Difference between revisions of "Wind Tactics"

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Input the Skill's data from SkillData and TextLabel.
 
Manually input the following:
 
|HideLevel3=Whether the skill lv3 is available ingame. Leave blank to show, 1 to hide. Usually, only the adventurer's skill 1 has skill lv3.
 
 
Note: Make sure to bold every % and base chance %, with the exception of when HP is %, and every energy stages, and encapsulate all elemental damage with the relevant color text, e.g {{ColorText|Green|146%}} for wind, and Red/Blue/Green/Yellow/Purple. Time and duration do not need to be bolded.
 
 
Encapsulate any mention of inflict/inflicts/removes condition where condition is Poison/Burn/Freeze/Paralysis/Blind/Stun/Curse/Bog/Sleep/Bleed with the following: [[Conditions#Afflictions|burn]] and [[Conditions#Special_Effects|bleeding]]
 
 
If unsure or inaccessible, fill in the following:
 
|Name= The name of the skill in English.
 
|Description1= The description of the skill lv1 in English.
 
|Description2= The description of the skill lv2 in English.
 
|Description3= The description of the skill lv3 in English.
 
|IsAffectedByTension= Whether the skill is affected by energized, 1 for affected, 0 for not affected.
 
-->
 
 
{{Skill
 
{{Skill
|SkillId=
+
|SkillId=101503012
|Name={{PAGENAME}}
+
|Name=Wind Tactics
 
|SkillLv1IconName=
 
|SkillLv1IconName=
 
|SkillLv2IconName=
 
|SkillLv2IconName=
 
|SkillLv3IconName=
 
|SkillLv3IconName=
|Description1=
+
|Description1=Grants the user an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect. For every completely filled gauge, the user's defense is increased. Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power.
|Description2=
+
|Description2=Grants the user an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect. For every completely filled gauge, the user's defense is increased. Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power.
 
|Description3=
 
|Description3=
|HideLevel3=
+
|HideLevel3=1
 
|Sp=
 
|Sp=
 
|SpLv2=
 
|SpLv2=
|SpRegen=
+
|SpRegen=0
|IsAffectedByTension=
+
|IsAffectedByTension=0
 
|ZoominTime=
 
|ZoominTime=
 
|Zoom2Time=
 
|Zoom2Time=
 
|ZoomWaitTime=
 
|ZoomWaitTime=
 
}}
 
}}

Revision as of 20:24, 26 March 2019

Wind Tactics

Description

Grants the user an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect. For every completely filled gauge, the user's defense is increased. Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power.
SP CostAmount a skill needs to be charged before the skill can be cast.
Expression error: Unexpected != operator.Expression error: Unexpected >= operator.

SP RegenAmount of SP recovered per second
0
Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
?
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
No

Adventurers with this skill

Error: Table Adventurers not found.

Weapons with this skill

Error: Table Weapons not found.

Dragons with this skill

Error: Table Dragons not found.