Difference between revisions of "Tier List Test/Wind"

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>Shark3143
>Shark3143
(Edited placements to match, edited some writeups)
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!Notes
 
!Notes
 
|-
 
|-
|{{TL|Maribelle}}
+
|{{TL|Addis}}
|style="text-align:center;"|Maribelle
+
|style="text-align:center;"|Addis
 
|style="text-align:center;"|S+
 
|style="text-align:center;"|S+
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
|style="text-align:center;"|Mercury
+
|style="text-align:center;"|Imperial Onslaught
|With Full HP = Skill Damage and 100% Skill Prep, she starts quests very strong and maintains high damage throughout thanks to her high strength. Skill Damage is particularly potent on her since her skills have low charge times and high damage, and she can maintain Full HP = Skill Damage thanks to the self heal ability off of the 5* wind wand.
+
|Addis boasts the highest damage output among wind adventurers. He inflicts powerful bleeds when you use his S1 during his S2 self buff, and he has multiple passive skills to augment his damage output in Bleed Punisher and Broken Punisher. Addis might not maintain uptime on Bleed Punisher alone, but nothing stops a co-op room from running multiple Addis on the same team and stacking multiple bleeds for obscene damage.
 
|-
 
|-
|{{TL|Addis}}
+
|{{TL|Maribelle}}
|style="text-align:center;"|Addis
+
|style="text-align:center;"|Maribelle
 
|style="text-align:center;"|S
 
|style="text-align:center;"|S
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
|style="text-align:center;"|Imperial Onslaught
+
|style="text-align:center;"|Mercury
|Addis boasts the highest strength among 4* units, and further augments his damage potential with the chance to inflict potent bleeds while his S2 is active. His passive skills add even more damage through Broken Punisher and Bleed Punisher, but he struggles to maintain uptime on Bleed Punisher until more bleed characters are released for the wind element, which holds him back from even higher heights.
+
|With Full HP = Skill Damage and 100% Skill Prep, she starts quests very strong. She has great AoE coverage and can help maintain Full HP = Skill Damage thanks to the self heal ability off of the 5* wind wand, but her damage output won’t excel if she can’t maintain it.
 
|-
 
|-
 
|{{TL|Musashi}}
 
|{{TL|Musashi}}
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|style="text-align:center;"|Support
 
|style="text-align:center;"|Support
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|A good support character with a 15% team strength boost as her S1, which boasts a 3000SP charge rate which is faster than other support buffers such as Elly and Sinoa, who need to build up 3800SP. She doesn’t contribute much damage alone, but she can maintain a solid uptime on buffs and make the entire room more powerful. She has good mobility and coverage thanks to the Blade moveset, and has Freeze res to help with Water IO.
+
|A good support character with a 15% team strength boost as her S1, which boasts a 3000SP charge rate which is faster than other support buffers such as Elly and Sinoa, who need to build up 3800SP. She doesn’t contribute much damage alone, but she can maintain a solid uptime on buffs and make the entire room more powerful. She has good mobility and coverage thanks to the Blade moveset, has access to the great 5* wind blade with a good attack skill, and has Freeze res to help with Water IO.
 
|-
 
|-
 
|{{TL|Lowen}}
 
|{{TL|Lowen}}
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|style="text-align:center;"|Mercury
 
|style="text-align:center;"|Mercury
 
|The best healing option available in wind. His kit is coherent and effective, but his healing output isn’t exceptional since he doesn’t have a regen skill. Very reminiscent of Cleo, but with a slightly better S2 and slightly higher recovery potency. Interestingly, when he raises the team’s max HP, his healing on his S1 increases slightly to match.
 
|The best healing option available in wind. His kit is coherent and effective, but his healing output isn’t exceptional since he doesn’t have a regen skill. Very reminiscent of Cleo, but with a slightly better S2 and slightly higher recovery potency. Interestingly, when he raises the team’s max HP, his healing on his S1 increases slightly to match.
 +
|-
 +
|{{TL|Johanna}}
 +
|style="text-align:center;"|Johanna
 +
|style="text-align:center;"|A+
 +
|style="text-align:center;"|Attacker
 +
|style="text-align:center;"|Imperial Onslaught
 +
|Johanna has hard hitting skills with good animation speeds, and the 5* wind axe she has access to is very powerful. Her resistances are a disorganized mess, but her damage output is very good even when it’s not topped off by Slayer’s Strength.
 +
|-
 +
|{{TL|Ranzal}}
 +
|style="text-align:center;"|Ranzal
 +
|style="text-align:center;"|A
 +
|style="text-align:center;"|Attacker
 +
|style="text-align:center;"|None
 +
|Ranzal excels versus multiple targets thanks to the wide swing of axes and his circular AoE on his S1, which helps him build up stacks of Slayer’s Strength. Against single target content, his damage contribution will be lower, but his 30% HP Shields are potentially a useful survival tool, albeit inconsistent.
 
