Afflictions
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Afflictions are temporary debilitating states which can affect a player's adventurers, each with varying effects. Afflicted adventurers cannot shapeshift into dragons.
Affliction Chance Formula: Affliction Chance% = Proc Chance% * (1 - Resistance%) Affliction Chance: The overall % chance to inflict the affliction Proc Chance: The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs) Resistance: The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions) No enemies or adventurers possess any Strength Down or Defense Down resistance.
The current afflictions in-game are:
Poison - Does damage over time
56px Burn - Does damage over time
Frozen - Freezes a character in a solid block of ice. For Adventurer's this status can be removed by damaging the block of ice.
Paralysis - Has a chance to briefly stun a character over the period of the debuff.
Blind - Gives a high chance a characters attacks will miss entirely, doing no damage, even if they physically impact your character.
Stun - Locks a character in place and prevents all actions.
Curse - Prevents the use of skills
Bog - Reduces a character's movement speed, and causes all damage received to be critical.
- Sleep - Locks a character in place and prevents all actions until adventurer is hit.
- Caged - Locks a character in place preventing movement. Attacks while caged are limited. This status can be removed by damaging the cage.
- Defense Down - Reduces defense of a character, causing them to take more damage from attacks.
- Attack Down - Reduces damage from a characters attacks.