Afflictions
Afflictions are temporary debilitating states which can affect a player's adventurers, each with varying effects. Afflicted adventurers cannot shapeshift into dragons.
List of Afflictions
Blindness - Causes attacks to miss at a fixed chance
Bog - Reduces movement speed and increases all damage received by 50%. Lasts 10 seconds.
56px Burn - Deals damage equal to 4%/6%/8% of the afflicted adventurer's HP every 3 seconds for 9 seconds, totaling 12%/18%/24% of their HP. Cannot deal lethal damage. Lasts 10 seconds.
Curse - Stops SP gain for skills and prevents the use of skills and helper skills
Frozen - Freezes target in a solid block of ice, preventing movement and actions. For adventurers, this affliction can be removed by other party members damaging the block of ice.
Paralysis - Deals damage equal to 4%/6%/8% of the afflicted adventurer's HP at 3 and 6.5 seconds after infliction, totaling 8%/12%/16% of their HP. Stops any movement or action at each tick. Cannot deal lethal damage. Lasts 7 seconds.
Poison - Deals damage equal to 4%/6%/8% of the afflicted adventurer's HP every 4 seconds for 20 seconds, totaling 20%/30%/40% of their HP. Cannot deal lethal damage. Lasts 20 seconds.
Stun - Prevents all movement and actions. Duration varies.
- Sleep - Locks a character in place and prevents all actions until adventurer is hit.
- Caged - Locks a character in place preventing movement. Attacks while caged are limited. This status can be removed by damaging the cage.
- Defense Down - Reduces defense of a character, causing them to take more damage from attacks.
- Attack Down - Reduces damage from a characters attacks.
Affliction Chance Formula
The assumed affliction chance formula is as follows:
Affliction Chance% = Proc Chance% * (1 - Resistance%)
| Variable | Description |
|---|---|
| Affliction Chance | The overall % chance to inflict the affliction |
| Proc Chance | The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs) |
| Resistance | The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions) No enemies or adventurers possess any Strength Down or Defense Down resistance. |