|-
 
|-
 
|{{TL|Louise}}
 
|{{TL|Louise}}
 
|style="text-align:center;"|Louise
 
|style="text-align:center;"|Louise
|style="text-align:center;"|A+
+
|style="text-align:center;"|A
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Mercury
 
|style="text-align:center;"|Mercury
|Her entire kit has small increases to damage throughout, whether it’s based on poison or conditional damage buffs. Overdrive Punisher is a welcome source of extra damage, and Strength Doublebuff notably makes her a great match for Lowen and/or Aeleen. As a bow character, she lacks AoE coverage, and her skills only hit in straight lines, so she lacks versatility.
+
|Louise can output good damage in ideal circumstances, but she’s reliant on conditional damage buffs that need good team support. She can’t trigger her own Strength Doublebuff, relying on either Lowen or Aeleen to help, and she alone can’t consistently maintain poison to increase the damage of her S2, which does extra damage to poisoned enemies. She mostly excels versus Mercury, where attacking from range is a more pronounced advantage than usual.
 
|-
 
|-
 
|{{TL|Eleonora}}
 
|{{TL|Eleonora}}
 
|style="text-align:center;"|Eleonora
 
|style="text-align:center;"|Eleonora
|style="text-align:center;"|A
+
|style="text-align:center;"|B
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Mercury
 
|style="text-align:center;"|Mercury
|Eleonora has good damage potential thanks to her natural strength and skills that inflict poison. Her chance to inflict poison is very high at full HP, and she has access to a 50% Skill Prep for an extra edge to get her skills out before taking damage. However, poison doesn’t stack, which hurts her DPS whenever her skills are ready before the poison wears off.
+
|Eleonora is built around constantly inflicting poison, which is underwhelming since multiple poisons do not stack. Because of this, her DPS isn’t good, and her skills lack AoE to compensate.
 
|-
 
|-
 
|{{TL|Hawk}}
 
|{{TL|Hawk}}
 
|style="text-align:center;"|Hawk
 
|style="text-align:center;"|Hawk
|style="text-align:center;"|A
+
|style="text-align:center;"|B
 
|style="text-align:center;"|Attacker  
 
|style="text-align:center;"|Attacker  
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|His strength is high and his stun based kit has good synergy, but his S1 charges too slowly for him to truly shine. Stun Punisher has extra synergy with Roc and Zephyr, but its use is limited since stuns quickly wear off. His Freeze Res is useful since basilisks in Water IO are incredibly dangerous.
+
|His natural strength is high and his stun based kit has good synergy, but his S1 charges far too slowly for him to do good damage, and stun immune enemies completely invalidate him. In ideal circumstances, however, Hawk is able to contribute decently despite his lower damage since even short stuns have utility value. He’s specialized for Water IO since the boss hardly resists stun, and he also has Freeze Res. Stun Punisher has potential synergy with Roc and Zephyr, but its use is limited since stuns quickly wear off.  
|-
 
|{{TL|Ranzal}}
 
|style="text-align:center;"|Ranzal
 
|style="text-align:center;"|A
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|None
 
|Ranzal excels versus multiple targets thanks to the wide swing of axes and his circular AoE on his S1, which helps him build up stacks of Slayer’s Strength. Against single target content, his damage contribution will be lacking, but his 30% HP Shields are potentially a useful survival tool, albeit inconsistent.
 
|-
 
|{{TL|Johanna}}
 
|style="text-align:center;"|Johanna
 
|style="text-align:center;"|A
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Imperial Onslaught
 
|Johanna’s natural strength is a bit low, and her resistances are a mess, but her skills hit hard and have quick animations allowing her to maintain constant DPS. She’s better versus multiple enemies where she can stack up Slayer’s Strength.
 
