Difference between revisions of "Tier List Test"
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Latest revision as of 17:15, 3 November 2019
| Under Construction!
This page is currently in the process of being expanded on. Please note that there may be missing or incomplete information. |
This Dragalia Lost tier list ranks characters based on their strengths and weaknesses and overall performance. The purpose of these tier lists is to provide a base level of insight on the various characters in Dragalia Lost. Tier lists are always subjective in nature, so keep that in mind when evaluating them.
- Due to how new the game is, ratings may change rapidly.
- Rating criteria will likely shift with the release of harder content and raids.
General Adventurer Tier List
Rating Definitions and Criteria
Rating definitions
- S/S+: Characters that perform their roles exceptionally well.
- A+: Characters that can perform their role well, only having minor issues.
- A: Characters that can perform their role well, but are not exceptional.
- B: Characters that can perform their role, but are held back by stats or other weaknesses, or are simply outclassed.
- C: Characters that cannot perform their role well, fill a niche that is not required, or outclassed by units in the B tier.
- D: Characters with serious problems.
- Unranked: Recently released characters that haven't been ranked.
Criteria:
- Adventurers are assumed to be promoted to 5
and to have all unlocked mana circles besides co-ability improvements and items (45 circles). - Adventurers are assumed to have an optimal dragon equipped.
- Adventurers are assumed to have access to a 5
weapon. - Adventurers are compared within their own element first before being compared to Adventurers in other elements.
- Adventurers are assumed to be controlled by the player, AI is not taken into consideration.
- The content considered are Master Dragon Trials, Master Imperial Onslaughts, Void Battles, Raid Events, Facility Events, High Midgardsormr's Trial, and [1].
Tier List
v2.1, Last updated: May 5th, 2019
Change Log
| Version 2.1 Changelog | ||
|---|---|---|
| Adventurer | Tier Change | Description |
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Unranked -> S | Curran’s kit is basic, but effective. His skills have great base damage and he also applies the occasional defense down, so his overall damage contribution is higher than nearly all shadow adventurers without bleed. It’s unrealistic to get optimal value out of Last Offense, but Curran performs well regardless, and his damage output isn’t far behind that of the bleed adventurers. |
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Unranked -> A+ | Heinwald is a rare successful hybrid character, capable of both moderate healing and damage. The recovery potency on his S1 is incredibly minimal and scales poorly with HP dragons. Instead, he can use a strength dragon and rely on the vampire heal effect of his S1, which heals based on the recipient’s max HP. While he doesn’t heal very much at once, his S1 charges far faster than other healer’s skills, allowing him to heal roughly as much as a healer using only the standard 5916 SP group heal. Heinwald doesn’t quite do as much damage as a focused damage dealer, and his healing output doesn’t excel either since he functions better with a damaging staff rather than the 4.2 single target healing staff, but he’s valuable regardless since he’s capable of doing both simultaneously. |
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Unranked -> S | Gala Ranzal has very solid damage output on top of dual resistances that allow him to shine in all wind advantaged content. However, his damage is difficult to optimize thanks to his gauges, and he can’t quite reach the extremely high bar set by the S+ wind adventurers. He’s held back a bit by poor choice of weaponry, since self defense buff weapon skills are underwhelming. However, it can at least give him a Strength Doublebuff boost from Valiant Crown, which is easily a best in slot wyrmprint for him since he also boosts his own defense whenever he uses S2. |
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Unranked -> A | Laranoa’s maximum potential is impractical to achieve, since her powerful team buff is proximity based and difficult to apply to the entire team, especially as an archer. On top of that, repositioning to get good value from her amazing buff threatens to drop her combo and hurts her Hits = Critical Damage passive. Her Skill Damage passive is good, but she lacks multiple attack skills to use it with. While she’s potentially strong on paper, it’s difficult to realize her strength in practice. |
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Unranked -> A+ | Fleur’s damage is very high in short quests, but drops off as the enemy builds up resistance to paralysis. Current content is generally short enough that this isn’t a serious problem, but it could be an issue in the future. She’s very reliant on her paralysis gimmick for her damage output through S1 boosts and her Paralysis Punisher passive, though thankfully light advantaged content features bosses susceptible to paralysis. She also has very good frame data on her skills, so her gameplay is fast and smooth. |
