Difference between revisions of "Afflictions"

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Revision as of 21:40, 27 December 2018

See: Combat Mechanics

Afflictions are temporary debilitating states which can affect a player's adventurers, each with varying effects.

  • Afflicted adventurers cannot shapeshift into dragons.
  • Being afflicted also makes an adventurer lose any "energized" charges on them.

List of Afflictions

Affliction blindness large icon.png Blindness - Causes attacks to miss at a fixed chance
Affliction bog large icon.png Bog - Reduces movement speed and causes all damage received to be critical. Lasts 10 seconds.
56px Burn - Deals damage equal to 4%/6%/8% of the afflicted adventurer's HP every 3 seconds for 9 seconds, totaling 12%/18%/24% of their HP. Cannot deal lethal damage. Lasts 10 seconds.
Affliction curse large icon.png Curse - Stops SP gain for skills and prevents the use of skills and helper skills. Duration varies.
Affliction freeze large icon.png Frozen - Freezes target in a solid block of ice, preventing movement and actions. For adventurers, this affliction can be removed by other party members damaging the block of ice.
Affliction paralysis large icon.png Paralysis - Deals damage equal to a percentage of the afflicted adventurer's HP over time. Stops any movement or action at each tick. Cannot deal lethal damage. Duration varies.
Affliction poison large icon.png Poison - Deals damage equal to 4%/6%/8% of the afflicted adventurer's HP every 4 seconds for 20 seconds, totaling 20%/30%/40% of their HP. Cannot deal lethal damage. Lasts 20 seconds.
Affliction stun large icon.png Stun - Prevents all movement and actions. Duration varies.

  • Sleep - Locks a character in place and prevents all actions until adventurer is hit.
  • Caged - Locks a character in place preventing movement. Attacks while caged are limited. This status can be removed by damaging the cage.
  • Defense Down - Reduces defense of a character, causing them to take more damage from attacks.
  • Attack Down - Reduces strength of a character, causing them to deal less damage on attacks.

Affliction Chance Formula

The assumed affliction chance formula is as follows:

if Resistance% >= 100% : Afflication Chance% = 0
if Resistance% <  100% : Afflication Chance% = (Proc Chance% - Resistance%) 
Variable Description
Affliction Chance The overall % chance to inflict the affliction
Proc Chance The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs)
Resistance The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions)
No enemies or adventurers possess any Strength Down or Defense Down resistance.

Partial List of High HP Enemies Not Immune to Ailments

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