Difference between revisions of "Rare Enemies"
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'''Rare Enemies''' have a 10% base chance of appearing in most Quests. This chance is doubled to 20% in [[Co-op]] mode. | '''Rare Enemies''' have a 10% base chance of appearing in most Quests. This chance is doubled to 20% in [[Co-op]] mode. | ||
| − | All rare enemies have a chance of dropping {{Four-Leaf Clover-}} which are needed to increase Dragon Bond level at the [[Dragon's Roost]]. | + | All rare enemies have a chance of dropping {{Four-Leaf Clover-}} which are needed to increase Dragon Bond level at the [[Dragon's Roost]]. Currently it is believed to not be possible to obtain rare enemy loot when using a [[Skip Ticket]], however it appears yet has not been confirmed that rare enemies can spawn with a reduced rate compared to running the Quest normally when using a [[Skip Ticket]]. |
The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert'' and ''Master'' difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown. | The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert'' and ''Master'' difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown. | ||
Revision as of 16:05, 12 September 2019
Rare Enemies have a 10% base chance of appearing in most Quests. This chance is doubled to 20% in Co-op mode.
All rare enemies have a chance of dropping
which are needed to increase Dragon Bond level at the Dragon's Roost. Currently it is believed to not be possible to obtain rare enemy loot when using a Skip Ticket, however it appears yet has not been confirmed that rare enemies can spawn with a reduced rate compared to running the Quest normally when using a Skip Ticket.
The element and difficulty of a Quest determine the variation in rare enemy spawn. Expert and Master difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown.
Rare Enemy Variants
| All | |||||
|---|---|---|---|---|---|
| Pot o' Miracles | Devil's Puppet | Hued Harrier | Grim Chief | Rainbow Cap | Twilight Warlock |
Rare Enemy Base Spawn Rates
| Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
|---|---|---|---|---|
| Beginner | 7% | 3% | 0 | 0 |
| Standard | 5.5% | 3% | 1.5% | 0 |
| Expert1 | 4.5% | 3.5% | 2% | 0 |
| Expert2 | 2% | 4% | 2.5% | 1.5% |
| Expert3 | 0 | 3% | 4% | 3% |
| Master1 | 2% | 3.5% | 4.5% | 0 |
| Master2 | 1.5% | 2.5% | 4% | 2% |
| Master3 | 0 | 2% | 3.5% | 4.5% |
Might Spawn Tiers
| Unconfirmed
The information on this page is either unconfirmed or still pending ongoing research, and the contents of this page may be subject to change as more information is gathered. |
| Quest | Might | Expert 1 | Expert 2 | Expert 3 | Master 1 | Master 2 | Master 3 |
|---|---|---|---|---|---|---|---|
| Avenue to Power | 6000 | 0 | unknown | unknown | |||
| Avenue to Fortune | 5200 | 0 | ~7900 | ~10000 | |||
| Elemental Ruins | 6500 | 0 | unknown | ~12800 |