>Maximum Leech |
>Maximum Leech |
Revision as of 18:20, 1 October 2018
Elements are characteristics attributed to Adventurers, Weapons, Dragons, and even Quests. There are five primary elements: Fire, Water, Wind, Light, and Shadow. Weapons are unique in that they can also lack an element. Elements can be effective or weak against each other in a triangle pattern of Fire > Wind > Water > Fire. Light and Shadow are effective against each other as well.
Damage Modifiers
Player Attacking Enemy
|
None |
Fire |
Water |
Wind |
Light |
Shadow
|
| None |
1x |
1x |
1x |
1x |
1x |
1x
|
| Fire |
1x |
1x |
0.5x |
1.5x |
1x |
1x
|
| Water |
1x |
1.5x |
1x |
0.5x |
1x |
1x
|
| Wind |
1x |
0.5x |
1.5x |
1x |
1x |
1x
|
| Light |
1x |
1x |
1x |
1x |
1x |
1.5x
|
| Shadow |
1x |
1x |
1x |
1x |
1.5x |
1x
|
Enemy Attacking Player
|
None |
Fire |
Water |
Wind |
Light |
Shadow
|
| None |
1x |
1x |
1x |
1x |
1x |
1x
|
| Fire |
1x |
1x |
0.5x |
1.5x |
1x |
1x
|
| Water |
1x |
1.5x |
1x |
0.5x |
1x |
1x
|
| Wind |
1x |
0.5x |
1.5x |
1x |
1x |
1x
|
| Light |
1x |
1x |
1x |
1x |
1x |
0.5x
|
| Shadow |
1x |
1x |
1x |
1x |
0.5x |
1x
|