Difference between revisions of "Might"
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>Boblers (adding lv4 skill and shared skill might value) |
>Boblers (adding lv4 skill and shared skill might value) |
(No difference)
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Revision as of 06:42, 17 June 2020
Might is one of the stat values given when viewing a team and its units.
Adventurer Might
The formula for Adventurer Might is as follows:
HP + Str + Skill Might Value(s) + Force Strike Might Value + Ability Might Value(s) + Co-Ability Might Value + Shared Skill Might Value
| Variable | Description |
|---|---|
| HP | The displayed HP value |
| Str | The displayed Str value |
| Skill Might Value(s) | The sum of the might values of all learned skills. For adventurers, these values are:
|
| Force Strike Might Value | Force Strike has a might value of:
|
| Ability Might Value(s) | The sum of the might values of all learned abilities (Refer to each adventurer's specific page or ability pages for Might values) |
| Co-Ability Might Value | The might value of the adventurer's co-ability (Refer to each adventurer's specific page or co-ability pages for Might values) |
| Shared Skill Might Value | 100 might for each of the 2 Shared Skill slots, regardless of the skill's level.
|
Dragon Might
The formula for Dragon Might is as follows:
((HP + Str) x Elemental Bonus) + Skill Might Value + Ability Might Value + (Dragon Bond Level x 10)
| Variable | Description |
|---|---|
| HP | The displayed HP value |
| Str | The displayed Str value |
| Elemental Bonus | If the dragon's element matches the element of the adventurer, this value is 1.5. Otherwise 1. |
| Skill Might Value | The might value of the dragon's skill. For dragons, these values are:
|
| Ability Might Value | The might value of the dragon's ability (Refer to each dragon's specific page or ability pages for Might values) |
| Dragon Bond Level | The bond level with a dragon (Can be viewed by selecting the dragon from the Dragon Roost) |
Wyrmprint Might
The formula for Wyrmprint Might is:
HP + Str + Ability Might Values
| Variable | Description |
|---|---|
| HP | The displayed HP value |
| Str | The displayed Str value |
| Ability Might Value(s) | The sum of the might values of all learned abilities (Refer to each wyrmprint's specific page or ability pages for Might values) |
Weapon Might
The formula for Weapon Might is:
((HP + Str) x Elemental Bonus) + Skill Might Value
| Variable | Description |
|---|---|
| HP | The displayed HP value |
| Str | The displayed Str value |
| Elemental Bonus | If the weapon is an elemental weapon and matches the element of the adventurer, this value is 1.5. Otherwise, 1. |
| Skill Might Value | The might value of the weapon's skill. For weapons, these values are:
|
Team Might
The formula for Team Might is thus:
Adventurer Might + Dragon Might + Wyrmprint Might + Weapon Might + Elemental Dragon Ability
The elemental dragon ability is the ability bonus to HP and/or Str of the equipped dragon of a matching element. This bonus is applied to the adventurer's total stats (sum of all sources), if the dragon's element matches the adventurer's. Refer to each dragon's specific page for their respective ability bonus. This value is reflected in the adventurer's Details screen as Ability.