Difference between revisions of "Progression Guide"
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== Void Battles == | == Void Battles == | ||
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''. | While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to '''[[Void Battles Guide]]'''. | ||
| + | |||
| + | # (optional) Farm [[Catoblepas Anemos Strike]] for a tier 2 void weapon with [[(Flame) Spectral Shield Penetrator]] | ||
| + | # (optional) Farm [[Eolian Phantom Strike]] for a tier 2/3 void weapon with Chimera Bane | ||
| + | # Farm [[Ebon Chimera Strike]] and [[Volcanic Chimera Strike]] for Chimeratech weapons | ||
| + | # Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons. | ||
| + | |||
| + | Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. [[(Water) Scorching Air Res]] weapons from [[Obsidian Golem Strike]] for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient. | ||
| + | |||
| + | Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op. | ||
== High Dragon Trials and Agito == | == High Dragon Trials and Agito == | ||
Revision as of 20:54, 3 March 2020
| Under Construction!
This page is currently in the process of being expanded on. Please note that there may be missing or incomplete information. |
| Collaborative Guide
Collaborative guides are edited by the general community based on a general focus and are works of opinion. Please use the Discussion page or the Discord if major changes are required. |
This is a guide for efficiently progressing to and through endgame content in Dragalia Lost after you have cleared through at least Chapter 9 of the Normal difficulty story quests in order to have unlocked all features and quests.
The current endgame content is regarded as Expert and Master difficulties of Advanced Dragon Trials (aka. High Dragon Trials, or HDTs), and Volk's Wrath/Expert and Expert difficulties for future Agito quests.
Preparation
Facilities
Facilities that increase the stats of adventurers are a large contributor to a unit's HP and strength and leveling them is a crucial step for preparing for endgame content.
| Facility | Upgrade Material Source | Notes |
|---|---|---|
| Altars | Elemental Ruins | |
| Dojos | Imperial Onslaught | Has large increases in bonus stats granted at levels 16 and 31 |
| Slime Status | Void Battles | Purchased from Shop/Treasure Trade for Void Battles and all upgrade materials come from various Void Battles |
| Event Facilities | Facility Event | Buildings that are gifted to the player during special Facility Events (ex. Arctos Monument from Flames of Reflection). |
Adventurers
Given the difficulty of endgame quests, adventurers should generally be upgraded as much as possible to maximize the chances of success. This includes:
- Promotions — 3
and 4
adventurers should be promoted all the way up to 5 
- Mana Circle and Mana Spiral — all 50 nodes in the base mana circles should be unlocked. Additionally, for adventurers that have a Mana Spiral, those nodes should also be unlocked as far as possible. Some of the later nodes in Mana Spirals require materials dropped by High Dragon Trials.
- Augments — Fortifying Crystals and Amplifying Crystals can add up to +100 HP and +100 Strength to an adventurer. This amount is additional multiplied by Adventurer Facilities and is a substantial increase in stats.
Wyrmprints
The effects of wyrmprints range wildly, so picking appropriate wyrmprints for endgame quests for your adventurer is critical. Besides choosing the appropriate prints, the prints should be max unbound and also preferably max augmented with +100 HP from Fortifying Gemstones and +100 Strength from Amplifying Gemstones. While wyrmprint stats do not get multiplied by any facilities, the +400 total stats from two fully augmented wyrmprints is still a significant boost.
Dragons
With some few exceptions, players are expected to have appropriate 5
gacha dragons that are max unbound and max leveled for all endgame content.
Weapons
| Notable Weapons | |||
|---|---|---|---|
| Source | Can be Dismantled | Notes | |
| Void Bane | Void Zephyr Strike | Yes | Has +30% damage bane ability versus a High Dragon |
| Chimeratech | Volcanic Chimera Strike | No | Requires having owned the Void Manticore weapon of the same type and element to craft |
| High Dragon | Advanced Dragon Trials on Expert and Master difficulty | No | Requires having owned the 5t3 and Void Bane weapons of the same type and element to craft |
| Agito 6 |
Volk's Wrath | No | Requires having owned the Chimeratech weapon of the same type and element to craft |
The relative strength of the various top-end weapons from weakest to strongest are:
In High Dragon Trials
| Weapon(s) | Abbreviated Name(s) |
|---|---|
| Core 5 |
5t3, 5.3.0 |
| Off-element Chimeratech Tier 2 | CT2 |
| Void 5 |
Void Bane, v5t3 |
| Off-element High Dragon Tier 2 OR 6 |
Off-ele HDT2 OR 6* |
| Chimeratech Tier 2 OR 6 |
CT2 OR 6* 0ub OR HDT1 |
| High Dragon Tier 2 | HDT |
| 6 |
6* |
Outside of High Dragon Trials
| Weapon(s) | Abbreviated Name(s) |
|---|---|
| Core 5 |
5t3, 5.3.0 |
| Off-element Chimeratech Tier 2 | CT2 |
| High Dragon Tier 1 | HDT1 |
| Off-element High Dragon Tier 2 OR 6 |
Off-ele HDT2 OR 6* |
| Chimeratech Tier 2 OR 6 |
CT2 OR 6* 0ub |
| High Dragon Tier 2 | HDT |
| 6 |
6* |
All weapons are assumed to be max unbound and on-element (same element as adventurer) unless otherwise specified.