 
|-
 
|-
 
|{{TL|Aeleen}}
 
|{{TL|Aeleen}}
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|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Attacker  Support
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|A generally solid choice with Slayer’s Strength and a lengthy 20% defense buff. Unfortunately for her, strength buffs are better, but she pairs well with Louise. Immunity to freeze allows her to excel at Water IO.
+
|A generally solid choice for Water IO with Slayer’s Strength, Freeze Res, and a lengthy 20% defense buff. Unfortunately for her, strength buffs are better, and her damage is on the low end due to her lack of attack skills, but she is a good pair for doublebuff characters like Louise.
 
|-
 
|-
 
|{{TL|Nicolas}}
 
|{{TL|Nicolas}}
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|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|His strength is decent and he has a chance at stunning enemies with his S2. Healing Doublebuff synergizes with Lowen and Aeleen.
+
|His strength is decent and he has a chance at stunning enemies with his S2. Healing Doublebuff synergizes with Lowen and Aeleen, but he can’t trigger it himself without using a suboptimal weapon.
 
|-
 
|-
 
|{{TL|Francesca}}
 
|{{TL|Francesca}}
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|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Mercury
 
|style="text-align:center;"|Mercury
|Her strength is lacking, but the extra Force Strike damage gives her a bit of an edge thanks to the useful dagger force strike.
+
|Her damage isn’t great, but the extra Force Strike damage gives her a bit of an edge thanks to the useful dagger force strike.
 
|-
 
|-
 
|{{TL|Philia}}
 
|{{TL|Philia}}
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|style="text-align:center;"|C
 
|style="text-align:center;"|C
 
|style="text-align:center;"|Attacker
 
|style="text-align:center;"|Attacker
|style="text-align:center;"|Mercury
+
|style="text-align:center;"|None
|Full HP = 10% Strength patches up her strength somewhat, but she’s unlikely to actually inflict paralysis, which she also resists for some reason.
+
|Full HP = 10% Strength patches up her strength somewhat if she manages to keep it active, but she’s unlikely to actually inflict paralysis, which she also resists for some reason.
 
|-
 
|-
 
|{{TL|Sophie}}
 
|{{TL|Sophie}}
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|style="text-align:center;"|Healer
 
|style="text-align:center;"|Healer
 
|style="text-align:center;"|Imperial Onslaught
 
|style="text-align:center;"|Imperial Onslaught
|Her Recovery Potency skill helps her a bit, but her healing output remains low since she lacks multiple heals or Skill Prep. Her S2 contributes very little due to its low damage and poor charge time. However, her freeze resistance makes her an okay pick for Water IO.
+
|Her Recovery Potency skill helps her marginally, but her healing output remains low since she lacks multiple heals or Skill Prep. Her S2 contributes very little due to its low damage and range as well as it’s poor charge time. However, her freeze resistance makes her an okay pick for Water IO if nothing else.
 
