Difference between revisions of "Template:EnemyData"
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>Eave m (removing EnemyGroupName) |
>Eave (run name through override parser before storing - this is to handle disambiguation cases as well as cases where the enemy does not have a name in the data) |
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| Line 53: | Line 53: | ||
_table=EnemiesTest | _table=EnemiesTest | ||
|MonsterId={{{Id|}}} | |MonsterId={{{Id|}}} | ||
| − | |Name={{{Name|}}} | + | |Name={{EnemyData/NameOverrides|Name={{{Name|}}}|DataId={{{DataId|}}}|ElementalType={{{ElementalType}}}}} |
|DataId={{{DataId|}}} | |DataId={{{DataId|}}} | ||
|ModelId={{{ModelId|}}} | |ModelId={{{ModelId|}}} | ||
Latest revision as of 04:09, 8 May 2020
Tribes:
- EnemyData/Demihuman
- EnemyData/Demon
- EnemyData/Dragon
- EnemyData/Human
- EnemyData/None
- EnemyData/Physian
- EnemyData/Thaumian
- EnemyData/Therion
- EnemyData/Undead
Add enemy name overrides/disambiguations at Template:EnemyData/NameOverrides.
This template defines the table "EnemiesTest". This table has not been created yet.