Difference between revisions of "Elements"
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>Maximum Leech |
>Maximum Leech |
Revision as of 15:01, 21 October 2018
Elements are characteristics attributed to Adventurers, Dragons, Quests, and certain crafted Weapons. Elements serve many purposes, including damage and stat modifiers, categorization, and resource classification. There are five primary elements: Flame
, Water
, Wind
, Light
, and Shadow
. Elements can be effective against or weak against each other in a rock-paper-scissors pattern of Flame > Wind > Water > Flame. Light and Shadow are effective against each other as well. Weapons are unique in that they can also lack an element.
Damage Modifiers
Player Attacking Enemy
| Defender | |||||||
|---|---|---|---|---|---|---|---|
| None | |||||||
| None | 1x | 1x | 1x | 1x | 1x | 1x | |
| 1x | 1x | 0.5x | 1.5x | 1x | 1x | ||
| 1x | 1.5x | 1x | 0.5x | 1x | 1x | ||
| 1x | 0.5x | 1.5x | 1x | 1x | 1x | ||
| 1x | 1x | 1x | 1x | 1x | 1.5x | ||
| 1x | 1x | 1x | 1x | 1.5x | 1x | ||
Enemy Attacking Player
| Defender | |||||||
|---|---|---|---|---|---|---|---|
| None | |||||||
| None | 1x | 1x | 1x | 1x | 1x | 1x | |
| 1x | 1x | 0.5x | 1.5x | 1x | 1x | ||
| 1x | 1.5x | 1x | 0.5x | 1x | 1x | ||
| 1x | 0.5x | 1.5x | 1x | 1x | 1x | ||
| 1x | 1x | 1x | 1x | 1x | 0.5x | ||
| 1x | 1x | 1x | 1x | 0.5x | 1x | ||