Difference between revisions of "Healing Formula"

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>B1ueb1ues
(healing double buff and last recovery do affected by RNG,)
>B1ueb1ues
(healing double buff and last recovery do affected by RNG,)
(No difference)

Revision as of 00:02, 24 April 2019


Formula

The current estimated healing formula is:

Modifiers within the same variable are additive.

Note that Max HP buffs, such as

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's skill

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, and Passive Heals such as

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, do NOT use the healing formula and instead are purely dependent on your Maximum HP. Thus, they do not receive any bonuses from Recovery Potency, Strength, or Element matching bonuses. These heals also do not suffer from the 75% reduction in raid content. Specificly, heals from Max HP buffs do not have any RNG elements, and will heal you for the same amount every time.

Variable Descriptions

Variable Description
HP The healer's Max HP.
  • For recovery moves from dragons, this uses a special hidden calculation to generate the dragon's pseudo Max HP through the below formula.
  • Healer Dragon's Max HP = ([9999*(1+(SUM Facility Boosts that apply to the Adventurer))]+[Dragon's Base HP*(1+(SUM Fafnir Boosts that apply to the Dragon))*(1.5 if Adventurer & Dragon matching element, 1 if not)])*(1+Dragon's HP Ability)
  • Note: if doing precise calculations, Dragon's Base HP with Multipliers and Dragon's Base HP Fafnir Boosts must be calculated separately as the ceiling function is applied to them separately, and then adding the final result together, rather than the above.
STR The healer's total Strength.
  • For recovery moves from dragons, this uses the adventurer who shapeshifted's total strength.
Potency % The base recovery potency modifier on a skill. (e.g.
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's
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Lv. 1 has 72% Recovery Potency.)
Potency Buffs % Potency Buffs obtained from other sources such as abilities, wyrmprints, co-abilities, buffs, energized.
Element Heal Adjustment When healing adventurers that share element with the healer, the adventurer receives a bonus multiplier of x1.2, otherwise this is 1.
Healing Spread % This is the inherent RNG Variance of the healing formula. This ranges from 95% to 105%, but for simple calculations, assuming 100% is sufficient.
Player Max Entity Value that varies depending on the content. For normal content, this value is 4 while for raids, this value is 16. Refers to the maximum # of units that can potentially participate. This is what causes the 75% healing reduction in raids.

Healing Calculator

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