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Showing below up to 50 results in range #451 to #500.
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- (hist) (Flame) Striking Haste & Gauge Decelerator [18 bytes]
- (hist) (Shadow) Poisoned Punisher [18 bytes]
- (hist) Poison = Team Strength [18 bytes]
- (hist) (Shadow) Unyielding Offense [18 bytes]
- (hist) (Light) Ebon Chimera's Bane [18 bytes]
- (hist) Combo Time [18 bytes]
- (hist) Zest [18 bytes]
- (hist) Chef's Special [18 bytes]
- (hist) (Water) Strength & Critical Damage [18 bytes]
- (hist) Critical Hit = Attack Rate [18 bytes]
- (hist) Potent Burn Res [18 bytes]
- (hist) Full HP = Poison & Blindness [18 bytes]
- (hist) Poisoned & Blinded Punisher [18 bytes]
- (hist) (Wind) Affliction Guard [18 bytes]
- (hist) Potent Bog Res [18 bytes]
- (hist) Potent Freeze Res [18 bytes]
- (hist) Poison & Stun Edge [18 bytes]
- (hist) Poisoned & Stunned Punisher [18 bytes]
- (hist) (Flame) Dragon Haste [18 bytes]
- (hist) (Flame) Dragon's Claws [18 bytes]
- (hist) (Flame) HP Below 40 = Strength [18 bytes]
- (hist) (Flame) Damage Taken = Force Strike Damage [18 bytes]
- (hist) (Flame) HP Below 40 = Shield [18 bytes]
- (hist) (Flame) Burn = User Strength [18 bytes]
- (hist) (Flame) Burning Edge [18 bytes]
- (hist) (Flame) Burn = Critical Rate [18 bytes]
- (hist) (Flame) Burn = User Wind Res [18 bytes]
- (hist) (Flame) Above 10 Hits = Critical Rate [18 bytes]
- (hist) (Flame) Above 10 Hits = Strength [18 bytes]
- (hist) (Flame) Combo Time [18 bytes]
- (hist) (Flame) Combo = Energy Level Up [18 bytes]
- (hist) (Flame) HP 60 = Strength [18 bytes]
- (hist) (Flame) HP 80 = Wind Res [18 bytes]
- (hist) (Light) Above 10 Hits = Shadow Res [18 bytes]
- (hist) (Light) Combo Time [18 bytes]
- (hist) (Light) Energy = Shadow Res [18 bytes]
- (hist) (Light) Energy = Strength [18 bytes]
- (hist) (Light) HP 60 = Strength [18 bytes]
- (hist) (Light) HP 80 = Shadow Res [18 bytes]
- (hist) (Light) Paralysis = User Critical Rate [18 bytes]
- (hist) (Light) Shapeshift = HP Regen [18 bytes]
- (hist) (Shadow) Dragon Haste [18 bytes]
- (hist) (Shadow) HP 60 = Strength [18 bytes]
- (hist) (Shadow) HP 80 = Light Res [18 bytes]
- (hist) (Shadow) HP Below 40 = Light Res [18 bytes]
- (hist) (Shadow) HP Below 40 = Strength [18 bytes]
- (hist) (Shadow) Poison = User Light Res [18 bytes]
- (hist) (Water) Above 10 Hits = Flame Res [18 bytes]
- (hist) (Water) Above 10 Hits = Strength [18 bytes]
- (hist) (Water) Frostbite = User Strength [18 bytes]