Difference between revisions of "Rare Enemies"
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'''Rare Enemies''' have a 10% base chance of appearing in most Quests. This chance increases in [[Co-op]] mode. It is not possible to obtain rare enemy loot when using a [[Skip Ticket]]. | '''Rare Enemies''' have a 10% base chance of appearing in most Quests. This chance increases in [[Co-op]] mode. It is not possible to obtain rare enemy loot when using a [[Skip Ticket]]. | ||
All rare enemies have a chance of dropping {{Four-Leaf Clover-}} which are needed to increase Dragon Bond level at the [[Dragon's Roost]]. | All rare enemies have a chance of dropping {{Four-Leaf Clover-}} which are needed to increase Dragon Bond level at the [[Dragon's Roost]]. | ||
| − | The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert'' | + | The element and difficulty of a Quest determine the variation in rare enemy spawn. ''Expert'' and ''Master'' difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn rates, while Story quest spawn behavior is still unknown. |
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|- | |- | ||
| Expert<sub>3</sub> || 0 || 3% || 4% || 3% | | Expert<sub>3</sub> || 0 || 3% || 4% || 3% | ||
| + | |- | ||
| + | | Master<sub>1</sub> || 2% || 3.5% || 4.5% || 0 | ||
| + | |- | ||
| + | | Master<sub>2</sub> || 1.5% || 2.5% || 4% || 2% | ||
| + | |- | ||
| + | | Master<sub>3</sub> || 0 || 2% || 3.5% || 4.5% | ||
|} | |} | ||
| + | |||
| + | |||
| + | {{NoticeUnconfirmed}} | ||
{| class="wikitable | {| class="wikitable | ||
Revision as of 01:56, 12 December 2018
| Under Construction!
This page is currently in the process of being expanded on. Please note that there may be missing or incomplete information. |
Rare Enemies have a 10% base chance of appearing in most Quests. This chance increases in Co-op mode. It is not possible to obtain rare enemy loot when using a Skip Ticket.
All rare enemies have a chance of dropping
which are needed to increase Dragon Bond level at the Dragon's Roost.
The element and difficulty of a Quest determine the variation in rare enemy spawn. Expert and Master difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn rates, while Story quest spawn behavior is still unknown.
| All | |||||
|---|---|---|---|---|---|
| Pot o' Miracles | Devil's Puppet | Hued Harrier | Grim Chief | Rainbow Cap | Twilight Warlock |
| Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
|---|---|---|---|---|
| Beginner | 7% | 3% | 0 | 0 |
| Standard | 5.5% | 3% | 1.5% | 0 |
| Expert1 | 4.5% | 3.5% | 2% | 0 |
| Expert2 | 2% | 4% | 2.5% | 1.5% |
| Expert3 | 0 | 3% | 4% | 3% |
| Master1 | 2% | 3.5% | 4.5% | 0 |
| Master2 | 1.5% | 2.5% | 4% | 2% |
| Master3 | 0 | 2% | 3.5% | 4.5% |
| Unconfirmed
The information on this page is either unconfirmed or still pending ongoing research, and the contents of this page may be subject to change as more information is gathered. |
| Quest | Might | Expert 1 | Expert 2 | Expert 3 |
|---|---|---|---|---|
| Avenue to Power: Expert | 6000 | 0 | unknown | unknown |
| Avenue to Fortune: Expert | 5200 | 0 | ~7900 | ~10000 |
| Elemental Ruins: Expert | 6500 | 0 | unknown | ~12800 |