert 3 |
|---|---|---|
| Avenue to Power | 9600 | 12000 |
| Avenue to Fortune | 8320 | 10400 |
| Elemental Ruins | 10400 | 13000 |
| Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
|---|---|---|---|---|
| Beginner | 1 | 1 | 3% | 0 | 0 |
| Standard | 5.5% | 3% | 1.5% | 0 |
| Expert 1 | 4.5% | 3.5% | 2% | 0 |
| Expert 2 | 2% | 4% | 2.5% | 1.5% |
| Expert 3 | 0 | 3% | 4% | 3% |