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Unranked -> A | Sylas has incredibly potent buffs on his S2, but is held back by it’s extremely slow 12000SP charge rate as well as the inconsistency of random buffs. His damage output isn’t exciting, and he doesn’t get access to a damage skill from the 5.3 lance to help, but he at least has solid frame data on his single attack skill. Even if he manages to charge up his S2 in a shorter quest, the very potent skill haste effect won’t be helping out people in dragon form, nor will the random selection of defensive buffs he’ll land on 2/3rds of the time. As a side note, Sylas’ skill haste buff has a potential niche that helps Lin You and Addis nail two uses of their boosted S1 during the duration of a S2, which has a tight window without additional skill haste and is easily ruined if they need to stop to dodge, but this requires coordination, specific team composition, and it only comes into play on lengthy quests, so it wasn’t really taken into consideration. |
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Unranked -> A | Yue has an interesting gimmick where her S2 makes her receive more damage, but all of her damage dealt heals her. It also boosts her critical rate, but charges slowly, and her passives are geared towards defense, so her damage output is middling. She struggles to find a niche in current content, since she can’t really leverage her Sleep Res in Void Zephyr without access to a Dull Res weapon, and she doesn’t have the Stun Res that would be preferable for a baiter against High Midgardsormr. She can absolutely crush Imperial Onslaughts, but her full potential goes mostly unrealized and hurts her placement. It’s also difficult to factor in her tanky capabilities when healers in her element, like Verica, can restore a character from nearly nothing to full over a single regen. |
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Unranked -> A | Alex has good damage output considering that daggers are usually underpowered, but is held back by the difficulty of maintaining Full HP = Skill Damage. This is frustrating in Imperial Onslaughts, which she would otherwise shine in thanks to her rare 100% resistance to blind. Her skills don’t have very high base damage, so her damage isn’t very impressive if she’s not at full health, and her defense down lacks potency and has a low 40% chance to apply. However, if you manage to maintain full health, she will reward your good play with solid damage. |
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Unranked -> S+ | Marth has a very powerful kit that brings incredible damage as well as team buffs to the table. Even without taking the situational Last Boost passive into account, Marth can easily keep up in damage with any other fire adventurer, and the team-wide buffs from his S2’s skill shift send his overall contribution further beyond, culminating in a hefty 30% attack rate boost at the 3rd stage. Versus High Midgardsormr, Marth can easily get a high value usage of Last Boost from the initial blast. |
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Unranked -> S | Fjorm’s contribution is highly situational but very high impact, so she’s difficult to evaluate. She does have access to freeze on her fast-charging S1, so she has great utility value in content where freezes work. Ice Mirror is very good in specific situations, but its glacial 4 second skill animation makes it mediocre elsewhere. Her Last Bravery passive is absurdly potent for a team-wide buff, with a jaw-dropping 30% strength and 40% defense, but does require Fjorm to get to low health which can easily just be a waste of time in some content. She performs very well when she works, but her damage output is middling at best if she can’t get good value out of Ice Mirror or Last Bravery. Fjorm is consistently good versus High Brunhilda, since Ice Mirror has applications against the initial blast, stack, and chases, and you can be sure that Last Bravery will get value on the initial blast, even if the timing isn’t ideal. Also, the normally underwhelming healing skill from the 5.3 lance has applications in the High Brunhilda fight to help everyone survive stacks into chaser. |
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Unranked -> S | It’s not entirely realistic to evaluate Veronica on her highest possible damage output, since that requires her to be as low health as possible to make use of her boosted S1. However, even without making maximum usage of low hp, her damage output is very respectable, she has good AoE coverage, and her 100% Skill Prep helps end short quests faster. On top of that, due to how common High HP passives are, many characters fall off in damage output if they become wounded, while Veronica can become more powerful. It’s not overly risky to dip her health low to boost her S1, since she has a decent amount of self sustain between the healing on her S2 and potentially her 5.3’s weapon skill as well. As a side note, it’s difficult to optimize wyrmprints for Veronica if you plan on taking damage, so prints without health-related passives like Flash of Genius perform well, or Tough Love if you want to try a Last Offense print. |
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Unranked -> S | Alfonse’s kit is simple, but effective. He applies a self strength buff every time he uses his S1, so his damage overall is quite good, despite his unimpressive base skill damage. His damage skills have above average frame data, he has decent AoE coverage, and he has a good choice of weaponry that can grant him an additional attack skill. His passive skills aren’t hugely exciting and he doesn’t have team support or utility, but his smooth gameplay and great damage output are enough to solidify his placement. |
