Difference between revisions of "Stats"

From Dragalia Lost Wiki
Jump to navigation Jump to search
>Seraii
>Seraii
(No difference)

Revision as of 02:06, 11 October 2018

There are various stats that affect an Adventurer's survivability and power. The two basic stats, HP and Strength, will show up directly on your adventurer's stat breakdown, and will increase or decrease with your equipped items, and Halidom facilities. Complex stats will still directly affect your Adventurer's durability and damage, but will not be visible anywhere in game.

Basic Stats

  • HP - An adventurer's health pool. Gained from Mana Circles, Dragons, Weapons, Wyrmprints, Halidom, and Abilities. Can also be temporarily increased by skills.
  • Strength - Directly used to calculate damage from basic attacks and skills. Gained from Mana Circles, Dragons, Weapons, Wyrmprints, Halidom, and abilities. Can also be temporarily increased by skills.
  • Experience - Used to increase the level of Adventurers, Dragons, Weapons, and Wyrmprints. Gained from items and completing maps. Experience gain can be increased by abilities.
  • Level - Level directly determines Health and Strength on Adventurers, Dragons, Weapons, and Wyrmprints.
  • Might - Might is used as a measure of progression on Adventurers, Dragons, Weapons, and Wyrmprints. Does not affect damage in any way, but is used to unlock Maps.

Offensive Stats

  • Critical Rate
  • Critical Damage
  • Skill Damage
  • Force Strike Damage
  • Punisher Damage
  • Bane Damage

Defensive Stats

  • Defense
  • Elemental Resistance
  • Status Resistance

Utility Stats

  • Recovery Potency
  • Skill Haste
  • Skill Prep
  • Dragon Haste
  • Shapeshift Prep
  • Dragon Time
  • Buff Time