|-
 
|-
 
|{{TL|Pia}}
 
|{{TL|Pia}}

Revision as of 22:03, 20 January 2019

Portrait Name Tier Role Preference Notes
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Addis S+ Attacker Imperial Onslaught Addis boasts the highest damage output among wind adventurers. He inflicts powerful bleeds when you use his S1 during his S2 self buff, and he has multiple passive skills to augment his damage output in Bleed Punisher and Broken Punisher. Addis might not maintain uptime on Bleed Punisher alone, but nothing stops a co-op room from running multiple Addis on the same team and stacking multiple bleeds for obscene damage.
Lua error: Error: Table Adventurers not found..
Maribelle S Attacker Mercury With Full HP = Skill Damage and 100% Skill Prep, she starts quests very strong. She has great AoE coverage and can help maintain Full HP = Skill Damage thanks to the self heal ability off of the 5* wind wand, but her damage output won’t excel if she can’t maintain it.
Lua error: Error: Table Adventurers not found..
Musashi A+ Attacker Mercury As a DPS, Musashi excels as his base strength very high for a 4* character, and his kit is built around dealing additional damage through buffs and poison. However, he’s held back because his S2 self buff seriously lacks the potency to make up for it’s minimal 5 second duration, making it not only worse than the average attack skill, but also worse when compared to the self buff skills seen on other blades such as Mikoto, Celliera, and Addis.
Lua error: Error: Table Adventurers not found..
Melody A+ Support Imperial Onslaught A good support character with a 15% team strength boost as her S1, which boasts a 3000SP charge rate which is faster than other support buffers such as Elly and Sinoa, who need to build up 3800SP. She doesn’t contribute much damage alone, but she can maintain a solid uptime on buffs and make the entire room more powerful. She has good mobility and coverage thanks to the Blade moveset, has access to the great 5* wind blade with a good attack skill, and has Freeze res to help with Water IO.
Lua error: Error: Table Adventurers not found..
Lowen A+ Healer Mercury The best healing option available in wind. His kit is coherent and effective, but his healing output isn’t exceptional since he doesn’t have a regen skill. Very reminiscent of Cleo, but with a slightly better S2 and slightly higher recovery potency. Interestingly, when he raises the team’s max HP, his healing on his S1 increases slightly to match.
Lua error: Error: Table Adventurers not found..
Johanna A+ Attacker Imperial Onslaught Johanna has hard hitting skills with good animation speeds, and the 5* wind axe she has access to is very powerful. Her resistances are a disorganized mess, but her damage output is very good even when it’s not topped off by Slayer’s Strength.
Lua error: Error: Table Adventurers not found..
Ranzal A Attacker None Ranzal excels versus multiple targets thanks to the wide swing of axes and his circular AoE on his S1, which helps him build up stacks of Slayer’s Strength. Against single target content, his damage contribution will be lower, but his 30% HP Shields are potentially a useful survival tool, albeit inconsistent.
Lua error: Error: Table Adventurers not found..
Louise A Attacker Mercury Louise can output good damage in ideal circumstances, but she’s reliant on conditional damage buffs that need good team support. She can’t trigger her own Strength Doublebuff, relying on either Lowen or Aeleen to help, and she alone can’t consistently maintain poison to increase the damage of her S2, which does extra damage to poisoned enemies. She mostly excels versus Mercury, where attacking from range is a more pronounced advantage than usual.
Lua error: Error: Table Adventurers not found..
Eleonora B Attacker Mercury Eleonora is built around constantly inflicting poison, which is underwhelming since multiple poisons do not stack. Because of this, her DPS isn’t good, and her skills lack AoE to compensate.
Lua error: Error: Table Adventurers not found..
Hawk B Attacker Imperial Onslaught His natural strength is high and his stun based kit has good synergy, but his S1 charges far too slowly for him to do good damage, and stun immune enemies completely invalidate him. In ideal circumstances, however, Hawk is able to contribute decently despite his lower damage since even short stuns have utility value. He’s specialized for Water IO since the boss hardly resists stun, and he also has Freeze Res. Stun Punisher has potential synergy with Roc and Zephyr, but its use is limited since stuns quickly wear off.
Lua error: Error: Table Adventurers not found..
Aeleen B Attacker Support Imperial Onslaught A generally solid choice for Water IO with Slayer’s Strength, Freeze Res, and a lengthy 20% defense buff. Unfortunately for her, strength buffs are better, and her damage is on the low end due to her lack of attack skills, but she is a good pair for doublebuff characters like Louise.
Lua error: Error: Table Adventurers not found..
Nicolas B Attacker Imperial Onslaught His strength is decent and he has a chance at stunning enemies with his S2. Healing Doublebuff synergizes with Lowen and Aeleen, but he can’t trigger it himself without using a suboptimal weapon.
Lua error: Error: Table Adventurers not found..
Francesca B Attacker Mercury Her damage isn’t great, but the extra Force Strike damage gives her a bit of an edge thanks to the useful dagger force strike.
Lua error: Error: Table Adventurers not found..
Philia C Attacker None Full HP = 10% Strength patches up her strength somewhat if she manages to keep it active, but she’s unlikely to actually inflict paralysis, which she also resists for some reason.
Lua error: Error: Table Adventurers not found..
Sophie C Healer Imperial Onslaught Her Recovery Potency skill helps her marginally, but her healing output remains low since she lacks multiple heals or Skill Prep. Her S2 contributes very little due to its low damage and range as well as it’s poor charge time. However, her freeze resistance makes her an okay pick for Water IO if nothing else.
Lua error: Error: Table Adventurers not found..
Pia C Attacker Support Mercury Has energy synergy in an element without any other energy characters, so her S2 doesn’t really do anything. It’s possible to reach energy full stacks on the right team through Energy Doublebuff, but energized skill damage doesn’t make up for her lack of damage elsewhere.