High Dragon Trial Opening Blast
Void Battles
While there are many Void Battles whose weapons are critical for strengthening your party and preparing for endgame content, there are a number that are considered skippable and largely unnecessary. This section will focus on an efficient progression path for the more important Void Battle quests. For a more comprehensive overview of all the Void Battles, please refer to Void Battles Guide.
- (optional) Farm Catoblepas Anemos Strike for a tier 2 void weapon with (Flame) Spectral Shield Penetrator
- (optional) Farm Eolian Phantom Strike for a tier 2/3 void weapon with Chimera Bane
- Farm Ebon Chimera Strike and Volcanic Chimera Strike for Chimeratech weapons
- Farm Void Dragons for Void Dragon Hearts for HDT weapons and the Void Bane weapons for unlocking HDT weapons.
Note that some of the Void Dragons may require or be significantly easier with void weapons from other fights (eg. (Water) Scorching Air Res weapons from Obsidian Golem Strike for Void Agni), but for most high base might weapons such as on- or off-element CT2 are sufficient.
Steps 1 and 2 can be skipped if you have Core 5t3 weapons and are playing in co-op.
High Dragon Trials and Agito
Unlocking High Dragon Trials requires first clearing Master difficulty of the dragon in Dragon Trials. Unlocking Agito requires having cleared Standard difficulty of any High Dragon Trial. Standard HDTs can be done in any order though their difficulty varies with the first ones released being the easiest (High Midgardsormr, High Mercury, and High Brunhilda in roughly increasing order of difficulty) and the last ones being the hardest (High Jupiter and High Zodiark).
For Expert and Master difficulties of HDTs, along with Expert difficulties of Agito, there are recommended orders in which to defeat them as each HDT drops materials to craft weapons of their element that are strong against the next High Dragon, and not all the quests of the same difficulty level are equally accessible.
Wind-Water-Flame Triangle
- Start in Expert High Midgardsormr with flame Chimeratech Tier 2 weapons, to craft a HDT1 wind weapon
- Clear Expert High Mercury with the HDT1 wind weapon and craft a HDT1 water weapon
- Clear Expert High Brunhilda with the HDT1 water weapon
- Go back and clear Expert High Mercury more to MUB the HDT1 water water weapon
- Clear Master High Brunhilda with the MUB HDT1, and farm it and eHBH enough to craft a HDT2 weapon, and then MUB it with Damascus Ingots or duplicates.
- (optional) Clear Expert Volk with the MUB HDT2 flame weapon
- Clear Master High Midgardsormr with the MUB HDT2 or with a MUB 6* flame weapon from Expert Volk
- Clear Master High Mercury with a MUB HDT2 wind weapon
Light-Dark
- Start in Expert High Zodiark with a MUB Void Bane weapon or an off-element MUB HDT2 or 6* weapon
- Clear Expert High Jupiter with a HDT1 from eHZD
- Clear Master High Zodiark with a MUB HDT1 from eHJP
- Clear Master High Jupiter with a MUB HDT2 from mHZD
There is another options for Light-Dark now with the release of Light Agito (Kai Yan's Wrath):
- Expert High Zodiark
- Expert High Jupiter for orbs and tail for Mana Spiral for 70MC shadow units
- Expert Kai Yan with 6
0ub weapon from Standard first clear rewards to max unbind the 6 
- Master High Jupiter
- Master High Zodiark
Current Meta Team Compositions
| Quest | Adventurer | Wyrmprint 1 | Wyrmprint 2 | Dragon | Notes |
|---|---|---|---|---|---|