Difference between revisions of "Template:Weapon"

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>Eave
(add AcquiredWeaponId to cargo table declaration and storage)
>Boblers
(adding support for prerequisite table)
Line 198: Line 198:
 
{{#ifeq: {{{AssembleCoin|}}} | | | {{#ifeq: {{{AssembleCoin|}}} | 0 | |
 
{{#ifeq: {{{AssembleCoin|}}} | | | {{#ifeq: {{{AssembleCoin|}}} | 0 | |
 
* {{InlineIcon|Icon Resource|Rupies}} Rupies x{{formatnum:{{{AssembleCoin|}}}}} }} }} }} }}
 
* {{InlineIcon|Icon Resource|Rupies}} Rupies x{{formatnum:{{{AssembleCoin|}}}}} }} }} }} }}
 +
 +
<p style="margin:15px auto;border-bottom:1px solid;margin-bottom:15px;font-size:1.2em;font-variant-caps: small-caps;font-weight:bold">Weapon Prerequisites</p>
 +
{{Weapon Prerequisite Table|WeaponName={{{WeaponName|}}}|Rarity={{{Rarity|}}}|AcquiredWeaponId1={{{AcquiredWeaponId1|}}}|AcquiredWeaponId2={{{AcquiredWeaponId2|}}}}}
  
 
<p style="margin:15px auto;border-bottom:1px solid;margin-bottom:15px;font-size:1.2em;font-variant-caps: small-caps;font-weight:bold">Weapon Progression</p>
 
<p style="margin:15px auto;border-bottom:1px solid;margin-bottom:15px;font-size:1.2em;font-variant-caps: small-caps;font-weight:bold">Weapon Progression</p>

Revision as of 01:25, 13 April 2020

50px Documentation

Usage

{{Weapons
|Id=
|BaseId=
|FormId=
|WeaponName=
|WeaponNameJP=
|Type=
|Rarity=
|ElementalType=
|Obtain=
|ReleaseDate=Month Day, Year
|Availability=
|MinHp=
|MaxHp=
|MinAtk=
|MaxAtk=
|VariationId=
|SkillName=
|Abilities11=
|Abilities21=
|IsPlayable=
|FlavorText=
|SellCoin=
|SellDewPoint=
|CraftNodeId=
|ParentCraftNodeId=
|CraftGroupId=
|FortCraftLevel=
|AssembleCoin=
|DisassembleCoin=
|DisassembleCost=
|Undisassemblable=
|MainWeaponId=
|MainWeaponQuantity=
|CraftMaterialType1=
|CraftMaterial1=
|CraftMaterialQuantity1=
|CraftMaterialType2=
|CraftMaterial2=
|CraftMaterialQuantity2=
|CraftMaterialType3=
|CraftMaterial3=
|CraftMaterialQuantity3=
|CraftMaterialType4=
|CraftMaterial4=
|CraftMaterialQuantity4=
|CraftMaterialType5=
|CraftMaterial5=
|CraftMaterialQuantity5=
}}

This template defines the table "Weapons". This table has not been created yet.