Difference between revisions of "Template:EnemyData/NameOverrides"

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>Eave
(name overrides for enemies - moving this out of the parser for better visibility/editability)
>Eave
m (forgot parenthesis after element)
 
Line 2: Line 2:
 
-->{{#switch:{{{Name|}}}
 
-->{{#switch:{{{Name|}}}
 
|Fafnir Roy III
 
|Fafnir Roy III
|??????? = {{{Name|}}} ({{{ElementalType}}}  
+
|??????? = {{{Name|}}} ({{{ElementalType}}})
 
|#default = {{#switch:{{{DataId}}}
 
|#default = {{#switch:{{{DataId}}}
 
   |400010002 = Head
 
   |400010002 = Head

Latest revision as of 04:10, 8 May 2020

50px Documentation

This template is meant to be used only in Template:EnemyData in order to modify enemy names before storing them to cargo. Reasons enemy names may require overrides are:

  • They have no name in the game data.
    • Such as objects like the Spheres of Salvation in High Mercury which 'exist' but do not have a display name for their HP bar.
  • Their name in the game data is ambiguous.
    • Such as a lack of disambiguation between different ElementalType variations of the same name, ie 'Fafnir Roy III'.

To see if any enemies are currently missing names, please reference Dragalia Lost Wiki:Missing Enemy Pages.