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S -> S+ | Albert has been buffed in two seperate patches since his original placement, and has fixed all of his major problems. On his release, the bonus hits on his boosted S1 tended to mostly whiff except on very large targets, but that problem has been quietly fixed. On top of that, a recent change has toned down the distance on his alternate force strike when passing through enemies, which used to send him careening wildly out of position. It’s now much easier for him to chain regular strikes and force strikes without whiffing the regular combo, which improves his damage output. On top of everything, a global change allows adventurers to damage enemies which have been knocked down, which is very welcome to force strike spamming swords such as Albert. |
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B -> A+ | Ku Hai’s wonky force strike has been improved in a recent patch, and his damage potential has risen considerably. While he may still whiff one at close range, he far more consistently applies all three hits from his alternate force strike and can smoothly chain force strikes from medium range. However, he’s very likely to whiff his single sword swipes in between force strikes, unless the target is against a wall, but he does boast very good mobility. He’s also improved dramatically from the dual wyrmprint update, since he benefits massively from Critical Rate as well as Force Strike damage passives, and can now run a very strong combination of Resounding Rendition and Stellar Show. His multiple critical damage passives desperately need Resounding Rendition’s critical rate boost, and Stellar Show facilitates his force strike centric playstyle. |
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S -> S+ | A recent patch made it reasonable for Addis to use his S1 twice under the duration of a single S2 by making it so that his S2 timer no longer decrements during the skill animation of his S1. This is a huge upgrade to his damage output, since not only are bleeds powerful in their own right, but they get further 50% boosts when stacked. |
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S+ -> S | A patch fixed a bug with Cleo where her 2nd level upgrade of her S1 charged quicker than her fully upgraded version. This serves as a nerf, since using the ability more often was incredibly valuable for its freeze and team damage buffs. While Cleo still has a good kit overall, her skills have poor frame data and daggers in general are a bit underpowered, so she can no longer stand at the top after this change. |
Tier list created and maintained by Shark3143
| Healer | ||||||
|---|---|---|---|---|---|---|
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| S | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. |
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| A+ | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. |
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| A | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. |
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| B | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. |
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| C | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. |
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| D | Lua error: Error: Table Adventurers not found.. |
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| Unranked |
Details
Dragon Tier List
Not accurate yet, still a WIP
| Dragon Tier List | |
|---|---|
| Overall | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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| Flame | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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| Water | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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| Wind | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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| Light | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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| Shadow | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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Reroll Tier List
Note: This tier list mirrors Altema's Reroll Tier List. Ideal for players who are new to the game and currently rerolling.
Last updated: January 2, 2019
Altema's Notice:
"Because Dragalia Lost is a game where attribute compatibility is important, we put excellent light attribute characters without weak points as SS rank. However, it is also important to nurture advantageous attribute characters corresponding to quests. It is not recommended to rely on SS rank characters only."
| Adventurer Reroll Tier List | |
|---|---|
| SS | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found..
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| S | Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found.. Lua error: Error: Table Adventurers not found..
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| A | |
| Dragon Reroll Tier List | |
|---|---|
| SS | |
| S | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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| A | Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found.. Lua error: Error: Table Dragons not found..
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