Difference between revisions of "User:LegendarySilke/Sandbox"
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>LegendarySilke |
>LegendarySilke m (→Variables) |
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* HP '''chain co-abilities''' also add to this bracket, but they '''do not show up''' in the details window. | * HP '''chain co-abilities''' also add to this bracket, but they '''do not show up''' in the details window. | ||
* To calculate the true HP with HP chain co-abilities in play, at this point of the overall calculation, perform the following calculation: | * To calculate the true HP with HP chain co-abilities in play, at this point of the overall calculation, perform the following calculation: | ||
| − | ** True HP = (Displayed HP / Sum of Ability HP Excluding HP Chain Co-Ability) * Sum of Ability HP Including HP Chain Co-Ability | + | ** True HP = (Displayed HP / Sum of Ability HP Boosts in %, Excluding HP Chain Co-Ability) * Sum of Ability HP Boosts in %, Including HP Chain Co-Ability |
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! Sum of HP Co-Abilities | ! Sum of HP Co-Abilities | ||
Revision as of 07:17, 2 June 2020
- See: Healing Formula
| Unconfirmed
The information on this page is either unconfirmed or still pending ongoing research, and the contents of this page may be subject to change as more information is gathered. |
HP Formula
This is the approximate formula to calculate the adventurer's HP stat. Some factors may not be accounted for. Values are rounded up after processing all non-buff HP, then processed again after buffs.
Variables
Variables are assuming Simplified View.
| Variable | Description |
|---|---|
| Sum of Non-Ability HP | The total sum of HP, before any ability multipliers.
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| Sum of Ability HP Boosts | The total sum of ability-based HP boosts, in percentage.
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| Sum of HP Co-Abilities | This is the sum of the co-abilities that grant HP (not chain co-abilities).
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| Sum of HP Buffs | HP buffs directly increase the percentage of HP after all other calculations, and is always based on the final HP reached on the previous step of the calculation (and hence, successive uses of HP buffs with the same magnitude will always raise the HP by the same amount).
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