Difference between revisions of "Steel Formation"

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>Canim44
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>Caledor92
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Phase II adds an additional '''3%''' increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than '''20%''' of the user's maximum HP. This does not stack with any other shields.
 
Phase II adds an additional '''3%''' increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than '''20%''' of the user's maximum HP. This does not stack with any other shields.
 
|HideLevel3=
 
|HideLevel3=
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|MaxSkillLevel=3
 
|Sp=2838
 
|Sp=2838
 
|SpLv2=2838
 
|SpLv2=2838

Revision as of 08:28, 6 January 2020

Steel Formation

Icon Skill 059.png

Icon Skill 059 Borderless.png



Description

Deals 5 hits of 172% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 77% damage every 4.99 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
SP CostAmount a skill needs to be charged before the skill can be cast.
2838
Shared SP CostAmount a skill needs to be charged before the skill can be cast as a shared skill.

Deals 5 hits of 181% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 110% damage every 4.99 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
SP CostAmount a skill needs to be charged before the skill can be cast.
2838
Shared SP CostAmount a skill needs to be charged before the skill can be cast as a shared skill.

Deals 5 hits of 190% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 146% damage every 4.99 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
SP CostAmount a skill needs to be charged before the skill can be cast.

Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
3.4 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.
Yes

Adventurers with this skill

Error: Table Adventurers not found.

Weapons with this skill

Error: Table Weapons not found.

Dragons with this skill

Error: Table Dragons not found.