Difference between revisions of "Glossary"
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==General Terms== | ==General Terms== | ||
| + | {{GlossaryTerm|AI|Refers to the units a player uses that are controlled by the computer}} | ||
{{GlossaryTerm|BIS|Best in Slot}} | {{GlossaryTerm|BIS|Best in Slot}} | ||
| + | {{GlossaryTerm|Brick|[[Steel Brick]] / [[Damascus Ingot]]}} | ||
{{GlossaryTerm|C#|Combo #, referring to the normal attack combination performed when tapping screen # of times.}} | {{GlossaryTerm|C#|Combo #, referring to the normal attack combination performed when tapping screen # of times.}} | ||
| + | {{GlossaryTerm|Co-Ability|Team-wide buffs specific to each weapon type of adventurer. Do not stack. See [[Co-Abilities]].) | ||
| + | {{GlossaryTerm|Dama|[[Damascus Ingot]]}} | ||
| + | {{GlossaryTerm|Dama Break/Dama Dismantle|Using a Damascus Ingot on a 5T3 weapon and then dismantling the weapon to obtain more materials.}} | ||
{{GlossaryTerm|DoT|Damage Over Time}} | {{GlossaryTerm|DoT|Damage Over Time}} | ||
{{GlossaryTerm|DPrep|Dragon Prep, refers to anything that grants [[Shapeshift Prep]]}} | {{GlossaryTerm|DPrep|Dragon Prep, refers to anything that grants [[Shapeshift Prep]]}} | ||
| + | {{GlossaryTerm|Epithet|Titles which a player can earn, equip and display to other users. See [[Epithets]].}} | ||
{{GlossaryTerm|FS (Force Strike)|Attack used when player taps and holds the screen. See [[Combat Mechanics#Force Strikes]].}} | {{GlossaryTerm|FS (Force Strike)|Attack used when player taps and holds the screen. See [[Combat Mechanics#Force Strikes]].}} | ||
{{GlossaryTerm|Gala|Summon banner featuring limited units every 2 months with increased {{5*}} summon rates and lower pity amount needed for a guaranteed {{5*}} summon.}} | {{GlossaryTerm|Gala|Summon banner featuring limited units every 2 months with increased {{5*}} summon rates and lower pity amount needed for a guaranteed {{5*}} summon.}} | ||
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{{GlossaryTerm|IFrame|Invincibility Frame, the time upon using a skill where the player and player's AI characters are immune to certain damage}} | {{GlossaryTerm|IFrame|Invincibility Frame, the time upon using a skill where the player and player's AI characters are immune to certain damage}} | ||
{{GlossaryTerm|MC (Mana Circle)|See [[Mana Circles]].}} | {{GlossaryTerm|MC (Mana Circle)|See [[Mana Circles]].}} | ||
| + | {{GlossaryTerm|Might|One of the stat values given when viewing a team and its units. See [[Might]].}} | ||
{{GlossaryTerm|OD|Overdrive}} | {{GlossaryTerm|OD|Overdrive}} | ||
{{GlossaryTerm|#UB (# Unbound)|The amount of times a dragon / wyrmprint / weapon has been unbinded. For example, 2UB Agni would refer to an Agni that has been unbound twice.}} | {{GlossaryTerm|#UB (# Unbound)|The amount of times a dragon / wyrmprint / weapon has been unbinded. For example, 2UB Agni would refer to an Agni that has been unbound twice.}} | ||
{{GlossaryTerm|MUB (Max Unbound)|Dragons / Wyrmprints / Weapons which have been fully unbinded (4 times) through duplicates or their respective unbind resources (Stone, Key, Brick)}} | {{GlossaryTerm|MUB (Max Unbound)|Dragons / Wyrmprints / Weapons which have been fully unbinded (4 times) through duplicates or their respective unbind resources (Stone, Key, Brick)}} | ||
| − | {{GlossaryTerm|S#|Skill #. For example, S1 refers to a character's Skill 1.|}} | + | {{GlossaryTerm|S#|Skill #. For example, S1 refers to a character's Skill 1.}} |
| + | {{GlossaryTerm|SP|Skill Points, granted when attacking and used to charge skills for usage.}} | ||
| + | {{GlossaryTerm|Stone / Moonstone / Sunstone|[[Moonlight Stone]] / [[Sunlight Stone]]}} | ||
| + | {{GlossaryTerm|Suptix / Dream Summon|Term taken from another of Cygames' games Granblue Fantasy alluding to the Dream Summon, which is a summon that can be redeemed for a character or dragon of choice.}} | ||
{{GlossaryTerm|Welfare|Units given free from events}} | {{GlossaryTerm|Welfare|Units given free from events}} | ||