Difference between revisions of "User:Boblers/Sandbox3"

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>Boblers
(notes on a potential coabs guide)
>Boblers
(notes on a potential coabs guide)
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Revision as of 06:20, 3 August 2020


Co-abilities Guide

Co-abilities are special abilities that apply over all adventurers in a team.

Changelog

Co-ability Basics

  • Icon Weapon Sword.png Swords have Icon Ability 1020005.png Dragon Haste
  • Icon Weapon Blade.png Blades have Icon Ability 1020002.png Strength
  • Icon Weapon Dagger.png Daggers have Icon Ability 1020010.png Critical Rate
  • Icon Weapon Axe.png Axes have Icon Ability 1020003.png Defense
  • Icon Weapon Lance.png Lances have Icon Ability 1020001.png HP
  • Icon Weapon Bow.png Bows have Icon Ability 1020004.png Skill Haste
  • Icon Weapon Wand.png Wands have Icon Ability 1010002.png Skill Damage
  • Icon Weapon Staff.png Staffs have Icon Ability 1020009.png Recovery Potency

Rare Co-abilities

  • Error: Table Adventurers not found.
    - HP & Defense
  • Error: Table Adventurers not found.
    - Reduced Strength & Defense Punisher
  • Error: Table Adventurers not found.
    - Shapeshifting Boost
  • Error: Table Adventurers not found.
    -
    Error: Table Conditions not found.
  • Error: Table Adventurers not found.
    ,
    Error: Table Adventurers not found.
    - Critical Damage
  • Error: Table Adventurers not found.
    - Overdrive Punisher & Gauge Accelerator
  • Error: Table Adventurers not found.
    - Paralyzed Punisher
  • Error: Table Adventurers not found.
    ,
    Error: Table Adventurers not found.
    - Standard Attack Damage
  • Error: Table Adventurers not found.
    - Buff Time
  • Error: Table Adventurers not found.
    - Light Damage

Chain Co-ability Archetypes

Utility

  • Buff Time
  • Dragon Haste
  • Combo Time

Healing

  • low HP = healing
  • combo = healing
  • shapeshift = healing

Force Strike

  • damage taken = FS

Energy

  • combo = Energy

HP or Defense

  • HP
  • Defense

Strength

  • Combo = strength
  • Affliction = user strength
  • Dragon's Claws
  • High HP = strength
  • Low HP = strength
  • Energy = strength
  • strength doublebuff

Critical Rate

  • Combo = crit rate
  • Affliction = user crit rate
  • High HP = crit rate
  • crit rate doublebuff

Inspiration

  • Energy = inspiration

Shield

  • low HP = shield

Affliction Chance

  • Affliction Edge

Elemental Resistance

  • combo = elemental res
  • affliction = user elemental res
  • High HP = elemental res
  • Low HP = elemental res
  • Energy = elemental res
  • elemental res doublebuff